# HD (Global: BONUS)

## Status

None

## Syntax

`BONUS:HD|x|y`

## Parameters

- x: Property (MIN or MAX)
- y: Number, variable or formula (Number to increase the Hit Dice by)

## What it Does

Increases character’s Hit Dice size. Valid only in Class lines.

## Example

`BONUS:HD|MAX|2`

Increases maximum of the HD by two points (1d4 goes to 1d6).

`BONUS:HD|MIN|1`

Increases the minimum of the HD by 1 point (1d4 goes to 1d3+1, for example, and 2 - 4 are the possibilities).

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