# PREEQUIPPRIMARY (Global: PRErequisite)

## Status

None

## Syntax

`PREEQUIPPRIMARY:x,y,y`

## Parameters

- x: Number (The number of items from the list that must be equipped in a primary hand).
- y: Text (The name of a piece of equipment - “%” may be used as a wild-card).
- y: TYPE=Text (The type of a piece of equipment).
- y: WIELDCATEGORY=Text (The wield category of a weapon).

## What it does

This is used to determine if a character has a particular item (usually a weapon) equipped in a Primary hand for the character. Typically has a value of 1 for the Number, however can be more than one if can have more than one Primary hand.

## Examples

`PREEQUIPPRIMARY:1,Dagger`

Must have a dagger equipped in the primary hand.

`PREEQUIPPRIMARY:1,Dagger%`

The “%” allows for items named Dagger (Masterwork), Dagger (Punching), etc.

`PREEQUIPPRIMARY:1,TYPE=Slashing`

Must have some type of slashing weapon equipped in the primary hand.

`PREEQUIPPRIMARY:1,WIELDCATEGORY=OneHanded`

Must have a one handed weapon equipped in the primary hand.

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