# DEFINELOCK (Global: OTHER)

## Status

deprecated 6.01.03 - Remove for 6.4 - Use DEFINESTAT

## Syntax

`DEFINE:LOCK.x|y`

## Parameters

- x: Ability Score (STR, DEX, CON, INT, CHA, WIS or other stat defined in the gameMode)
- y: Number (Value stat is to be locked to)

## What it does

Locks the specified ability score to a specific value regardless of any other bonuses to that ability. If the locked value is 10 the OS will output an asterisk (*) instead of the number. This is commonly used when a creature has a non-ability such as the undead’s lack of a constitution score.

## Example

`DEFINE:LOCK.CON|10`

Constitution is set to 10 and an asterisk is output.

## Example Conversion to DEFINESTAT tag

`DEFINE:LOCK.CON|10` becomes `DEFINESTAT:LOCK|CON|10`

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