# ABILITYADDSPELLLEVEL (Game Mode: statsandchecks.lst)

## Status

None

## Syntax

`ABILITY:ADDSPELLLEVEL|x`

## Parameters

- x: Number (with + or -)

*** New 5.11.13

## What it does

Set the increase in spell level that this metamagic feat costs to apply.

## Example

`ABILITY:ADDSPELLLEVEL|1`

Adds 1 to the spell level.

`ABILITY:ADDSPELLLEVEL|+2`

Adds 2 to the spell level.

## Where it is used

STATNAME Line.

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