# PREWIELD (Data: equipment_modifiers.lst)

## Status

None

## Syntax

`PREWIELD:x,y,y`

## Parameters

- x: Number (The number of the wield categories that must match)
- y: Text (Light, OneHanded or TwoHanded)

## What it does

- Makes specific wield categories prerequisites. (See WIELD ).
- Wield categories are defined in the miscinfo.lst gamemode file by the WIELDCATEGORY tag.

## Example

`PREWIELD:1,Light,OneHanded`

Weapon must be either Light or OneHanded.

`PREWIELD:1,TwoHanded`

Weapon must be TwoHanded.

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