# DISPLAYNAME (Game Mode: miscinfo.lst)

## Status

New 5.11.1

## Syntax

`DISPLAYNAME:x`

## Parameters

- x: Text (The name or key to the name)

## What it does

Used in ABILITYCATEGORY lines to define the displayed name for this category. If this tag is set to in_name (ie: in_feat) it will pull the name from the language files (for internationalization).

## Example

`DISPLAYNAME:in_feat`

The displayed name for the category is the value in the selected language for the key in_feat.

## Where it is used

Used in ABILITYCATEGORY lines.

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