# BONUSACVALUE (System: sizeAdjustment.lst)

## Status

None

## Syntax

`None`

## Parameters

### BONUS:ACVALUE

Multiplies the AC bonus from a particular type of armour, such as `Armor` or `Shield` , based on the creature’s size.

Only works in `sizeAdjustment.lst`.

#### Status

New in 5.10.1.

#### Syntax

`BONUS:ACVALUE|TYPE:type_1,TYPE:type_2, ...|ac_multiplier`

- `type_1` , `type_2` , … may include armour types such as `TYPE:Armor` and `TYPE:Shield` .
  - [Ed: do things like `TYPE:Natural` , `TYPE:Dodge` , `TYPE:Sacred` … also work?]
- `ac_multiplier` is the multiplier to AC for the given armour types.
  - `0.5` would cause the creature to only receive half the normal AC bonus from the given armour types.
  - `2` would cause the creature to gain twice the AC bonus from the given armour types.

#### Examples

- `BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|0.5`

Halves the benefit from armour and shields.

- `BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|2`

Doubles the benefit from armour and shields.

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