# CHOOSESKILL (Data: equipment_modifiers.lst)

## Status

None

## Syntax

`CHOOSE:SKILL|x|x|y`

## Parameters

- x: Text (Skill name)
- x: TYPE=Text (Skill type)
- y: TITLE=Text (Chooser dialog title)

*** Updated 5.13.8

## What it does

You get a pop-up dialogue that allows you to select a “Skill” from the presented list.

Note: This will only bring up the chooser if invoked from the Temporary Bonus tab.

## Example

`CHOOSE:SKILL|Climb|Jump|Balance|Tumble|TITLE=Acrobatics Skill Bonus`

Will let you select “Climb”, “Jump”, “Balance”, or “Tumble” as an “Acrobatic Skill Bonus”.

Documentation built with Hugo using the Material theme.