# Pages in Companionmodifiers Tag

## COPYMASTERBAB (Data: companion_mods.lst)

Status None Syntax COPYMASTERBAB:x Parameters Variables used (x): Number, Variable or Formula (Base Attack Bonus granted) Variables used (x): MASTER What it does Substitutes the follower’s normal Base Attack Bonus (BAB) with the value specified. MASTER is a special sub-tag which passes the value of the Master’s BAB. Example COPYMASTERBAB:MASTER Uses the Master’s BAB Where it is Used FOLLOWER Line

## COPYMASTERCHECK (Data: companion_mods.lst)

Status None Syntax COPYMASTERCHECK:x Parameters Variables used (x): MASTER What it does Gives the creature the same checks as the master. Example COPYMASTERCHECK:MASTER Uses the base master checks Where it is Used FOLLOWER Line

## COPYMASTERHP (Data: companion_mods.lst)

Status None Syntax COPYMASTERHP:x Parameters Variables used (x): Number, Variable or Formula (Hit Points granted) Variables used (x): MASTER What it does Substitutes the follower’s normal Hit Points (HP) with the value specified. MASTER is a special sub-tag which passes the value of the Master’s HP. Example COPYMASTERHP:MASTER/2 Gives the creature half the master’s hit points COPYMASTERHP:max(1,MASTER/2) Gives the creature half the master’s hit points or 1, whichever is higher.

## FOLLOWER (Data: companion_mods.lst)

Status None Syntax FOLLOWER:x,x=y Parameters x: Text (Class name or Variable) y: Number (Class level or Variable value) What it does This is a comma delimited list of classes or variables. If the “master” meets the required level or value in the tag, then the companion gains all the benefits as described by the other tags in the line. Examples FOLLOWER:Paladin=5 True if PC is a Level 5 or greater “Paladin”.

## HD (Data: companion_mods.lst)

Status None Syntax HD:x Parameters x: Number (Hit Dice) What it does Gives the companion bonus hit dice of its creature type. Example HD:2 Defines the creature having two Hit Dice. Where it is Used FOLLOWER Line

## MASTERBONUSRACE (Data: companion_mods.lst)

Status None Syntax MASTERBONUSRACE:x Parameters Variables used (x): Text (Race Name) What it does The MASTERBONUSRACE tag is the first tag on a MASTERBONUSRACE line. The MASTERBONUSRACE line is used to define the advantages that the master gains when having a particular race(s) as the given type of companion. The tags following the MASTERBONUSRACE tag on the MASTERBONUSRACE line are granted to the master. Valid tags on this line are TYPE , BONUS , VFEAT and the ABILITY tags.

## RACETYPE (Data: companion_mods.lst)

Status None Syntax RACETYPE:x Parameters x: Text (Creature Type) *** Added 5.9.4 What it does Changes the type of the creature from the initial type defined by the RACETYPE tag in the race line to the racetype designated. A Creature may only have one racetype at any given time. Existing selections from the RSRD Monster List include: Aberration, Animal, Beast, Construct, Dragon, Elemental, Fey, Giant, Humanoid, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Shapechanger, Undead, and Vermin Example RACETYPE:Undead The Creature is now of the “Undead” type.

## USEMASTERSKILL (Data: companion_mods.lst)

Status None Syntax USEMASTERSKILL:x Parameters x: Boolean (YES or NO) What it does Used to define whether the creature uses the skill ranks of its master or not. Example USEMASTERSKILL:YES Defines the creature as using the skill ranks of its master, including those granted by the BONUS:SKILLRANK tag. Where it is Used FOLLOWER Line Default Value: NO

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