# SIZE (Data: equipment.lst)

## Status

None

## Syntax

`SIZE:x`

## Parameters

- x: Text (F,D,T,S,M,L,H,G,C)

*** Updated 5.5.2

## What it does

- Determines the size of the Item. (F=Fine, D=Diminutive, T=Tiny, S=Small, M=Medium, L=Large, H=Huge, G=Gargantuan, C=Colossal.)
- The size designations, including abbreviations, are dependant upon the gamemode used and may be redefined in the sizeadjustments.lst file.
- In third edition rules size of weapons is used in determining Proficiency qualifications and wielding abilities for weapons.
- In 3.5 edition rules weapon size no longer determines the actual size of the weapon but instead determines the size of the creature the weapon was made for. WIELD tag is used in determining Proficiency qualifications and wielding abilities for weapons.

## Example

`SIZE:M`

Item is medium size.

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