# WIELDCATEGORY (Global: BONUS)

## Status

New 5.5.2

## Syntax

`BONUS:WIELDCATEGORY|x,x|y`

## Parameters

- x: Light (Effects Light weapon category)
- x: OneHanded (Effects OneHanded weapon category)
- x: TwoHanded (Effects TwoHanded weapon category)
- x: ALL (Effects all weapon categories)
- y: Number, variable or formula (Number to increase or decrease the category by)

## What it Does

- Changes the wield category of weapons a character may use.
- The wield category names are defined in the system/gameModes/miscinfo.lst file.
- This bonus will only have an effect if the gameMode has defined wield categories, currently only the 3.5e RSRD gameMode uses wield categories.

## Example

`BONUS:WIELDCATEGORY|TwoHanded|-1`

Allows a character to wield a larger Two Handed weapon than would normally be allowed.

`BONUS:WIELDCATEGORY|ALL|-1`

Allows a character to use all weapons that are one Size Category larger.

`BONUS:WIELDCATEGORY|OneHanded,Light|1`

Allows a character to use smaller ‘Light’ and ‘OneHanded’ weapons than would normally be allowed.

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