# PREMOVE (Global: PRErequisite)

## Status

Updated 5.9.4

## Syntax

`PREMOVE:x,y=z,y=z`

## Parameters

- x: Number (The minimum number movement types which must pass).
- y: Text (The name of a type of movement).
- z: Number (The minimum movement rate for the associated movement type).

## What it does

Makes movement rate a prerequisite.

## Examples

`PREMOVE:1,Walk=30,Fly=20`

Character must be able to either walk at speed 30 OR fly at speed 20

`PREMOVE:1,Swim=10`

Character must be able to swim at speed 10

`PREMOVE:2,Walk=30,Climb=15`

Character must be able to walk at speed 30 AND climb at speed 15

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