# ITEMCREATE (Data: classes.lst)

## Status

None

## Syntax

`ITEMCREATE:x`

## Parameters

- Variables Used: Number or formula

## What it does

- This tag provides a multiplier by which the class level of the character will be multiplied for calculating potions, scrolls, and wands.
- This tag is optional and if not provided the multiplier used will default to a value of 1.

## Example

`ITEMCREATE:2`

The class level is doubled when calculating potions, scrolls and wands.

`CLASS:Paladin ITEMCREATE:CL/3.3`

The class level is calculated to the following values at different Character Levels; 1=.3, 2=.6, 3=.9, 4=1.2, 5=1.5, 6=1.8, 7=2.1, 8=2.4, 9=2.7, 10=3.0 when calculating potions, scrolls and wands.

## Where it is used

Class Line.

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