# MODIFYFEATCHOICE (Data: feats.lst)

## Status

New 5.11.x

## Syntax

`MODIFYFEATCHOICE:x`

## Parameters

- x: Text (feat name)
- x: TYPE=Text (feat type)

## What it does

- This tag allows for a previous feat choice to be replaced by a new one.
- The feat called must allow choices to be a valid ability.
- .MOD Behavior: When modifying an feat with the `.MOD` tag, given an existing `MODIFYFEATCHOICE` tag, the data included in a new `MODIFYFEATCHOICE` tag will overwrite the existing tag data.

## Example

`MODIFYFEATCHOICE:TYPE=NinjaMonkeySchool`

Allows the selection of a new school from a list of schools of type ‘NinjaMonkeySchool’ to replace a previously selected one.

`MODIFYFEATCHOICE:Ninja Monkey Primary Weapon Reselection`

Allows a ninja monkey to select a new primary weapon, replacing an earlier selected primary weapon.

.MOD Example:

Initial Feat: `<feat name> <tab> MODIFYFEATCHOICE:TYPE=NinjaMonkeyChimpSchool`

Modified By: `<feat name> <tab> MODIFYFEATCHOICE:TYPE=NinjaMonkeySilverbackSchool`

Is Equivalent To: `<feat name> <tab> MODIFYFEATCHOICE:TYPE=NinjaMonkeySilverbackSchool`

Modified feat allows the selection of a new school from a list of schools of type ‘NinjaMonkeySilverbackSchool’ to replace a previously selected one.

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