# UDAM (Global: BONUS)

## Status

New 5.5

## Syntax

`BONUS:UDAM|x|y`

## Parameters

- x: CLASS.Text (Class name)
- y: Number, variable or formula (Levels to add to unarmed damage)

## What it Does

This tag adds levels to the character’s unarmed damage bonus as if he/she had gained those levels as a Monk.

## Example

`BONUS:UDAM|CLASS.Monk|5`

Unarmed damage is treated as a Monk of five levels higher. For this to work you must have Monk levels.

`BONUS:UDAM|CLASS.Monk|CL=SpecialMonk`

Would raise the Monk’s Unarmed Damage “level” by the Class Level of the “SpecialMonk” class.

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