# EQMARMORMAXDEX (Data: equipment_modifiers.lst)

## Status

None

## Syntax

`BONUS:EQMARMOR|MAXDEX|x|x`

## Parameters

- x: Number, variable or formula (Max dex modifier)
- y: TYPE=Text (Bonus type. Optional.)

## What it Does

- Modifies the maximum dexterity applicable to users of the item.
- See Global Bonus for more information on bonus types.

## Example

`BONUS:EQMARMOR|MAXDEX|2`

Increases maximum dexterity bonus of the armor by 2.

`BONUS:EQMARMOR|MAXDEX|2|TYPE=Enhancement`

Increases maximum dexterity bonus of the armor by 2, by enhancement.

Documentation built with Hugo using the Material theme.