# ALTTYPE (Data: equipment.lst)

## Status

None

## Syntax

`ALTTYPE:x`

## Parameters

- x: Number (Secondary attack’s type)

## What it does

- The secondary attack’s type.
- This is used for double weapons only.
- Since this is always in a weapon type, “weapon” should not be included.
- Melee or Ranged MUST be listed and may be different from the 1st head.

## Example

`ALTTYPE:Simple.Melee.Bludgeoning`

2nd head is Simple Melee Bludgeoning.

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