# SIZEDIFF (Game Mode: miscinfo.lst)

## Status

New 5.5.2

## Syntax

`SIZEDIFF:x`

## Parameters

- x: Number (effective object size difference)

## What it does

Defines the effective object size difference from the base Weapon size.

This is used for the Object Size computations within the java code.

## Example

`SIZEDIFF:-1`

If this weapon was Medium sized, then this weapon would have a Small object size.

## Where it is used

After a WIELDCATEGORY tag.

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