# MONNONSKILLHD (Data: classes.lst)

## Status

None

## Syntax

`MONNONSKILLHD:x`

## Parameters

- x: Number (Number of hit dice)

*** Added 5.7.9

## What it does

Defines the number of hit dice the monster does not get skill points for. This is normally defined by size, so the tag is normally seen with a PRESIZE requirement.

## Example

`MONNONSKILLHD:32|PRESIZEEQ:C`

A colossal monster would not get skill points for the first 32 levels/hit dice of this class.

## Where it is used

Class Line.

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