# MONSKILL (Data: classes.lst)

## Status

None

## Syntax

`MONSKILL:x`

## Parameters

- x: Number or Formula (Skill points per level/hit die)

*** Added 5.7.9

## What it does

Defines the number of skill points a monster gets per level/hit die of this class. It can be either a formula or a number.

## Example

`MONSKILL:6+INT`

Each level the monster will receive 6 + int bonus skill points.

## Where it is used

Class Line.

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