# RACENAME (System: bio/biosettings.lst)

## Status

None

## Syntax

`RACENAME:x`

## Parameters

- x: Text (The name of the race)

## What it does

Defines the name of the race. Will appear under every AGESET tag. If the name is followed by a “%” symbol then that BIOSET will apply to all subsets of that race name. For example `RACENAME:Elf%` will apply to Elf (Drow), Elf (Wood) and all other Elf races. Without the “%” symbol the age set will apply only to the race that matches the name exactly, so `RACENAME:Elf (House)` will only be used by the race “Elf (House)”. Using parenthesis in combination with the “%” symbol will not work at all. BIOSET entries for specific subset races will override a general BIOSET entry of the same race.

## Example

`RACENAME:Human%`

The race name is “Human” and the BIOSET will apply to all subsets of the Human race.

`RACENAME:Elf (Drow)`

The race name is “Elf (Drow)” and the BIOSET will apply only to the race “Elf (Drow)”.

Documentation built with Hugo using the Material theme.