# HANDS (Data: weapon_proficiencies.lst)

## Status

None

## Syntax

`HANDS:x`

## Parameters

- x: Number (Number of hands)

p class=“status”> *** Updated

## What it does

- Determines the minimum number of hands required to use the weapon. Defaults to a value of 1.
- `#IFLARGERTHANWEAPON` is a flag that checks if the characters size is larger than the weapon.
  - If true, the character is granted that prof.
  - If not, the proficiency does not apply.
- Used for Exotic 1-Hand weapons that are martial if wielded with both hands.
- When modifying a weapon proficiency with the `.MOD` tag, given an existing `HANDS` tag, the data included in a new `HANDS` tag will overwrite the existing tag data.

## Examples

`HANDS:2`

Weapon is wielded with two hands.

`HANDS:1IFLARGERTHANWEAPON`

Weapon is wielded with one hand if the PC is larger than the weapon size.

.MOD Example:

Initial Template: `Ogre Axe <tab> HANDS:1`

Modified By: `Ogre Axe.MOD <tab> HANDS:2`

Results In: `Ogre Axe <tab> HANDS:2`

Weapon is wielded with two hands.

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