# OPTION (Data: starting_kits.lst)

## Status

New 5.9.5

## Syntax

`OPTION:x,y|x,y`

## Parameters

- x: Number, JEP formula or VAR (Low range)
- y: Number, JEP formula or VAR (High range, Optional)

## What it does

- This tag is used on a line to determine randomly if the line will be granted to the character.
- `OPTION` specifies a number range in which the line will be granted if it matches the number generated by the last preceding SELECT tag.

## Example

`SELECT:roll("1d100")`

`GEAR:Scimitar <tab> OPTION:1,50`

`GEAR:Falchion <tab> OPTION:51,100`

`GEAR:Full Plate <tab> OPTION:1,STR*5`

`GEAR:Shield<tab> OPTION:1,10|75,100`

`GEAR:The One Ring <tab> OPTION:100`

The SELECT tag sets a value between 1 and 100. If that value falls within 1-50 the Scimitar is granted, if the value is between 51 and 100 the Falchion is granted, if the value is between 1 and the character’s Strength bonus times 5 the Full Plate is granted, if the value is between 1 and 10 or 75 and 100 the Shield is granted. If the SELECT value is exactly 100 The One Ring is granted and you had better start packing.

## Where it is used

GEAR, SKILL, CLASS, RACE, FEAT, etc. lines.

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