# SITUATION (Global: BONUS)

## Status

New 6.03.00

## Syntax

`BONUS:SITUATION|x=y,x=y|z`

## Parameters

- x: Text (Skill Name)
- x: Text (Situation)
- y: Number, variable or formula (Number to add to skill level)

## What it Does

Adds to the situational skill bonus.

## Example

`BONUS:SITUATION|Stealth=Woodlands|2`

Adds two to “Stealth (Woodlands)” situational skill bonus.

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