# USEMASTERSKILL (Data: companion_mods.lst)

## Status

None

## Syntax

`USEMASTERSKILL:x`

## Parameters

- x: Boolean (YES or NO)

## What it does

Used to define whether the creature uses the skill ranks of its master or not.

## Example

`USEMASTERSKILL:YES`

Defines the creature as using the skill ranks of its master, including those granted by the `BONUS:SKILLRANK` tag.

## Where it is Used

FOLLOWER Line

Default Value:

`NO`

Documentation built with Hugo using the Material theme.