# BASEITEM (Data: equipment.lst)

## Status

None

## Syntax

`BASEITEM:x`

## Parameters

- x: Text (name of base item)

## What it does

- This tag allows the creation of a new specific item based upon an existing item.
- `BASEITEM` must be used in conjunction with the `EQMOD` tag.
- Eqmods listed in the `EQMOD` tag are applied to the base item prior to the application of any other included tags.

NOTE: This tag will not copy any of the base item’s existing tags so you will need to add them yourself. The `.COPY` tag will perform this same function but will copy all tags to the new item, verbatim, prior to adding any new tags. (See .COPY docs)

## Example

> `Davril's Longsword <tab> BONUS:COMBAT|DAMAGE,TOHIT|2 <tab> BASEITEM:Longsword <tab> EQMOD:BANE_M|Undead.HOLY_M.KEEN`

Creates a piece of equipment called “Davril’s Longsword” that is a +2 weapon. The SPROPS and effects from the equipment modifiers “Bane Undead”, “Holy” and “Keen” will appear in the attack numbers and special properties as appropriate.

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