# CLASSTYPE (Game Mode: miscinfo.lst)

## Status

None

## Syntax

`CLASSTYPE:x`

## Parameters

- x: Text (Contains the Class Type.)

Pre defined CLASSTYPEs:

- PC
- NPC
- Prestige
- Monster

## What it does

Indicates which type of Class will have some default rules changed around the areas of CR Formula, Monster Classification and XP Penalties.

## Example

`CLASSTYPE:PC`

Indicates that classes of type PC will be affected by some additional rules for this game mode.

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