# CATEGORY (Game Mode: miscinfo.lst)

## Status

New 5.11.1

## Syntax

`CATEGORY:x`

## Parameters

- x: Text (Ability category name.).

## What it does

- Used to define the “parent” ability category that the new category is a sub-category of.
- The parent category must exist and be loaded into PCGen.
- For abilities that use `MULT:YES` , the parent category must be defined without a TYPE in order to funtion properly, with respect to the `MULT:YES` tag.
- This tag is optional.

## Example

`CATEGORY:Feat`

The parent ability category for this category is Feat.

## Where it is used

Used in ABILITYCATEGORY lines.

Documentation built with Hugo using the Material theme.