# PRESKILL (Global: PRErequisite)

## Status

None

## Syntax

`PRESKILL:x,y=z,y=z`

## Parameters

- x: Number (Number of skills)
- y: Text (Skill name)
- y: TYPE.Text (Skill type)
- z: Number (Skill ranks)

## What it does

- Sets skill requirements.
- If you require multiples of a particular type of skill, you need to include a `TYPE.Text` sub-tag for each instance in the comma delimited list.
- Skills types with multiple versions like “Craft (Pottery)” or “Knowledge (Local)” there must be a space between the name and the parentheses because the text must match the entry exactly.

## Examples

`PRESKILL:1,Spot=10,Listen=10`

Character must have at least 10 ranks in either “Spot” or “Listen”.

`PRESKILL:2,TYPE.Spy=2,TYPE.Spy=2`

Character must have two “Spy” skills with at least two ranks in each of them.

`PRESKILL:3,Appraise=3,Decipher Script=3,Knowledge (TYPE=Other)=3`

Character must have three skills with at least three ranks in each of them.

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