# EQMOD (Data: starting_kits.lst)

## Status

New 5.9.2

## Syntax

`EQMOD:x|y|y.x|y|y`

## Parameters

- x: Text, period delimited (Equipment modifier name)
- y: Text, pipe delimited (Modifiers applied to the equipment modifier name)

## What it does

- A period (.) delimited list of equipment modifiers.
- Each element is a pipe (|) delimited list of strings.
- It calls an equipment mod to be applied to the base item.
- It will take the base item, and automatically apply the equipmod.

## Example

`EQMOD:Bane.Holy.Keen`

The equipment modifiers “Bane”, “Holy” and “Keen” (as seen in the item customizer in PCGen) are added to the granted equipment item.

`EQMOD:KEEN.BANE|Undead` or `EQMOD:BANE|Undead.KEEN`

Bane Undead is added to the item.

`EQMOD:ABILITYPLUS|STR+2`

Applies a +2 STR bonus to the character when using the item.

## Where it is used

GEAR line

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