# RANGEPENALTY (Game Mode: miscinfo.lst)

## Status

None

## Syntax

`RANGPENALTY:x`

## Parameters

- x: Number

## What it does

- Sets the standard modification of the to-hit value for each range increment after the first.
- Penalty defaults to zero if this tag is not present.

## Example

`RANGEPENALTY:-2`

Sets the range penalty for those range increments beyond the first to -2.

Documentation built with Hugo using the Material theme.