# SLOTS (Global: BONUS)

## Status

Updated 5.7.3

## Syntax

`BONUS:SLOTS|x|y`

## Parameters

- x: Text (Slot type)
- x: LIST (When used in conjunction with CHOOSE)
- y: Number, variable or formula (Number of item slots)

## What it Does

- Adds to the number of items usable in the defined slot.
- These slots are defined in the equipmentslots.lst file for each gameMode.
- Slot Types defined in most gameModes are:
  - AMULET
  - ARMOR
  - BELT
  - BOOT
  - BRACER
  - CAPE
  - CLOTHING
  - EYEGEAR
  - GLOVE
  - HEADGEAR
  - LEGWEAR
  - PSIONICTATTOO (in the 3.0 and 3.5 gameModes)
  - RING
  - ROBE
  - SHIELD
  - SHIRT
  - TATTOO (in the Modern gameMode)
  - TRANSPORTATION (in the Modern gameMode)
  - VEHICLE (in the Spycraft gameMode)
  - WEAPON

## Example

`BONUS:SLOTS|RING|1`

Adds one ring slot to character.

`BONUS:SLOTS|LIST|1 <tab> CHOOSE:STRING|Armor|Shield|Bracer`

Adds one slot chosen from Armor, Shield or Bracer to the character.

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