# QUALIFY (Global: OTHER)

## Status

Updated 5.11.7

## Syntax

`QUALIFY:x|y|y`

## Parameters

- x: ABILITY=Text (Ability category)
- x: CLASS
- x: DEITY
- x: DOMAIN
- x: EQUIPMENT
- x: EQMOD
- x: FEAT
- x: RACE
- x: SPELL
- x: SKILL
- x: TEMPLATE
- x: WEAPONPROF
- y: Text (Object KEY)

## What it does

Counters PRExxx tags checking for the listed objects. Any objects listed will ignore all PRE tags and be a valid selection for the character.

## Example

`QUALIFY:ABILITY=FEAT|Mounted Combat|Ride-By Attack`

The character would be able to take the above feats whether they meet the prereqs or not.

`QUALIFY:FEAT|Mounted Combat|Ride-By Attack`

The character would be able to take the above feats whether they meet the prereqs or not.

`QUALIFY:CLASS|Monk`

The character would be able to take the Monk class whether they meet the prereqs or not.

`QUALIFY:CLASS|Battle Mind|Telepath`

The character would be able to take either the Battle Mind or Telepath class whether they meet the prereqs or not.

## Where it is used

Valid in most objects except .pcc files and class level lines.

Documentation built with Hugo using the Material theme.