# WEAPONCATEGORY (Game Mode: miscinfo.lst)

## Status

None

## Syntax

`WEAPONCATEGORY:x`

## Parameters

Variables used (x): Text

## What it does

Defines valid weapon types.

## Example

`WEAPONCATEGORY:Simple`

Defines Simple weapons

`WEAPONCATEGORY:Martial`

Defines Martial weapons

`WEAPONCATEGORY:Exotic`

Defines Exotic weapons

`WEAPONCATEGORY:Natural`

Defines Natural weapons

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