# PROFICIENCY (Data: equipment.lst)

## Status

None

## Syntax

`PROFICIENCY:x|y`

## Parameters

- x: Text (WEAPON, ARMOR, or SHIELD)
- y: Text (Proficiency Name)

*** Updated 5.13.8

## What it does

This tells PCGen what Proficiency name to use from the appropriate profs.lst file. (i.e. weaponprofs.lst , armorprofs.lst , or shieldprofs.lst )

## Example

`PROFICIENCY:WEAPON|Sword (Long)`

Item uses the “Longsword” weapon proficiency.

`PROFICIENCY:ARMOR|Chainmail`

Item uses the “Chainmail” armor proficiency.

`PROFICIENCY:SHIELD|Buckler`

Item uses the “Buckler” shield proficiency.

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