# POINTPOOLNAME (Game Mode: miscinfo.lst)

## Status

None

## Syntax

`POINTPOOLNAME:x`

## Parameters

- x: Text (Pointbuy Method Name)

## What it does

- The `POINTPOOLNAME` tag is used to make a default choice for a GameMode’s preferred method of PointPooling for Stat creation.
- The pointbuy method referenced must have a matching entry in the GameMode’s pointbuymethod.lst file.
- When the `POINTPOOLNAME` tag is present in the miscinfo.lst file:
  - The Summary Tab will display total points/points remaining (i.e. Development Points 160⁄135) on the same line as the stat total and stat mod total
  - The Skills Tab displays the pool of availble skill points to spend instead of skill points by class/level requirement, and is populated by the classes `STARTSKILLPTS` and miscinfo `SKILLMULTIPLIER`
  - The Feats Tab will show total point pool as described for the skills tab.

## Example

`POINTPOOLNAME:Harp`

Means that PCGen will use the Harp Point Pool default for stat creation.

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