# SIZE (Data: races.lst)

## Status

None

## Syntax

`SIZE:x`

## Parameters

- x: Text (F,D,T,S,M,L,H,G,C)

*** Updated 5.12 RC3

## What it does

- Determines the size of the Race. (F=Fine, D=Diminutive, T=Tiny, S=Small, M=Medium, L=Large, H=Huge, G=Gargantuan, C=Colossal). Size is used in determining to-hit, AC, and affects some skills.
- The size designations, including abbreviations, are dependant upon the gamemode used and may be redefined in the sizeadjustments.lst file.
- .MOD Behavior: When modifying a race with the `.MOD` tag, given an existing `SIZE` tag, the data included in a new `SIZE` tag will overwrite the existing tag data.

Special Sizes:

- SIZE:P - Mode: RSRD (35e) - Colossal+ - Restricted to only dragons.
- SIZE:C - Mode: Spycraft 2 - Vast - .

## Example

`SIZE:M`

The race is of Medium size.

.MOD Example:

Initial Race: `<race name> <tab> SIZE:M`

Modified By: `<race name>.MOD <tab> SIZE:L`

Is Equivalent To: `<race name> <tab> SIZE:L`

The creatue is “Large”.

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