# LANGBONUS (Data: starting_kits.lst)

## Status

New 5.15.4

## Syntax

`LANGBONUS:x|x`

## Parameters

- x: Text (Language)

## What it does

- `LANGBONUS` chooses from the Bonus Language Selections if there are enough language bonuses to be spent.
- This tag requires that a `LANGBONUS` tag be included in the race.lst file in which the character upon which the kit is being applied to is defined.

## Where it is used

LANGBONUS is used in kit lines.

## Example

`LANGBONUS:Dwarven|Elvish`

Selects Dwarven and Elvish langauges.

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