# STAT (Data: starting_kits.lst)

## Status

New 5.9.3

## Syntax

`STAT:x=y|x=y`

## Parameters

- x: Text (Stat abbreviation)
- y: Number, Variable or Formula (Stat value)

## What it does

This sets the ability scores for the character. This is done as if the user had set them in the GUI, setting the editable scores before racial and other bonuses are added in. Specifying all the Stats is not required, a single Stat or more can be set and any which are not specified are left alone.

## Example

`STAT:STR=15|DEX=14|WIS=10|CON=10|INT=10|CHA=18`

Sets the editable scores to those specified.

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