# REACHMULT (Data: equipment.lst)

## Status

None

## Syntax

`REACHMULT:x`

## Parameters

- x: Number (Weapon Reach Multiplier)

*** Added 5.11.6

## What it does

The numerical value supplied is used by the WEAPONREACH miscinfo.lst tag to calculate the reach the wielder gains with the weapon. In general it multiplies the character’s natural reach, so a character with a natural reach of 10 wielding a weapon with a WEAPONREACH value of 2 will have a reach of 20 with that weapon.

## Example

`REACHMULT:2`

Item reaches 2 times the character’s normal reach.

Documentation built with Hugo using the Material theme.