# RACETYPE (Data: companion_mods.lst)

## Status

None

## Syntax

`RACETYPE:x`

## Parameters

- x: Text (Creature Type)

*** Added 5.9.4

## What it does

- Changes the type of the creature from the initial type defined by the RACETYPE tag in the race line to the racetype designated.
- A Creature may only have one racetype at any given time.
- Existing selections from the RSRD Monster List include:
  Aberration, Animal, Beast, Construct, Dragon, Elemental, Fey, Giant, Humanoid, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Shapechanger, Undead, and Vermin

## Example

`RACETYPE:Undead`

The Creature is now of the “Undead” type.

## Where it is Used

FOLLOWER Line

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