# SPELLRANGE (Game Mode: miscinfo.lst)

## Status

None

## Syntax

`SPELLRANGE:x|y`

## Parameters

- x: Text (Range name)
- y: Formula

## What it does

Takes the defined name and uses the formula to replace the name in the Spells.lst under the range.

Each value is a seperate TAG

## Example

`SPELLRANGE:CLOSE|floor(CASTERLEVEL/2)*5+25`

Range value would be the caster’s level divided by 2 with then times by 5 and add 25 to come to the final value entered

Example: Caster level 2 would return a value of 30

`SPELLRANGE:MEDIUM|(CASTERLEVEL*10)+100`

Formula would determine medium to be the caster’s level times 10 + 100

`SPELLRANGE:LONG|(CASTERLEVEL*40)+400`

Formula returns a long value based upon the caster level times 40 plus 400

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