# STATROLLTEXT (Game Mode: miscinfo.lst)

## Status

None

## Syntax

`STATROLLTEXT:x <tab> y`

## Parameters

- x: Number (Stat number)
- y: Text (Alternate stat number descriptive text)

## What it does

Provides a text-based descripter for stat roll numbers.

## Examples

`STATROLLTEXT:1 <tab> Poor`

`STATROLLTEXT:2 <tab> Low`

`STATROLLTEXT:3 <tab> Average`

`STATROLLTEXT:4 <tab> High`

`STATROLLTEXT:5 <tab> Exceptional`

`STATROLLTEXT:6 <tab> Awesome`

Character stat score of “1” will be labeled as “Poor”, “2” as “Low”, “3” as “Average”, “4” as “High”, “5” as “Exceptional” and “6” as “Awesome”.

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