# STARTSKILLPTS (Data: classes.lst)

## Status

None

## Syntax

`STARTSKILLPTS:x`

## Parameters

- x: Number

## What it does

This is how many skill points a character gains per level.

Formulas can be used as well.

## Example

`STARTSKILLPTS:4`

Class gets 4 skill points per level, before any modifiers.

`STARTSKILLPTS:4+INT`

Class gets 4 skill points per level plus the INT Bonus points, before any modifiers.

`STARTSKILLPTS:4/CHA`

Class gets 4 skill points per level divided by the CHA Bonus points, before any modifiers.

`CLASS:Blackguard.MOD <tab> STARTSKILLPTS:2 <tab> CSKILL:.CLEAR|Handle Animal|Ride <tab> CSKILL:Concentration|TYPE.Craft|Diplomacy|Heal|Intimidate|Knowledge (Religion) |TYPE.Profession|Climb|Jump|Listen|Spot|Swim|Pilot <tab> CCSKILL:Handle Animal|Ride`

Modified Class that changes all of these Tags from their starting values..

## Where it is used

Class Line.

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