# RANGEADD (Global: BONUS)

## Status

None

## Syntax

`BONUS:RANGEADD|x|y`

## Parameters

- x: Text (PROJECTILE or THROWN)
- y: Number, variable or formula (Number to add to range)

## What it Does

- Increases range by integer.
- PROJECTILE and THROWN are hardcoded types (will be changed later).
- See also RANGEMULT and POSTRANGEADD.
- RANGEADD will be applied before any RANGEMULT and POSTRANGEADD tags.

## Examples

`BONUS:RANGEADD|PROJECTILE|5`

Would increase the range of projectile weapons by 5.

`BONUS:RANGEADD|THROWN|10`

Would increase the range of thrown weapons by 10.

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