# STATBASESPELLSTATCLASS (Global: BONUS)

## Status

None

## Syntax

`BONUS:STAT|BASESPELLSTAT;Class=x|y`

## Parameters

- x: Text (Class name)
- y: Number, variable or formula (Number to adjust stat by)

## What it Does

Adds to character base spell stat bonus for the class specified.

## Example

`BONUS:STAT|BASESPELLSTAT;Class=Wizard|2`

Adds 2 to character’s base spell stat bonus for the Wizard class.

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