# ALTHPNAME (Game Mode: miscinfo.lst)

## Status

None

## Syntax

`ALTHPNAME:x`

## Parameters

- x: Text (What you want you games secondary HP equivalent to be called).

## What it does

Sets the HP name for the secondary HP holder (Will be used in OS tokens eventually - Currently used by the Summary tab).

## Example

`ALTHPNAME:Life Points`

The secondary HP holder is defined as “Life Points”.

`ALTHPNAME:Wounds`

The secondary HP holder is defined as “Wounds”.

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