# WEAPONBONUS (Data: classes.lst)

## Status

None

## Syntax

`WEAPONBONUS:x|x`

## Parameters

- x: Text (Weapon Proficiency Name)
- x: TYPE.Text (Weapon Type)

*** Updated 5.7.12

## What it does

- This is a pipe-delimited (|) list of weapons or weapon types that are granted to the class as a choice of ONE of the listed weapons.
- This tag does not use a CHOOSE pop-up to make a selection. You nust use the “Lang, Weapon, and SA” dialog found on the “Summary” tab.

## Example

`WEAPONBONUS:Dagger|Staff|Club|Mace|Sword (Short)|Shortbow (Composite)`

The class can choose from a weapon proficiency from “Dagger”, “Staff”, “Club”, “Mace”, “Sword (Short)” or “Shortbow (Composite)”.

`WEAPONBONUS:TYPE.Simple`

The class receives bonus proficiency in any one Simple weapon.

## Where it is used

Class Level Line.

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