# BONUSSPELLLEVEL (Game Mode: statsandchecks.lst)

## Status

None

## Syntax

`BONUSSPELLLEVEL:x`

## Parameters

- x: Number (The level you are defining bonus spells for).

## What it does

Defines the level of bonus spells.

## Example

`BONUSSPELLLEVEL:1`

Defines that bonus spells are for level 1.

## Where it is used

BONUSSPELLLEVEL Line.

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