# MULT (Data: feats.lst)

## Status

None

## Syntax

`MULT:x`

## Parameters

- x: Boolean (YES/NO)

## What it does

- This determines if a feat can be taken multiple times. If the value is set to YES, then you MUST also use a `CHOOSE` tag.
- .MOD Behavior: When modifying an feat with the `.MOD` tag, given an existing `MULT` tag, the data included in a new `MULT` tag will overwrite the existing tag data.

## Example

`MULT:YES`

This Feat can be taken multiple times.

Default Value:

`NO`

.MOD Example:

Initial Feat: `<feat name> <tab> MULT:YES`

Modified By: `<feat name> <tab> MULT:NO`

Is Equivalent To: `<feat name> <tab> MULT:NO`

Modified feat cannot be taken multiple times.

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