# ATTACKCYCLE (Data: classes.lst)

## Status

None

## Syntax

`ATTACKCYCLE:x`

## Parameters

- x: BAB, RAB, or UAB

*** Updated 5.11.6

## What it does

- This sets the Melee/Grapple (BAB - yes, misleading), Ranged (RAB), or Unarmed Attack (UAB) cycles.
- Default is 5 for all.
- Once a Cycle is reached, the character gets another attack (+6/+1 is one 5 cycle.)

## Example

`ATTACKCYCLE:UAB|3`

Grants another attack ever 3 bonus points of BAB from the class to the Unarmed attack cycle.

## Where it is used

Class Line.

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