# MENUTOOLTIP (Game Mode: miscinfo.lst)

## Status

None

## Syntax

`MENUTOOLTIP:x`

## Parameters

- x: Text (Tooltip to be displayed for the previous MENUENTRY).

## What it does

Defines the tooltip displayed for the previously defined menuentry.

## Example

`MENUTOOLTIP:`

Defines a menu entry tooltip that will display as “Use 3e character creation settings”.

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