# HEIGHTFACTOR (Game Mode: miscinfo.lst)

## Status

New 5.9.5

## Syntax

`HEIGHTFACTOR:x`

## Parameters

- x: Number (Height Factor).

## What it does

Used in UNITSET lines to define the height factor of the unit set. Height is multiplied by the unit sets HEIGHTFACTOR and the resulting conversion is displayed in the GUI. A Unit set which is native to the data will always have a factor of 1.

## Example

`HEIGHTUNIT:2.54`

Defines the height factored as “2.54”.

## Where it is used

Used in UNITSET lines.

Documentation built with Hugo using the Material theme.