# VISIBLE (Data: abilities.lst)

## Status

None

## Syntax

`VISIBLE:x`

## Parameters

- x: YES (Default)
- x: NO
- x: DISPLAY
- x: EXPORT

*** Added 5.11.x

## What it does

- `YES` - Shows the ability name in PCGen and on export to a character sheet.
- `NO` - Hides the ability name in PCGen and on export to a character sheet.
- `DISPLAY` - Displays the ability name in PCGen but not on the character sheet.
- `EXPORT` - Hides the ability name from PCGen but displays it on the character sheet.
- .MOD Behavior: When modifying an ability with the `.MOD` tag, given an existing `VISIBLE` tag, the data included in a new `VISIBLE` tag will overwrite the existing tag data.

## Example

`VISIBLE:YES`

Shows the ability name in PCGen and on the Output sheet.

.MOD Example:

Initial Ability: `CATEGORY=<category name>|<ability name> <tab> VISIBLEE:YES`

Modified By: `CATEGORY=<category name>|<ability name> <tab> VISIBLE:DISPLAY`

Is Equivalent To: `CATEGORY=<category name>|<ability name> <tab> VISIBLE:DISPLAY`

Modified ability will appear in the GUI but will not appear on the output sheet.

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