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    <title>Faqs on PCGen Documentation</title>
    <link>http://docs.pcgen.com/faq.html</link>
    <description>Recent content in Faqs on PCGen Documentation</description>
    <generator>Hugo -- gohugo.io</generator>
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    <lastBuildDate>Mon, 01 Aug 2016 00:00:00 +0000</lastBuildDate>
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    <item>
      <title>Character Creation Issues</title>
      <link>http://docs.pcgen.com/faq/char-create-issues.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/char-create-issues.html</guid>
      <description>&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Why can&amp;rsquo;t I make a (insert Prestige Class
Name here)? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Well I know you are all keen to play the (insert Prestige Class Name
here), so here goes:&lt;/p&gt;

&lt;p&gt;Make sure you have chosen &lt;strong&gt;all&lt;/strong&gt; the prerequisites. Not just some
of them. This may include needing levels in a particular class,
ranks in certain skills, a particular feat, particular spells in
your spell book and more.&lt;/p&gt;

&lt;p&gt;You can check how you are doing by clicking on the class (in the
Classes Tab) you want to get to, in the bottom left hand corner it
will show you the class and what pre-reqs you are missing (in red)&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Why isn&amp;rsquo;t my character proficient with
(insert Weapon Name here)? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Are you sure you&amp;rsquo;ve fulfilled &lt;strong&gt;all&lt;/strong&gt; the prerequisites for this
weapon?&lt;/p&gt;

&lt;p&gt;If you have, on the summary tab, try clicking the &amp;lsquo;Abilities&amp;rsquo; button
then the &amp;ldquo;Weapon Profs&amp;rdquo; and select the proficiency.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Why can I not add bonus languages to my
character? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;According to the rules a first level character can choose a number
of bonus languages equal to his intelligence bonus. A character may
not choose bonus languages after first level. As a house rule
&lt;a href=&#34;../menu/settings/character/house-rules.html&#34;&gt;PCGen&amp;rsquo;s preferences&lt;/a&gt; can
be set to allow one to choose bonus languages after first level.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Why can I not add all the spells I should
know at level (X) &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;PCGen will allow you to add lower level spells to higher level slots
(per the rules) but this will prevent you from fully populating
these slots with spells of the highest level which could go in them.
For example, if your character can cast three 0-level spells and one
1st level spell per day it is possible to add four 0-level spells to
your spell list because you are using the first level slot to hold a
0-level spell. This will prevent you from adding a first level spell
to your list. An easy way to avoid this situation is to add you
highest level spells first and work your way down.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Why does the ex-monk not work correctly?
&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Well basically supporting ex-classes and removing levels is a very
difficult task.&lt;/p&gt;

&lt;p&gt;We at every release improve this functionality, but the whole issue
probably won&amp;rsquo;t be cleanly resolved until we head down the CDOM path
(in the medium term future).&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Why are there no Feat/Skill-description?
&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;This is done to prevent anyone from being able to use PCGen to
bypass purchasing books. Feats that come from sources that don&amp;rsquo;t
have one-line descriptions have similar descriptions created
for them.&lt;/p&gt;

&lt;p&gt;For special abilities from classes, PCGen has the name of the
ability from the class level table in the source book although if
someone adds in #/day or some such that isn&amp;rsquo;t in there, that&amp;rsquo;s not
a big deal.&lt;/p&gt;

&lt;p&gt;If you want more description than this, you&amp;rsquo;ll have to make your own
version of the files, because this is the word of the PCGen Team and
it will go a long way to avoiding publishers breathing down people&amp;rsquo;s
necks about this whole thing.&lt;/p&gt;

&lt;p&gt;Needless to say we do &lt;span class=&#34;underline&#34;&gt; &lt;strong&gt;NOT&lt;/strong&gt; &lt;/span&gt;
endorse or encourage people to start swapping fully descriptive
text files.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;It is important to note that publishers are our friends! A vast
majority have supported this, so we&amp;rsquo;re going to play nice and so
should you.&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;If you don&amp;rsquo;t play nice we send the Ninja Monkeys
after you&amp;hellip;&amp;hellip;&amp;hellip;..&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>Community</title>
      <link>http://docs.pcgen.com/faq/community.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/community.html</guid>
      <description>

&lt;div id=&#34;toc&#34;&gt;

-   [Community](/faq/community.html#community)
    -   [Main website](/faq/community.html#main-website)
    -   [Documentation](/faq/community.html#documentation)
    -   [Forums](/faq/community.html#forums)
    -   [Bug reports and feature
        requests](/faq/community.html#bug-reports-and-feature-requests)
    -   [Mailing lists](/faq/community.html#mailing-lists)
    -   [Email](/faq/community.html#email)
    -   [Live chat](/faq/community.html#live-chat)
        -   [New: HipChat](/faq/community.html#new-hipchat)
        -   [Old: IRC](/faq/community.html#old-irc)
    -   [Contributing to the
        project](/faq/community.html#contributing-to-the-project)
    -   [Development](/faq/community.html#development)

&lt;/div&gt;

&lt;p&gt;&lt;em&gt;Last updated: 2015-07-19.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;There are many places where you can:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Find out more about PCGen&lt;/li&gt;
&lt;li&gt;Talk to the PCGen developers and other users&lt;/li&gt;
&lt;li&gt;Participate in PCGen development&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;main-website&#34;&gt;Main website&lt;/h2&gt;

&lt;p&gt;The main website for PCGen is at &lt;a href=&#34;http://pcgen.org&#34;&gt;pcgen.org&lt;/a&gt; .&lt;/p&gt;

&lt;h2 id=&#34;documentation&#34;&gt;Documentation&lt;/h2&gt;

&lt;p&gt;You are currently reading the documentation.&lt;/p&gt;

&lt;p&gt;The documentation is updated frequently. In case you are reading an old
version of the documentation, you can find the latest documentation at
the &lt;a href=&#34;http://pcgen.sourceforge.net/autobuilds/pcgen-docs/index.html&#34;&gt;SourceForge
&lt;code&gt;autobuild&lt;/code&gt;&lt;/a&gt;
.&lt;/p&gt;

&lt;p&gt;If you see any errors in the documentation, please &lt;a href=&#34;../faq/bug-report.html&#34;&gt;file a bug
report&lt;/a&gt; . If you would like to improve the
documentation yourself, &lt;a href=&#34;https://github.com/PCGen/pcgen&#34;&gt;GitHub pull
requests&lt;/a&gt; are welcome.&lt;/p&gt;

&lt;p&gt;There is also some documentation available at the &lt;a href=&#34;http://wiki.pcgen.org&#34;&gt;PCGen
wiki&lt;/a&gt; .&lt;/p&gt;

&lt;h2 id=&#34;forums&#34;&gt;Forums&lt;/h2&gt;

&lt;p&gt;All aspects of PCGen can be discussed at the new &lt;a href=&#34;http://groups.pcgen.org&#34;&gt;PCGen
forums&lt;/a&gt; .&lt;/p&gt;

&lt;p&gt;Subforums include:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;General

&lt;ul&gt;
&lt;li&gt;Question &amp;amp; Issues&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Community Support

&lt;ul&gt;
&lt;li&gt;Homebrew LST File Support&lt;/li&gt;
&lt;li&gt;Publisher Permission and Book Requests&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Development

&lt;ul&gt;
&lt;li&gt;Developers - Code Monkeys&lt;/li&gt;
&lt;li&gt;Experimental&lt;/li&gt;
&lt;li&gt;New Sources&lt;/li&gt;
&lt;li&gt;Output Sheets&lt;/li&gt;
&lt;li&gt;Internationalization&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;bug-reports-and-feature-requests&#34;&gt;Bug reports and feature requests&lt;/h2&gt;

&lt;p&gt;If you have noticed something wrong with PCGen, or you would like to
request a feature, bug reports and feature requests are welcome at the
&lt;a href=&#34;../faq/bug-report.html&#34;&gt;JIRA issue tracker&lt;/a&gt; .&lt;/p&gt;

&lt;h2 id=&#34;mailing-lists&#34;&gt;Mailing lists&lt;/h2&gt;

&lt;p&gt;PCGen discussion occurs at multiple Yahoo! Groups mailing lists.&lt;/p&gt;

&lt;p&gt;Note: The Yahoo! Groups mailing lists are being phased out in favour of
the &lt;a href=&#34;../faq/community.html#forums&#34;&gt;new forums&lt;/a&gt; .&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Main discussion:&lt;/strong&gt; &lt;code&gt;pcgen@yahoogroups.com&lt;/code&gt;&lt;a href=&#34;https://groups.yahoo.com/neo/groups/pcgen/info&#34;&gt;(website /
archives)&lt;/a&gt;&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;PCGen related news (release notices, press releases) is posted here.
This is &lt;em&gt;the&lt;/em&gt; place to discuss bugs and feature requests. Users can
post their files (their own material and material of publishers who
have given us their permission) here to share with others.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;&lt;strong&gt;Tag discussion:&lt;/strong&gt; &lt;code&gt;pcgen_experimental@yahoogroups.com&lt;/code&gt;&lt;a href=&#34;https://groups.yahoo.com/neo/groups/pcgen_experimental/info&#34;&gt;(website /
archives)&lt;/a&gt;&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;The PCGen Experimental group is the place for new data source
development for PCGen, the RPG character generator. Requests for new
data, experimental data, drafts for code feature requests and the
future direction of PCGen&amp;rsquo;s development are also discussed.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;&lt;strong&gt;List file coding help:&lt;/strong&gt; &lt;code&gt;pcgenlistfilehelp@yahoogroups.com&lt;/code&gt;&lt;a href=&#34;https://groups.yahoo.com/neo/groups/PCGenListFileHelp/info&#34;&gt;(website
/ archives)&lt;/a&gt;&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;To aid in the creation/editing/understanding of PCGen list files and
documentation&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;&lt;strong&gt;International translation / development:&lt;/strong&gt; Inactive.
&lt;code&gt;pcgen_international@yahoogroups.com&lt;/code&gt;&lt;a href=&#34;https://groups.yahoo.com/neo/groups/pcgen_international/info&#34;&gt;(website /
archives)&lt;/a&gt;&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;The PCGen International group is the place for the development of
non-English language content for PCGen, the RPG character generator.
Requests for translations, problems with translations and drafts of
translated data sets or other translated content, as well as anything
coming up with the Internationalization of PCGen are the topic of this
list.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;&lt;strong&gt;List file classes:&lt;/strong&gt; Inactive. &lt;a href=&#34;https://groups.yahoo.com/neo/groups/LSTfileclass/info&#34;&gt;(website /
archives)&lt;/a&gt;&lt;/p&gt;

&lt;h2 id=&#34;email&#34;&gt;Email&lt;/h2&gt;

&lt;p&gt;Direct email messages to the PCGen team are welcome at &lt;code&gt;help@pcgen.org&lt;/code&gt;
.&lt;/p&gt;

&lt;h2 id=&#34;live-chat&#34;&gt;Live chat&lt;/h2&gt;

&lt;h3 id=&#34;new-hipchat&#34;&gt;New: HipChat&lt;/h3&gt;

&lt;p&gt;New (July 2015): You can talk to the PCGen developers using
&lt;a href=&#34;https://www.hipchat.com/gmiCjELbV&#34;&gt;HipChat&lt;/a&gt; .&lt;/p&gt;

&lt;h3 id=&#34;old-irc&#34;&gt;Old: IRC&lt;/h3&gt;

&lt;p&gt;A small number of PCGen users and developers are present in the Freenode
&lt;code&gt;#pcgen&lt;/code&gt; IRC channel.&lt;/p&gt;

&lt;p&gt;You can connect using any IRC client, or the &lt;a href=&#34;https://webchat.freenode.net/&#34;&gt;Freenode web chat
client.&lt;/a&gt;&lt;/p&gt;

&lt;h2 id=&#34;contributing-to-the-project&#34;&gt;Contributing to the project&lt;/h2&gt;

&lt;p&gt;We warmly welcome contributors to all parts of the PCGen project, no
matter their level of experience.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Java programming&lt;/li&gt;
&lt;li&gt;List file coding (data set coding)&lt;/li&gt;
&lt;li&gt;Documentation&lt;/li&gt;
&lt;li&gt;Public relations (website, social media)&lt;/li&gt;
&lt;li&gt;User support&lt;/li&gt;
&lt;li&gt;Checking game material licenses&lt;/li&gt;
&lt;li&gt;General administration&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;If you want to contribute, but don&amp;rsquo;t know how, post a message like &lt;em&gt;&amp;ldquo;I
want to help!&amp;rdquo;&lt;/em&gt; to the &lt;a href=&#34;../faq/community.html#forums&#34;&gt;PCGen forums&lt;/a&gt; or
&lt;code&gt;help@pcgen.org&lt;/code&gt; .&lt;/p&gt;

&lt;h2 id=&#34;development&#34;&gt;Development&lt;/h2&gt;

&lt;p&gt;Code development occurs at the Github repositories for the project,
mainly &lt;a href=&#34;https://github.com/PCGen/pcgen&#34;&gt;&lt;code&gt;PCGen/pcgen&lt;/code&gt;&lt;/a&gt; . Pull requests
are welcome for all parts of the project.&lt;/p&gt;

&lt;p&gt;Issue tracking is via the &lt;a href=&#34;http://jira.pcgen.org&#34;&gt;PCGen JIRA tracker&lt;/a&gt; .&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>Data Sources Questions</title>
      <link>http://docs.pcgen.com/faq/data-sources.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/data-sources.html</guid>
      <description>&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; What is the System Reference Document
(SRD)? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;It&amp;rsquo;s basically a Open Gaming License subset of what&amp;rsquo;s in the PHB,
DMG, MM, Epic Level Handbook and the Psionics Handbook, the real
difference being that what Wizards of the Coast has declared as
Product Identity (PI) or Closed Content. That means the deities are
not in there, some monsters, character names and places are omitted,
and spell names may have been changed.&lt;/p&gt;

&lt;p&gt;See WotC&amp;rsquo;s declaration what is not Open Content here: &lt;a href=&#34;http://www.wizards.com/d20/files/v35/Legal.rtf&#34;&gt;SRD Legal
Information&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;All non-SRD material (e.g. the splat books: Complete Warrior,
Defenders of the Faith, Sword and Fist, Forgotten Realms, Dark
Sun, etc. all TM of Wizards of the Coast) was handled by Code Monkey
Publishing (see the next item).&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Why is book XYZ not included in PCGen?
&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;There are a few possible causes for this situation and the
explanation hold true for both datasets that have never been in
PCGen and some which have been in PCGen but were removed.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;If the book is closed content, then we may not have permission
from the publisher, or may not have permission to include enough
data to allow the data to be useful to our users.&lt;/li&gt;
&lt;li&gt;If the book if partially or completely OGL content, then we
still require permission from the publisher because the
publisher name and book title are both trademarks. Under the
OGL, we require permission to use those to identify the source
of the data. We believe if we cannot identify the source of the
data, then the value to PCGen users is lost (how do you find the
data?), so we will not include a dataset for that source.&lt;/li&gt;
&lt;li&gt;It is possible that PCGen does not have the features to support
a sufficient amount of the data from a given source, and thus is
not included in our production release (or is included as an
alpha source)&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;For more information on what sources are available in PCGen and
explanations for those that are not, please refer to our Publisher
Permissions page with this documentation set.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Where are Wizards of the Coast&amp;rsquo;s books and
modules? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Those had been handled under a special license by the gang at &lt;a href=&#34;http://www.codemonkeypublishing.com&#34;&gt;Code
Monkey Publishing&lt;/a&gt; (CMP).
Sadly, late in 2006, WOTC declined to renew CMP&amp;rsquo;s licence, and so
they are no longer available for distribution.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Where are the Star Wars/Call of
Cthulhu/Wheel of Time files? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Even though Wizards of the Coast produces those books, they don&amp;rsquo;t
own exclusive rights to that material. We&amp;rsquo;ll need to get permission
from both Wizards and the other copyright owner(s) of said material
before we can include them in PCGen. It is our intention to acquire
this permission, but we&amp;rsquo;re being very careful about how we proceed
to maximize our chance of success. We&amp;rsquo;ll keep everyone informed when
anything worthy of reporting occurs. :)&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; How do I include sources from Game Mode X
in Game Mode Y that I currently use? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;It is possible to do this, but you need to understand that this may
cause errors due to incompatibility of the different Game Modes..&lt;/p&gt;

&lt;p&gt;To include all of Game Mode X&amp;rsquo;s sources in Game Mode Y.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Go to the system/gamemode folder.&lt;/li&gt;
&lt;li&gt;Choose the Y game mode folder.&lt;/li&gt;
&lt;li&gt;Open miscinfo.lst.&lt;/li&gt;
&lt;li&gt;Find the ALLOWEDMODES tag.&lt;/li&gt;
&lt;li&gt;Append &amp;lsquo;|X&amp;rsquo; to this line.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Now, all of the sources associated with Game Mode X will show up
in Y. Remember you may experience problems while doing this.&lt;/p&gt;

&lt;p&gt;To include specific sources from game mode X in game mode Y.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Go to the *.pcc of the game mode X source in question.&lt;/li&gt;
&lt;li&gt;Find the GAMEMODE tag.&lt;/li&gt;
&lt;li&gt;Open miscinfo.lst.&lt;/li&gt;
&lt;li&gt;Append &amp;lsquo;|Y&amp;rsquo; to this line.&lt;/li&gt;
&lt;li&gt;Repeat for every source wanted.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Now, all of these specific sources from game mode X will show up
in Y. Remember you may experience problems due to Game Mode
incompatibilities while doing this.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>I Want to Help to Make Datasets</title>
      <link>http://docs.pcgen.com/faq/i-want-to-help-make-datasets.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/i-want-to-help-make-datasets.html</guid>
      <description>&lt;p&gt;&lt;span class=&#34;underline&#34;&gt;How do I get started?&lt;/span&gt;&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;First do you have the current version of PcGen running on
your system. If you do then you have Java installed and are ready
for fun. If you need help, open a command box and type:&lt;/p&gt;

&lt;p&gt;&lt;code&gt;java -version&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;And you should get something like:&lt;/p&gt;

&lt;p&gt;&lt;code&gt;java version &amp;quot;1.5.0_06&amp;quot;&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;Java(TM) 2 Runtime Environment, Standard Edition (build 1.5.0_06-b05)&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;Java HotSpot(TM) Client VM (build 1.5.0_06-b05, mixed mode, sharing)&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;If you don&amp;rsquo;t, you need to get it from Sun Systems.
&lt;a href=&#34;http://www.sun.com/java/&#34;&gt;&lt;strong&gt;http://www.sun.com/java/&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;If you&amp;rsquo;re having problems with the operation of PCGen you likely
have a &amp;ldquo;less-than-complete&amp;rdquo; version of Java and need to replace it,
see above.&lt;/p&gt;

&lt;p&gt;Java comes in two variety&amp;rsquo;s, the JRE that you need and the JDK that
you don&amp;rsquo;t unless you are planning on coding the PCGen
program itself.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Secondly you should have a look at what is in your library at home
and compare that against what is listed in
&lt;a href=&#34;../credits/publishers-and-sources.html#sources&#34;&gt;Sources&lt;/a&gt; and see if
we already have that product in PCGen. If not then check the
&lt;a href=&#34;../credits/publishers-and-sources.html#publishers&#34;&gt;Publisher
Permissions&lt;/a&gt;
section to see if we have permission to create a dataset for
that publisher.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;This next section no longer holds true, we are working on removing
this information and putting it into these docs instead.&lt;/p&gt;

&lt;p&gt;The wiki is at: &lt;a href=&#34;http://wiki.pcgen.org/&#34;&gt;&lt;strong&gt;http://wiki.pcgen.org/&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Find the link marked Publishers, that&amp;rsquo;s the list of &amp;ldquo;The following
publishers have either Supported Datasets, Alpha Datasets or have
been requested as part of New Data set Wishlist.&amp;rdquo;&lt;/p&gt;

&lt;p&gt;What the separations mean:&lt;/p&gt;

&lt;p&gt;Supported Datasets - Been thrown in the mill and tested and used and
we think they are right.&lt;/p&gt;

&lt;p&gt;Alpha Datasets - Fully tested as we can, now its time for the users
to use them and figure what&amp;rsquo;s wrong and tell us all about it.&lt;/p&gt;

&lt;p&gt;Click the link &amp;lsquo;New Data set Wishlist&amp;rdquo;, there is everything that
someone wants that we have permission to do.&lt;/p&gt;

&lt;p&gt;Click on the &amp;ldquo;SourcesInDevelopment&amp;rdquo; and that&amp;rsquo;s one of the two places
to find out who is working on what. If you are working on something
list it here. The other is at &lt;a href=&#34;http://jira.pcgen.org/&#34;&gt;&lt;strong&gt;the JIRA
issue tracker.&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This is a look but don&amp;rsquo;t mess with place.&lt;/p&gt;

&lt;p&gt;The three/four newsgroups you might want to monitor:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;PcGen main discussion - pcgen@yahoogroups.com at
&lt;a href=&#34;http://games.groups.yahoo.com/group/pcgen/&#34;&gt;&lt;strong&gt;http://games.groups.yahoo.com/group/pcgen/&lt;/strong&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;PcGen Tag discussion - PcGen_Experimental@yahoogroups.com at
&lt;a href=&#34;http://groups.yahoo.com/group/pcgen_experimental/&#34;&gt;&lt;strong&gt;http://groups.yahoo.com/group/pcgen_experimental/&lt;/strong&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;PcGen Lst File Help - PCGenListFileHelp@yahoogroups.com at
&lt;a href=&#34;http://groups.yahoo.com/group/PCGenListFileHelp/&#34;&gt;&lt;strong&gt;http://groups.yahoo.com/group/PCGenListFileHelp/&lt;/strong&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;For Developers -
&lt;a href=&#34;https://lists.sourceforge.net/lists/listinfo/pcgen-devel&#34;&gt;&lt;strong&gt;https://lists.sourceforge.net/lists/listinfo/pcgen-devel&lt;/strong&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;For International -
&lt;a href=&#34;http://tech.groups.yahoo.com/group/pcgen_international&#34;&gt;&lt;strong&gt;http://tech.groups.yahoo.com/group/pcgen_international&lt;/strong&gt;&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Ok so we have figured out that you have PcGen and a book to code, so
how to make a dataset. Open the PcGen directory, open the docs
directory, down at the bottom are a bunch of .html files:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;code&gt;greetings.html&lt;/code&gt; - just that a greeting from us to the user.
Used in index.html&lt;/li&gt;
&lt;li&gt;&lt;code&gt;index.html&lt;/code&gt; - combination of help and documentation. This is
the same help file accessed from inside the program. It tells
new/old users all they need to know. Check often it does change.
I&amp;rsquo;ll probably put this up there somewhere.&lt;/li&gt;
&lt;li&gt;&lt;code&gt;navlistindex.html&lt;/code&gt; - Documents all of the lst tags that we
know of. This is the one that you want.&lt;/li&gt;
&lt;li&gt;&lt;code&gt;navtokenindex.html&lt;/code&gt; - this is the output sheet tags (they call
then tokens), if you need to make a output sheet this is the
instructions and index.html has a section on output sheets, the
making of.&lt;/li&gt;
&lt;li&gt;&lt;code&gt;navtree.html&lt;/code&gt; - the is the selector part of index.html.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Ok you know where the tags are located (navlistindex.html), you have
a book, now you need an editor to work in. You can use the built in
editor if it saves as text only, with no special formatting, or you
can try a special editor with syntax coloring.&lt;/p&gt;

&lt;p&gt;Windows Systems:&lt;/p&gt;

&lt;p&gt;Notepad&lt;/p&gt;

&lt;p&gt;Notepad++
&lt;a href=&#34;https://notepad-plus-plus.org/&#34;&gt;&lt;strong&gt;https://notepad-plus-plus.org/&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Wordpad&lt;/p&gt;

&lt;p&gt;Crimson Editor:
&lt;a href=&#34;http://www.crimsoneditor.com/&#34;&gt;&lt;strong&gt;http://www.crimsoneditor.com/&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;TextPad:
&lt;a href=&#34;http://www.textpad.com/index.html&#34;&gt;&lt;strong&gt;http://www.textpad.com/index.html&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;UltraEdit:
&lt;a href=&#34;http://www.ultraedit.com/&#34;&gt;&lt;strong&gt;http://www.ultraedit.com/&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Mac OS X, OS/2, Unix, VMS and Windows:&lt;/p&gt;

&lt;p&gt;jEdit: &lt;a href=&#34;http://www.jedit.org/&#34;&gt;&lt;strong&gt;http://www.jedit.org/&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;PSPad: &lt;a href=&#34;http://www.pspad.com/&#34;&gt;&lt;strong&gt;http://www.pspad.com/&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Vim: &lt;a href=&#34;http://www.vim.org&#34;&gt;&lt;strong&gt;http://www.vim.org&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Mac OS X&lt;/p&gt;

&lt;p&gt;TextMate: &lt;a href=&#34;http://macromates.com/&#34;&gt;&lt;strong&gt;http://macromates.com/&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;BBEdit:
&lt;a href=&#34;http://www.barebones.com/products/bbedit/&#34;&gt;&lt;strong&gt;http://www.barebones.com/products/bbedit/&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Go over to Experimental
&lt;a href=&#34;http://groups.yahoo.com/group/pcgen_experimental/&#34;&gt;&lt;strong&gt;http://groups.yahoo.com/group/pcgen_experimental/&lt;/strong&gt;&lt;/a&gt;
, go into the files, (err you do have a yahoo account don&amp;rsquo;t you,
their free and I keep being asked my password to get in so.) and
down towards the bottom is the folder Application Support, this
holds most of the editors that we have syntax modules for. If you
want to use one and need help, just ask on PcGen if you can&amp;rsquo;t find a
thread about it in the archives. While you are there download a copy
of prettylst_1-35_ build-561.zip or whatever prettylst.zip that
is there.&lt;/p&gt;

&lt;p&gt;While you are there look in the files marked:&lt;/p&gt;

&lt;p&gt;Step 1 - WORK IN PROGRESS, INCOMPLETE DATASETS GO HERE&lt;/p&gt;

&lt;p&gt;New datasets and work in progress (Once completed move to Step 2 and
the senior data monkeys will begin the review process)&lt;/p&gt;

&lt;p&gt;This will have the partial datasets that the developer ran out of
time to do. You might check and see if someone did some work
on yours.&lt;/p&gt;

&lt;p&gt;Go ahead and look through the rest of them, they basically tell you
the way the submission process goes.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Ok now you have all the bits and pieces that you need. Almost. Did
you close your docs directory, well you need to go up one level and
open the data directory.&lt;/p&gt;

&lt;p&gt;alpha directory - Remember the Alpha Datasets, this is where they
are placed.&lt;/p&gt;

&lt;p&gt;customsources directory - No young Grasshopper, this is not for you,
this is where PcGen places custom items it creates inside
the program. Unless its code is in the character it never looks at
this directory for any reason.&lt;/p&gt;

&lt;p&gt;d20ogl directory - Remember the Supported Datasets, this is where
they are placed.&lt;/p&gt;

&lt;p&gt;homebrew directory - This is where you will find a directory with a
blank starter dataset, both titled &lt;span
class=&#34;lstfile&#34;&gt;my_dataset&lt;/span&gt;, for you to play with. One thing
to keep in mind when using this dataset is that you will need to
move this set to the next version of the program when you upgrade.&lt;/p&gt;

&lt;p&gt;permissioned directory - Remember the New Data set Wishlist, this is
where they are placed. After they are passed threw Step 2 and later.
Until then&amp;hellip;&lt;/p&gt;

&lt;p&gt;Either make a new directory and drop the starter set in it and copy
as needed, or as a lot of other people are doing and moving the
datafile directory outside PcGen directory structure. To just right
off the drive root,&lt;/p&gt;

&lt;p&gt;Inside the program is the Preferences screen (do you still have the
docs directory open? Double click on the index.html, click on the
Menu Items -&amp;gt; Settings Menu -&amp;gt; Preferences Menu -&amp;gt; PCGen
Menu -&amp;gt; Location ). You are now looking at the configuration
screen for darn near everything. Please note one thing, there is no
reset to factory button. You mess this up and its reinstall time,
including the homebrew directory if you don&amp;rsquo;t take steps to
protect it.&lt;/p&gt;

&lt;p&gt;What I am pointing out is two fields only at this time:&lt;/p&gt;

&lt;p&gt;The Custom Directory - This is where the list files for custom
source files generated by the list editors are located. Point this
at where you put your now custom directory.&lt;/p&gt;

&lt;p&gt;The Vendor Data Directory - This is where the list files for
additional source files produced by third parties of the users
are located.&lt;/p&gt;

&lt;p&gt;You may not have found out yet, but PcGen has a total removal built
in to the program, with no verify that you mean to remove the whole
thing, the next thing you know everything, including the files that
you spent six months on are gone. So get that directory clear of the
program and pit it just off the root of the drive, you need it there
in the future.&lt;/p&gt;

&lt;p&gt;All this reading, downloading, and snooping and no coding yet. Nope
still some other things first.&lt;/p&gt;

&lt;p&gt;Go to the directory that you made, go in and make a copy of the
homebrew directory and name the directory (in abbreviated form)
after your book. See the data directory for ideas. I&amp;rsquo;m coding the
d20 Weapons Locker by Wizard of the Coast. That&amp;rsquo;s a long name,
shortened to d20WL.&lt;/p&gt;

&lt;p&gt;Now open the copy of the directory and stick the shortened name in
front of the files in there (go from my__campaign.pcc
to d20WL_my__campaign.pcc). Don&amp;rsquo;t get attached, the publisher
gets final say on the product I do believe.&lt;/p&gt;

&lt;p&gt;Now your ready to dive in and start coding the dataset. Did you
close the index.html, if you did, reopen it, if you didn&amp;rsquo;t close
everything and open the List Files -&amp;gt; LST File Class (My goodness
someone did some classes) -&amp;gt; Lesson #1: PCC - Campaign Info..
The information may be old, but its still useful and if you want to
get the new classes as they come out:&lt;/p&gt;

&lt;p&gt;&lt;a href=&#34;http://groups.yahoo.com/group/lstfileclass&#34;&gt;&lt;strong&gt;http://groups.yahoo.com/group/lstfileclass&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;There is a bunch of new tags out, so there is a rewrite of old
classes and new classes for not yet covered items.&lt;/p&gt;

&lt;p&gt;Have questions about how to setup a tag, ask on
&lt;a href=&#34;http://groups.yahoo.com/group/PCGenListFileHelp&#34;&gt;&lt;strong&gt;PCGenListFileHelp&lt;/strong&gt;&lt;/a&gt;,
remember don&amp;rsquo;t ask about the non-OGL, but feel free to ask about
anything else including Foo items. A food item might sound a lot
like a non-OGL item, but since its not using the Product Identity
name (PI) that can&amp;rsquo;t be used its permitted, Besides I don&amp;rsquo;t have a
certain book that is non-OGL that is sold over at &lt;a href=&#34;http://www.codemonkeypublishing.com/&#34;&gt;&lt;strong&gt;Code Monkey
Publishing&lt;/strong&gt;&lt;/a&gt; in a dataset
format that we can almost use (you need their core rule set as well
to use their datasets) but I have feats that come out of it,
inflicted on me by the GM. So I know the name and the effects. I
just call it a food feat that gives me a capability to move
underwater and someone comes back with the appropriate combination
of tags to give me the movement underwater that I lack and the
movement rate.&lt;/p&gt;

&lt;p&gt;So you have a bunch of files in a directory to be checked (either
for your own use or for inclusion in the repository). A month or two
later do you really think you remember where you put the
prettylst.zip that I had you download. I&amp;rsquo;ll tell you right now that
the version of prettylst that I have hates two part words, so if the
word Program Files (or any other phrases that have a space in them)
is between prettylst and your custom directory, its time to move the
directory to where I told you.&lt;/p&gt;

&lt;p&gt;There is one more file that you need to find, download and install.
Get Perl. It is necessary to run prettylst. You can use Active Perl
from &lt;a href=&#34;http://www.activestate.com/Products/ActivePerl/&#34;&gt;http://www.activestate.com/Products/ActivePerl/&lt;/a&gt; or find another
distribution at &lt;a href=&#34;http://www.cpan.org/ports/index.html&#34;&gt;http://www.cpan.org/ports/index.html&lt;/a&gt;. Just install
Perl and you are ready to go.&lt;/p&gt;

&lt;p&gt;Ok open a command line box and type&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -h&lt;/p&gt;

&lt;p&gt;===========================&lt;/p&gt;

&lt;p&gt;Microsoft Windows XP [Version 5.1.2600]&lt;/p&gt;

&lt;p&gt;© Copyright 1985-2001 Microsoft Corp.&lt;/p&gt;

&lt;p&gt;C:\Documents and Settings\Owner&amp;gt;cd C:\prettylst&lt;/p&gt;

&lt;p&gt;C:\prettylst&amp;gt;perl prettylst.pl -h&lt;/p&gt;

&lt;p&gt;prettylst.pl version: 1.35 (build 561) &amp;ndash; 2006.03.14&lt;/p&gt;

&lt;p&gt;Usage:&lt;/p&gt;

&lt;p&gt;# parse all the files in PATH, create the new ones in NEWPATH&lt;/p&gt;

&lt;p&gt;# parse all the files in PATH, create the new ones in NEWPATH&lt;/p&gt;

&lt;p&gt;# and produce a report of the TAG in usage&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -inputpath=&amp;lt;PATH&amp;gt;
-outputpath=&amp;lt;NEWPATH&amp;gt; -report&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -i=&amp;lt;PATH&amp;gt; -o=&amp;lt;NEWPATH&amp;gt; -r&lt;/p&gt;

&lt;p&gt;# parse all the files in PATH and write the error messages in
ERROR_FILE&lt;/p&gt;

&lt;p&gt;# without creating any new files&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -inputpath=&amp;lt;PATH&amp;gt;
-outputerror=&amp;lt;ERROR_FILE&amp;gt;&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -i=&amp;lt;PATH&amp;gt; -e=&amp;lt;ERROR_FILE&amp;gt;&lt;/p&gt;

&lt;p&gt;# parse all the files in PATH and write the error messages in
ERROR_FILE&lt;/p&gt;

&lt;p&gt;# without creating any new files&lt;/p&gt;

&lt;p&gt;# A compilation of cross-checking (xcheck) errors will not be
displayed and&lt;/p&gt;

&lt;p&gt;# only the messages of warning level notice or worst will
be outputed.&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -noxcheck -warninglevel=notice
-inputpath=&amp;lt;PATH&amp;gt;&lt;/p&gt;

&lt;p&gt;-output error=&amp;lt;ERROR_FILE&amp;gt;&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -nx -wl=notice -i=&amp;lt;PATH&amp;gt;
-e=&amp;lt;ERROR_FILE&amp;gt;&lt;/p&gt;

&lt;p&gt;# parse all the files in PATH and created new ones in NEWPATH&lt;/p&gt;

&lt;p&gt;# by applaying the convertion pcgen5713. The output is redirected&lt;/p&gt;

&lt;p&gt;# to ERROR_FILE&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -inputpath=&amp;lt;PATH&amp;gt;
-outputpath=&amp;lt;NEWPATH&amp;gt; \&lt;/p&gt;

&lt;p&gt;-outputerror=&amp;lt;ERROR_FILE&amp;gt; -convert=pcgen5713&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -i=&amp;lt;PATH&amp;gt; -o=&amp;lt;NEWPATH&amp;gt;
-e=&amp;lt;ERROR_FILE&amp;gt; -c=pcgen5713&lt;/p&gt;

&lt;p&gt;# display the usage guide lines&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -help&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -h&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -?&lt;/p&gt;

&lt;p&gt;# display the complete documentation&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -man&lt;/p&gt;

&lt;p&gt;# generate and attemp to display a html file for&lt;/p&gt;

&lt;p&gt;# the complete documentation&lt;/p&gt;

&lt;p&gt;perl prettylst.pl -htmlhelp&lt;/p&gt;

&lt;p&gt;C:\prettylst&amp;gt;&lt;/p&gt;

&lt;p&gt;=================================&lt;/p&gt;

&lt;p&gt;You don&amp;rsquo;t get the == but you get the rest. Its the
short instructions.&lt;/p&gt;

&lt;p&gt;I use command lines saves to a word document. The first:&lt;/p&gt;

&lt;p&gt;perl prettylst.pl
-i=c:\prettylst\my_customfiles\d20_weapons_locker&lt;/p&gt;

&lt;p&gt;-o=c:\prettylst\sort -e=c:\prettylst\error\d20wl_error.txt&lt;/p&gt;

&lt;p&gt;and what it means:&lt;/p&gt;

&lt;p&gt;perl prettylst.pl&lt;/p&gt;

&lt;p&gt;Calls the perl oerating system and tells it to start rettylsy.pl&lt;/p&gt;

&lt;p&gt;-i=c:\prettylst\my_customfiles\d20_weapons_locker&lt;/p&gt;

&lt;p&gt;This is the line that tells it where the input directory is at&lt;/p&gt;

&lt;p&gt;-o=c:\prettylst\sort&lt;/p&gt;

&lt;p&gt;This tells it where to put the output, prettylst will create new
files that it works on and this is where it is it. Rettylst not only
tell you the wrong tags that you are using, but it also reformats it
according to someone&amp;rsquo;s standards&lt;/p&gt;

&lt;p&gt;-e=c:\prettylst\error\d20wl_error.txt&lt;/p&gt;

&lt;p&gt;This is the error report. Lets take a close-up look at one of mine:&lt;/p&gt;

&lt;p&gt;================================================================&lt;/p&gt;

&lt;p&gt;List of files that are not referenced by any .PCC files&lt;/p&gt;

&lt;hr /&gt;

&lt;p&gt;\Helpful Hints.txt&lt;/p&gt;

&lt;p&gt;\OGL.txt&lt;/p&gt;

&lt;p&gt;\d20WL_equip.lst&lt;/p&gt;

&lt;p&gt;\d20WL_equip_weap_antimaterial.lst&lt;/p&gt;

&lt;p&gt;\d20WL_equip_weap_machine_guns.lst&lt;/p&gt;

&lt;p&gt;\d20WL_equip_weap_submachine_guns.lst&lt;/p&gt;

&lt;p&gt;\d20WL_equipmods.lst&lt;/p&gt;

&lt;p&gt;These are files in the directory that are not active in the
d20WL.pcc&lt;/p&gt;

&lt;p&gt;================================================================&lt;/p&gt;

&lt;p&gt;Messages generated while parsing the .LST files&lt;/p&gt;

&lt;hr /&gt;

&lt;p&gt;c:\prettylst\my_customfiles\d20_weapons_locker\d20WL_equip_weap_pistols.lst&lt;/p&gt;

&lt;p&gt;(Line 33): The tag &amp;ldquo;CONTAINS&amp;rdquo; should not be used more than once on
the same EQUIPMENT line.&lt;/p&gt;

&lt;p&gt;(Line 33): The tag &amp;ldquo;CONTAINS&amp;rdquo; should not be used more than once on
the same EQUIPMENT line.&lt;/p&gt;

&lt;p&gt;(Line 35): The tag &amp;ldquo;CONTAINS&amp;rdquo; should not be used more than once on
the same EQUIPMENT line.&lt;/p&gt;

&lt;p&gt;(Line 36): The tag &amp;ldquo;CONTAINS&amp;rdquo; should not be used more than once on
the same EQUIPMENT line.&lt;/p&gt;

&lt;p&gt;(Line 39): The tag &amp;ldquo;CONTAINS&amp;rdquo; should not be used more than once on
the same EQUIPMENT line.&lt;/p&gt;

&lt;p&gt;(Line 40): The tag &amp;ldquo;CONTAINS&amp;rdquo; should not be used more than once on
the same EQUIPMENT line.&lt;/p&gt;

&lt;p&gt;(Line 51): The tag &amp;ldquo;CONTAINS&amp;rdquo; should not be used more than once on
the same EQUIPMENT line.&lt;/p&gt;

&lt;p&gt;I was trying to use two CONTAINS per some weapon, one for the
ammunition, one for the attachments. Up at the very top just before
the first error is:&lt;/p&gt;

&lt;p&gt;c:\prettylst\my_customfiles\d20_weapons_locker\d20WL_equip_weap_pistols.lst&lt;/p&gt;

&lt;p&gt;this is the file involved. The (Line 51): is the line number of the
file, to make it easier, get an editor that has line
number capability.&lt;/p&gt;

&lt;p&gt;I got a similar read out on assault rifles, sniper rifles, along
with some other errors:&lt;/p&gt;

&lt;p&gt;(Line 316): The tag &amp;ldquo;YPE&amp;rdquo; from&lt;/p&gt;

&lt;p&gt;&amp;ldquo;YPE:Weapon.Ranged.Standard.Firearm.Longarm.Assault.GrenadeLauncher.Container.
Ballistic.Military.Automatic.Semiauto.Projectile&amp;rdquo; is not in the
EQUIPMENT tag list&lt;/p&gt;

&lt;p&gt;Oops should have been TYPE. Imagine if this didn&amp;rsquo;t have the line
number and I didn&amp;rsquo;t line up all of my columns of tags.&lt;/p&gt;

&lt;p&gt;================================================================&lt;/p&gt;

&lt;p&gt;List of files that were created in the directory&lt;/p&gt;

&lt;p&gt;c:\prettylst\sort&lt;/p&gt;

&lt;hr /&gt;

&lt;p&gt;\d20WL.pcc&lt;/p&gt;

&lt;p&gt;\d20WL_equip_weap.lst&lt;/p&gt;

&lt;p&gt;\d20WL_equip_weap_ammo.lst&lt;/p&gt;

&lt;p&gt;\d20WL_equip_weap_grenade_launchers.lst&lt;/p&gt;

&lt;p&gt;\d20WL_equip_weap_melee.lst&lt;/p&gt;

&lt;p&gt;\d20WL_equip_weap_pistols.lst&lt;/p&gt;

&lt;p&gt;\d20WL_equip_weap_rifles.lst&lt;/p&gt;

&lt;p&gt;\d20WL_equip_weap_sniper.lst&lt;/p&gt;

&lt;p&gt;\d20WL_weaponprofs.lst&lt;/p&gt;

&lt;p&gt;This is a list of the files that it looked at and filed a error
report on and created new versions in the /SORT directory&lt;/p&gt;

&lt;p&gt;================================================================&lt;/p&gt;

&lt;p&gt;================================================================&lt;/p&gt;

&lt;p&gt;Invalid tags found&lt;/p&gt;

&lt;hr /&gt;

&lt;p&gt;Line Type: EQUIPMENT&lt;/p&gt;

&lt;p&gt;YPE 1&lt;/p&gt;

&lt;p&gt;Total:&lt;/p&gt;

&lt;p&gt;YPE 1&lt;/p&gt;

&lt;p&gt;Lists the show stoppers.&lt;/p&gt;

&lt;p&gt;When you get a no errors found, that&amp;rsquo;s the time to try it in PcGen
to find all of the other errors.&lt;/p&gt;

&lt;p&gt;Lets take a look at some of the other errors and what they mean:&lt;/p&gt;

&lt;p&gt;(Line 51): Invalid save check name &amp;ldquo;Willpower&amp;rdquo; found in
&amp;ldquo;BONUS:CHECKS|BASE.Willpower|(((CL+1)*5)/13)+1&amp;rdquo;&lt;/p&gt;

&lt;p&gt;We changed from Willpower to Will&lt;/p&gt;

&lt;p&gt;*=&amp;gt;(Line 12): The tag &amp;ldquo;.&amp;rdquo; is missing a value (or you forgot a&lt;/p&gt;

&lt;dl&gt;
&lt;dd&gt;somewhere)&lt;/dd&gt;
&lt;/dl&gt;

&lt;p&gt;(Line 12): The tag &amp;ldquo;.&amp;rdquo; from &amp;ldquo;.&amp;rdquo; is not in the FEAT tag list&lt;/p&gt;

&lt;p&gt;There is an extra period somewhere on line 12&lt;/p&gt;

&lt;p&gt;(Line 12): The tag &amp;ldquo;VISIBLE:.CLEAR&amp;rdquo; from &amp;ldquo;VISIBLE:.CLEAR.NO&amp;rdquo; is not
in the FEAT tag list&lt;/p&gt;

&lt;p&gt;(Line 12): Invalid value &amp;ldquo;.CLEAR.NO&amp;rdquo; for tag &amp;ldquo;VISIBLE&amp;rdquo;&lt;/p&gt;

&lt;p&gt;(Line 12): The tag &amp;ldquo;VISIBLE&amp;rdquo; should not be used more than once on
the same FEAT line.&lt;/p&gt;

&lt;p&gt;Can&amp;rsquo;t do this.&lt;/p&gt;

&lt;p&gt;(Line 17): Forgot to use var()? Dubious use of Jep variable
assignation near &amp;ldquo;AreaCovered=&amp;rdquo; in &amp;ldquo;SA:Area Effect- The area is
figured by taking your constitution score and dividing it by 4 to
get the total number of yards in the area. % area
covered.|AreaCovered=4*CON&amp;rdquo;&lt;/p&gt;

&lt;p&gt;(Line 55): No SKILL entry for &amp;ldquo;CSKILL:Concentration&amp;rdquo;&lt;/p&gt;

&lt;p&gt;(Line 55): No SKILL entry for &amp;ldquo;CSKILL:Craft&amp;rdquo;&lt;/p&gt;

&lt;p&gt;(Line 55): No SKILL entry for &amp;ldquo;CSKILL:Listen&amp;rdquo;&lt;/p&gt;

&lt;p&gt;(Line 55): No SKILL entry for &amp;ldquo;CSKILL:Profession&amp;rdquo;&lt;/p&gt;

&lt;p&gt;(Line 55): No SKILL entry for &amp;ldquo;CSKILL:Read/Write Language&amp;rdquo;&lt;/p&gt;

&lt;p&gt;Loading the campaign with out the core.&lt;/p&gt;

&lt;p&gt;c:\prettylst\mycustomfiles\stargate\stargate.pcc&lt;/p&gt;

&lt;p&gt;(Line 4): Invalid GAMEMODE &amp;ldquo;Stargate&amp;rdquo; in &amp;ldquo;GAMEMODE:Stargate&amp;rdquo;&lt;/p&gt;

&lt;p&gt;*=&amp;gt;(Line 106): The tag &amp;ldquo;FEATAUTO:&amp;rdquo; is missing a value (or you
forgot a : somewhere)&lt;/p&gt;

&lt;p&gt;*=&amp;gt;(Line 107): The tag &amp;ldquo;FEATAUTO:&amp;rdquo; is missing a value (or you
forgot a : somewhere)&lt;/p&gt;

&lt;p&gt;*=&amp;gt;(Line 108): The tag &amp;ldquo;FEATAUTO:&amp;rdquo; is missing a value (or you
forgot a : somewhere)&lt;/p&gt;

&lt;p&gt;Oh well you get the notion. Hopefully this has not scared you into
the next state over. Just remember we&amp;rsquo;re from all over the world.
Whereever you go we&amp;rsquo;re already there.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;hr /&gt;

&lt;p&gt;&lt;a href=&#34;http://validator.w3.org/check?uri=referer&#34;&gt;&lt;img src=&#34;../images/system/valid-html401.png&#34; alt=&#34;Valid HTML 4.01
Strict&#34; /&gt;&lt;/a&gt;&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>Index : The PCGen FAQ</title>
      <link>http://docs.pcgen.com/faq/faq_index.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/faq_index.html</guid>
      <description>

&lt;p&gt;Welcome to the FAQ for the PCGen from the PCGen Team. Here we&amp;rsquo;ll try to
answer some of the questions that appear most often from PCGen users!&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Important Notice:&lt;/strong&gt; This FAQ is Tongue in Cheek, complaints about the
style can go to &lt;code&gt;/dev/null&lt;/code&gt; , or go talk to Karianna, same diff ;-)&lt;/p&gt;

&lt;p&gt;Please bear with us, if this FAQ doesn&amp;rsquo;t answer your question or appears
to be incorrect, we have done this on purpose to enrich your experience
and make you think harder. We do our utmost to keep this up-to-date and
we&amp;rsquo;d love your comments and suggestions!&lt;/p&gt;

&lt;h2 id=&#34;the-big-question&#34;&gt;The BIG Question:&lt;/h2&gt;

&lt;p&gt;&amp;ldquo;What is PCGen?&amp;rdquo; they cry. Well ladies and gentlemen (and chimps), let
us tell you. PCGen is a &lt;strong&gt;FREE&lt;/strong&gt; open source software application for
creating characters in RPG role-playing games. Simple as that, good eh!&lt;/p&gt;

&lt;p&gt;It is also a religion for some, a home for lost souls (We are really
nice to them), a place to party online, somewhere to brush up on those
IT skills, a place to practice your good natured insults and most
importantly a project of &lt;strong&gt;Fun!&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;PCGen has been a massive labor of love started by Merton Monk (Bryan
McRoberts) and now shared by 100+ helpers and _thousands_ of users.
It&amp;rsquo;s cool, it rocks and you should use it because it is&amp;hellip;&amp;hellip;&amp;hellip;&amp;hellip;.
&lt;strong&gt;FREE&lt;/strong&gt; .&lt;/p&gt;

&lt;p&gt;That&amp;rsquo;s right 100% honest to goodness, protected by law, free software,
see the &lt;a href=&#34;http://www.opensource.org/licenses/lgpl-2.1.php&#34;&gt;LGPL ver 2.1 open source
license&lt;/a&gt; for details.
The licensing for the data sources get a little more complex, but you
can visit our &lt;a href=&#34;../faq/data-sources.html&#34;&gt;Data Sources FAQ&lt;/a&gt; , &lt;a href=&#34;../credits/publishers-and-sources.html#publishers&#34;&gt;Publisher
Permissions&lt;/a&gt; page, and
&lt;a href=&#34;../credits/publishers-and-sources.html#sources&#34;&gt;Sources&lt;/a&gt; page for
details.&lt;/p&gt;

&lt;h2 id=&#34;the-little-question&#34;&gt;The Little Question:&lt;/h2&gt;

&lt;p&gt;&lt;em&gt;&amp;ldquo;Who are the dictators of these mindless hoards of monkeys?&amp;rdquo;&lt;/em&gt; they cry.
Well ladies and gentlemen (and chimps), let us tell you.&lt;/p&gt;

&lt;p&gt;An acknowledgment section has been added to the documentation that
endeavors to include all PCGen participants.&lt;/p&gt;

&lt;p&gt;The Board of Directors list in that section shows the current team
leadership. These monkeys got their positions by contributing more on a
consistent basis than any of the other volunteers. They have displayed
an in depth working knowledge of their area and are willing to put
countless hours of time into ensuring that PCGen continues to be the
best Character Generator available anywhere. You&amp;rsquo;ll see them trying to
suck souls, crack whips and generally bullying the monkey populace for
the good of all PCGen :) We&amp;rsquo;ve even made one sing &amp;ldquo;I&amp;rsquo;m a little teapot&amp;rdquo;
at Gencon, you&amp;rsquo;ve been warned.&lt;/p&gt;

&lt;p&gt;If you have contributed in the past and are not mentioned as you rightly
should be, please email the current Content Silverback or the
Documentation Second with the team you were a part of and what you
actually worked on. You will then be added to the relevant section for
posterity :)&lt;/p&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>Other Issues</title>
      <link>http://docs.pcgen.com/faq/other-issues.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/other-issues.html</guid>
      <description>&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; PCGen is so slow! How can I make it run
quicker? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Well we decided that people needed to take time and chill out over
their PC making, so we&amp;rsquo;ve deliberately put a delay in for each
action you perform.&lt;/p&gt;

&lt;p&gt;If you want to make PCGen run faster, you should only load the
modules you really-really need. e.g. Don&amp;rsquo;t load Fantasy Flight Games
books if you are not using any options from them. Also, try
increasing the amount of RAM (there ya go, here is your excuse to
beef up that box!) in your machine, or the memory you allow PCGen
to use.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Book X has been out for awhile, how come
you don&amp;rsquo;t support it yet? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;There are several good reasons:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;First of all, it could simply be that none of the developers
have that particular book.&lt;/li&gt;
&lt;li&gt;Secondly, we might have been told by the publishers of Book X,
that we&amp;rsquo;re not allowed to support it due to copyright issues.&lt;/li&gt;
&lt;li&gt;Thirdly, it must be remembered that PCGen is Open Source
and free. None of the developers receive any profits from
doing this. Therefore, sometimes, their paid job must
come first. And maybe that particular book is &amp;ldquo;in progress&amp;rdquo;, but
other books are more important to the individual developers.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Contact the current LST Monkey Silverback or one of their seconds,
they pretty much have a good handle on what&amp;rsquo;s going on. If not,
request it or offer to help to do it ;p&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Upgrading leads to errors. Why? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;OK firstly, make sure that you did do a clean install, if not do
that 1st and then see if there is a problem.&lt;/p&gt;

&lt;p&gt;Are you running Mac OS X? If so, that might be the problem. The
problem is due to the fact that when you un-zip a file (or drag
items from a disk image) to a location where a folder with the same
name already exist, Mac OS X overwrites the entire folder, not the
individual files. This has been addressed above in the FAQ.&lt;/p&gt;

&lt;p&gt;More usually (but still uncommon) is that occasionally one of the
code monkeys thinks of a _brilliant_ way of solving a problem
(will get rid of 35 FREQs, solve world hunger etc) but it
invalidates characters that were created in version X. We always
make sure that we let the community know when this is about to
happen (and it happens very rarely), sometimes you&amp;rsquo;ll just have to
re-enter your character to be able to use that new feature.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; How do I downloading the Latest Alpha
Builds? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Nightly builds of the software are created by an automated system
hosted at: &lt;a href=&#34;http://pcgen.sf.net&#34;&gt;http://pcgen.sf.net&lt;/a&gt; , see the &lt;strong&gt;Autobuilds&lt;/strong&gt; Tab&lt;/p&gt;

&lt;p&gt;These builds are updated every four hours with the latest changes,
but are made without any human involvement or testing. It is
entirely possible that a build may occur while changes are in
progress or while a serious bug exists, and therefore these builds
are not promised to actually work.&lt;/p&gt;

&lt;p&gt;Their primary use is for testing of new features and bug fixes, and
most users should avoid them unless specifically asked to use an
automated build by a developer. Every feature and aspect of the site
is subject to change without notice; read the primary PCGen mailing
list to be made aware of late-breaking announcements and news.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; What&amp;rsquo;s the difference between Alpha, Beta
and Production Releases? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;These represent the various stages of development in a
production cycle. A new cycle begins when a Production Release is
completed and the goals for the next release are decided upon. Alpha
Releases are made which contain major feature requests and
experimental code, because of this Alpha&amp;rsquo;s are the least stable of
the releases. Once all the feature requests targeted for the current
production cycle have been completed the program enters Beta. Beta
Releases can have no new feature requests added to them, they are
focused on eliminating known bugs so a Production Release can
be made. Once all the known bugs have been fixed the program enters
the RC or Release Candidate stage. RC releases are focused on
finding and fixing any additional bugs which may be found. Once no
major bugs are found in a Release Candidate it becomes the
Production Release and the cycle begins once again.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; How Often will PCGen release a Production
Release? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;The releases are not scheduled by date but follow the cycle
outlined above. Checking the Yahoo lists for how many features are
left to do in the current cycle and what stage the current releases
are in (Alpha, Beta or RC) should give you a general idea of how
soon the next Production Release can be expected.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>Out of Memory Issues</title>
      <link>http://docs.pcgen.com/faq/out-of-memory-and-java-issues.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/out-of-memory-and-java-issues.html</guid>
      <description>

&lt;h2 id=&#34;how-do-i-increase-my-memory&#34;&gt;How do I increase my memory?&lt;/h2&gt;

&lt;h3 id=&#34;for-windows-users&#34;&gt;For Windows Users:&lt;/h3&gt;

&lt;p&gt;You increase the memory allotment by editing the &lt;em&gt;pcgen.bet&lt;/em&gt; file.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Open the &lt;em&gt;pcgen.bat&lt;/em&gt; file&lt;/li&gt;
&lt;li&gt;Find and change the following code:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;From:&lt;/strong&gt;
&lt;code&gt;java -Dswing.aatext=true -Xms128m -Xmx256m -jar pcgen.jar&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;To:&lt;/strong&gt;
&lt;code&gt;java -Dswing.aatext=true -Xms256m -Xmx512m -jar pcgen.jar&lt;/code&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Note:&lt;/strong&gt; &lt;code&gt;-Xms256&lt;/code&gt; assigns starting memory for PCGen to 256Mb of
RAM and should be enough memory for pcgen to run with lots of
sources loaded.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Note:&lt;/strong&gt; &lt;code&gt;-Xmx512&lt;/code&gt; assigns a maximum of 512Mb of RAM to PCGen and
should be enough memory for pcgen to run with lots more sources and
characters loaded.&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&#34;for-mac-users&#34;&gt;For Mac Users:&lt;/h3&gt;

&lt;p&gt;You increase the memory allotment by editing the &lt;em&gt;info.plist&lt;/em&gt; file,
which can be found in the &amp;lsquo;Contents&amp;rsquo; folder inside of the PCGen app
package.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Right-click, or commend-click, on the PCGen app and select &amp;lsquo;Show
Package Contents&amp;rsquo;.&lt;/li&gt;
&lt;li&gt;Double click on the &amp;lsquo;Contents&amp;rsquo; folder. (If in Columns view, single
click on the Contents folder.)&lt;/li&gt;
&lt;li&gt;Right-click, or command-click, on &amp;lsquo;info.plist&amp;rsquo;, selecting &amp;lsquo;Open
with&amp;rsquo; and then the application you wish to use to edit the file.
Text Editor will work but if you have Property List Editor, things
will work out better.&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Look for the following text: &lt;code&gt;-Xms128m -Xmx256m&lt;/code&gt;&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;If you have 512MB of ram, you can change the text to the
following: &lt;code&gt;-Xms256m -Xmx512m&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;If you have 1GB of ram, you can change the text to the
following: &lt;code&gt;-Xms512m -Xmx1024m&lt;/code&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Save the file and relaunch PCGen.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;h3 id=&#34;for-unix-users&#34;&gt;For Unix Users:&lt;/h3&gt;

&lt;p&gt;You can make the following change to the &lt;em&gt;pcgen.sh&lt;/em&gt; file.:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Open the &lt;em&gt;pcgen.sh&lt;/em&gt; file.&lt;/li&gt;
&lt;li&gt;Find the following line: &lt;code&gt;java -jar ./pcgen.jar&lt;/code&gt; &amp;hellip;&lt;/li&gt;
&lt;li&gt;Replace it with the following line:
&lt;code&gt;java -Xms256m -Xmx512m -jar ./pcgen.jar&lt;/code&gt; &amp;hellip;&lt;/li&gt;
&lt;li&gt;The values &amp;ldquo;256&amp;rdquo; and &amp;ldquo;512&amp;rdquo; are the &amp;ldquo;Minimum&amp;rdquo; and &amp;ldquo;Maximum&amp;rdquo; memory
allocated to PCGen when it is run.&lt;/li&gt;
&lt;li&gt;The line of replacement code may also be run at the command line.&lt;/li&gt;
&lt;/ol&gt;

&lt;h3 id=&#34;advice-for-all-users&#34;&gt;Advice For All Users:&lt;/h3&gt;

&lt;p&gt;The following are a set of recommendations for all users irrespective of
what platform they are using:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Don&amp;rsquo;t load sources that you don&amp;rsquo;t need.&lt;/li&gt;
&lt;li&gt;In Preferences, don&amp;rsquo;t turn on the &amp;ldquo;Auto Create Equipment&amp;rdquo; feature.
Use the provided equipment and custom create equipment as needed. To
create custom equipment, right click on the basic equipement in the
&amp;ldquo;Inventory/Gear&amp;rdquo; tab and add the desired enhancements to it.&lt;/li&gt;
&lt;/ul&gt;

&lt;hr /&gt;

&lt;h1 id=&#34;java-issues&#34;&gt;Java Issues&lt;/h1&gt;

&lt;h2 id=&#34;what-java-do-i-need&#34;&gt;What Java do I need?&lt;/h2&gt;

&lt;p&gt;The following are the versions of Java required for PCGen (by PCGen
version)&lt;/p&gt;

&lt;dl&gt;
&lt;dt&gt;PCGen 5.12.x and above&lt;/dt&gt;
&lt;dd&gt;Java 1.5.x or Java 1.6.0_01 (and above)&lt;/dd&gt;
&lt;dt&gt;PCGen 5.10.2 and below&lt;/dt&gt;
&lt;dd&gt;Java 1.5.x&lt;/dd&gt;
&lt;dt&gt;PCGen 5.8.1 and below&lt;/dt&gt;
&lt;dd&gt;Java 1.4.x&lt;/dd&gt;
&lt;dt&gt;PCGen 5.6.1 and below&lt;/dt&gt;
&lt;dd&gt;Java 1.3.x&lt;/dd&gt;
&lt;/dl&gt;

&lt;hr /&gt;

&lt;h2 id=&#34;how-do-i-find-out-what-version-of-java-i-am-running&#34;&gt;How do I find out what version of Java I am running?&lt;/h2&gt;

&lt;h4 id=&#34;for-windows-users-1&#34;&gt;For Windows Users:&lt;/h4&gt;

&lt;p&gt;Go the command prompt and type:&lt;/p&gt;

&lt;p&gt;&lt;code&gt;java -version&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;You should get some kind of a response like:&lt;/p&gt;

&lt;p&gt;&lt;code&gt;java version &amp;quot;1.5.0_06&amp;quot;&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;Java(TM) 2 Runtime Environment, Standard Edition (build 1.5.0_06-b05)&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;Java HotSpot(TM) Client VM (build 1.5.0_06-b05, mixed mode, sharing)&lt;/code&gt;&lt;/p&gt;

&lt;h4 id=&#34;for-windows-vista-users&#34;&gt;For Windows Vista Users:&lt;/h4&gt;

&lt;p&gt;If above does not work:&lt;/p&gt;

&lt;p&gt;Open Control Panel:&lt;/p&gt;

&lt;p&gt;Double click on the Java Icon&lt;/p&gt;

&lt;p&gt;Open Java Page.&lt;/p&gt;

&lt;p&gt;Open &amp;ldquo;Java Application Runtime Setting&amp;rdquo;&lt;/p&gt;

&lt;p&gt;Open &amp;ldquo;User&amp;rdquo;&lt;/p&gt;

&lt;p&gt;Click the Enabled button on any Java version other than 1.6.0_00&lt;/p&gt;

&lt;p&gt;Open &amp;ldquo;System&amp;rdquo;&lt;/p&gt;

&lt;p&gt;Only have one in mine and its not selectable&lt;/p&gt;

&lt;h4 id=&#34;for-mac-users-1&#34;&gt;For Mac Users:&lt;/h4&gt;

&lt;p&gt;Open a terminal window and enter:&lt;/p&gt;

&lt;p&gt;&lt;code&gt;java -version&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;You should get some kind of a response like:&lt;/p&gt;

&lt;p&gt;&lt;code&gt;java version &amp;quot;1.5.0_06&amp;quot;&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;Java(TM) 2 Runtime Environment, Standard Edition (build 1.5.0_06-b05)&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;Java HotSpot(TM) Client VM (build 1.5.0_06-b05, mixed mode, sharing)&lt;/code&gt;&lt;/p&gt;

&lt;h4 id=&#34;for-unix-users-1&#34;&gt;For Unix Users:&lt;/h4&gt;

&lt;p&gt;Refer to the Mac instructions.&lt;/p&gt;

&lt;hr /&gt;

&lt;h2 id=&#34;miscelaneous-error-messages&#34;&gt;Miscelaneous Error Messages&lt;/h2&gt;

&lt;dl&gt;
&lt;dt&gt;&lt;strong&gt;Bad command or file name&lt;/strong&gt;&lt;/dt&gt;
&lt;dd&gt;A common cause for this error is not having java installed. Go to
&lt;a href=&#34;http://java.sun.com/&#34;&gt;http://java.sun.com/&lt;/a&gt; and download and install the latest java
1.5.x JRE. You&amp;rsquo;ll then be able to run PCGen.&lt;/dd&gt;
&lt;/dl&gt;

&lt;hr /&gt;

&lt;h1 id=&#34;operating-system-issues&#34;&gt;Operating System Issues&lt;/h1&gt;

&lt;h4 id=&#34;for-vista-and-xp-64-bit-users&#34;&gt;For Vista and XP 64 Bit Users:&lt;/h4&gt;

&lt;p&gt;Question: Why doesn&amp;rsquo;t Windows Vista/XP 64 run the &lt;em&gt;pcgen.bat&lt;/em&gt; file?&lt;/p&gt;

&lt;p&gt;Answer1: PCGen should be installed in the C:\Program Files (x86)
folder.&lt;/p&gt;

&lt;p&gt;Answer2: The other most common cause of this problem is that Windows is
not pointing the command &amp;ldquo;java&amp;rdquo; to the &lt;em&gt;java.exe&lt;/em&gt; file.&lt;/p&gt;

&lt;p&gt;Solution #1: Create a new file called &lt;em&gt;PCGen.cmd&lt;/em&gt; and then put the
following into it:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;code&gt;&amp;lt;Path to Java&amp;gt; -Dswing.aatext=true -Xms&amp;lt;Minimum Memory&amp;gt;m -Xmx&amp;lt;Maximum Memory&amp;gt;m -jar &amp;lt;Path to PcGen&amp;gt;&lt;/code&gt;
&lt;div style=&#34;margin-left: 2em&#34;&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;Example Vista: &amp;quot;C:\Program Files (x86)\Java\jre1.6.0_01\bin\java.exe&amp;quot; -Dswing.aatext=true -Xms256m -Xmx512m -jar &amp;quot;C:\Program Files (x86)\PCGen\PCGen5102\pcgen.jar&amp;quot;&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;/div&gt;&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Put your paths and memory limits in as appropriate. If the path has
a space in it, you need the quotes.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Sample Path to Java: &amp;ldquo;C:\Program Files
(x86)\Java\jre1.6.0_01\bin\java.exe&amp;rdquo;&lt;/li&gt;
&lt;li&gt;Minimum Memory: 768, Maximum Memory: 1024&lt;/li&gt;
&lt;li&gt;Sample Path to PCGen: &amp;ldquo;E:\PCGen5102\&amp;ldquo;&lt;/li&gt;
&lt;li&gt;Note: &amp;ldquo;Quotes&amp;rdquo; are required in path names that include spaces.&lt;/li&gt;
&lt;/ol&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Launch PCGen by running the &lt;em&gt;PCGen.cmd&lt;/em&gt; file.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Solution #2: Add the bin directory from your java install to the path.:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Open the control panel.&lt;/li&gt;
&lt;li&gt;Open the system item.&lt;/li&gt;
&lt;li&gt;Select the advanced tab.&lt;/li&gt;
&lt;li&gt;Select &amp;ldquo;Continue&amp;rdquo; on the User Account Control.&lt;/li&gt;
&lt;li&gt;Click on the button marked environment variables.&lt;/li&gt;
&lt;li&gt;On my system &amp;ldquo;Path&amp;rdquo; is listed under the system variables.&lt;/li&gt;
&lt;li&gt;Click on the button marked EDIT&amp;hellip;.&lt;/li&gt;
&lt;li&gt;Look at Path for something similiar to what is in Solution #1
&amp;lt;Path to Java&amp;amp;gt. If you have it, do nothing else, if you
don&amp;rsquo;t: proceed.&lt;/li&gt;
&lt;li&gt;Edit the path item. At the end of the Path statement, click and add
the following &amp;ldquo;;&amp;lt;Path to Java&amp;gt;&amp;rdquo; i.e. ;&amp;ldquo;C:\Program Files
(x86)\Java\jre1.6.0_01\bin\java.exe&amp;rdquo;&lt;/li&gt;
&lt;li&gt;Then Restart the computer&lt;/li&gt;
&lt;li&gt;Note: The path is a semi-colon (;) separated list.&lt;/li&gt;
&lt;li&gt;See if you can launch PCGen by running the icon on the desktop from
the program, If you can, you don&amp;rsquo;t need the &lt;em&gt;pcgen.bat&lt;/em&gt; file from
Solution #1.&lt;/li&gt;
&lt;li&gt;Launch PCGen by running the &lt;em&gt;pcgen.bat&lt;/em&gt; file.&lt;/li&gt;
&lt;/ol&gt;

&lt;h4 id=&#34;for-fedora-users&#34;&gt;For Fedora Users:&lt;/h4&gt;

&lt;p&gt;Question: Pcgen crashes on Fedora 7 just after the options directory
selection.&lt;/p&gt;

&lt;p&gt;Answer: PCGen does not run under licgcj (GNU&amp;rsquo;s Java library) because it
is incomplete (it is not a complete implementation of Java, especially
with respect to Swing (the UI)). You will need to download a complete
Java implementation, such as that from &lt;a href=&#34;http://java.sun.com/&#34;&gt;Sun
Microsystems&lt;/a&gt;&lt;/p&gt;

&lt;h4 id=&#34;for-ubuntu-users&#34;&gt;For Ubuntu Users:&lt;/h4&gt;

&lt;p&gt;The #1 issue for PCGen users running on Ubuntu is that you need to use
the Sun Java implementation, not the default that ships with Ubuntu.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Check the version of Java being used: &lt;code&gt;$ java -version&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;If not using Sun&amp;rsquo;s JRE, you will need to install it. (see the Ubuntu
wiki for help)&lt;/li&gt;
&lt;li&gt;If Sun&amp;rsquo;s Java is installed but not running, update the default java
by using:

&lt;ul&gt;
&lt;li&gt;&lt;code&gt;$ sudo update-alternatives --config java&lt;/code&gt;&lt;br /&gt;
 or&lt;/li&gt;
&lt;li&gt;&lt;code&gt;$ sudo update-alternatives --set \java /usr/lib/jvm/java-1.5.0-sun/jre/bin/java&lt;/code&gt;&lt;br /&gt;
 Note: Both command do the same thing (with the first command
you get a list of possible java&amp;rsquo;s and are asked to choose).&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;WARNING: Manually moving files and placing symbolic links might get
the job done but is probably bad for the long-term health of
your system. I think things might break with an update.&lt;/li&gt;
&lt;/ul&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>Output and Printing Issues</title>
      <link>http://docs.pcgen.com/faq/printing-issues.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/printing-issues.html</guid>
      <description>&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; How do I get the character sheets to only
print out the skills my character has? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;There is a list box in the lower right hand corner of the Skills tab
that determines which skills show up on the character sheet (called
&amp;ldquo;Include skills&amp;rdquo;).&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;All&lt;/strong&gt; - includes all skills.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Untrained&lt;/strong&gt; - includes skills with ranks and untrained.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;None&lt;/strong&gt; - should include only those with ranks.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; How do I get my familiar&amp;rsquo;s stat-block to
appear on my wizard&amp;rsquo;s character sheet? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;The OS block for familiars is only activated when both the
familiar&amp;rsquo;s and the master&amp;rsquo;s files are loaded.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; How do I get the natural attacks block to
show up on my character sheet? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;To activate the &amp;ldquo;Natural Attack&amp;rdquo; OS block on the character sheet You
will need to make an &lt;strong&gt;ABILITY&lt;/strong&gt; for that attack. Your new ability
will look something like the following:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;&lt;code&gt;Bite&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CATEGORY:Natural Attack&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;TYPE:NaturalAttack&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;ASPECT:NaturalAttackName|Bite&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;This is the name of the Attack that will be displayed.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;ASPECT:NaturalAttackToHit|%1|BAB+STR+BiteAdditional&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Formula to give the correct attack, will need a special set up if
you want Weapon Focus or Greater Weapon Focus to work, there is NO
proficiency associated with this &amp;ldquo;attack&amp;rdquo;.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;&lt;code&gt;ASPECT:NaturalAttackDamage|%1d%2|BiteDamageDice|BiteDamageSize&lt;/code&gt;&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Sets your damage, the nice thing is these are variable, however,
these are NOT size dependent. But you can adjust the damage&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;ASPECT:NaturalAttackDamageBonus|%1|STR&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Sets your bonus damage&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;ASPECT:NaturalAttackReach|%1|REACH.VAL&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Sets your reach - &amp;ldquo;REACH.VAL&amp;rdquo; uses the PC&amp;rsquo;s natural Reach value&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;ASPECT:NaturalAttackType|Bludgeoning&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Sets your damage type - Bludgeoning, Slashing, Piercing, Energy
Type, Element Type&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;ASPECT:NaturalAttackThreatRange|%1|BiteThreatRange&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Sets your natural weapon threat range - typically &amp;lsquo;20&amp;rsquo;&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;ASPECT:NaturalAttackThreatRange|x%1|BiteCritMult&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Sets your Critical Multiplier value&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;ASPECT:NaturalAttackNotes|x&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Allows special notes, like a poison attack&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;DESC:x&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Allows additional special notes, like a improved poison attack&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;These Set the Values. NOTE: they are all variables and you may
alter however you wish.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;DEFINE:BiteDamageDice|0&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;DEFINE:BiteDamageSize|0&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;DEFINE:BiteCritMult|2&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;BONUS:VAR|BiteDamageDice|1&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;BONUS:VAR|BiteDamageSize|6&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;DEFINE:BiteAdditional|0&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;DEFINE:BiteThreatRange|0&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;BONUS:VAR|BiteThreatRange|20&lt;/code&gt;&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;For Special Attack Notes, you may either use &lt;code&gt;DESC:x&lt;/code&gt; , or
&lt;code&gt;ASPECT:NaturalAttackNotes|x&lt;/code&gt; . &lt;code&gt;ASPECT&lt;/code&gt; is used for just one note
while &lt;code&gt;DESC&lt;/code&gt; can take PRExxx tags and are ideal if your attack can
be given to other creatures whose attacks vary by level
based increases.&lt;/p&gt;

&lt;p&gt;What this solution will not do is handle iterative attacks unless
you set up the ability with an &lt;code&gt;ASPECT&lt;/code&gt; with all the
iterative attacks. Unfortunately, ASPECT needs work in order to
fully support any Alternative Iterative Attacks, or partial
Iterative Attacks.&lt;/p&gt;

&lt;p&gt;Suggested Method to add Bonus to Hit by proficiency would be to do
&lt;code&gt;BONUS:VAR|BiteAdditional|1|PREFEAT:1,Weapon Focus(Bite)&lt;/code&gt; *and make
sure you add &lt;strong&gt;Bite&lt;/strong&gt; to the weaponprof.lst file and append
&lt;code&gt;AUTO:WEAPONPROF|Bite&lt;/code&gt; to the ability. This will allow the character
to take the Proficiency in Weapon Focus. Repeat for other methods
you desire.*&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;em&gt;&lt;span class=&#34;underline&#34;&gt; How do I get checkboxes to show up on my
character sheet for my homebrew abilitiy? &lt;/span&gt;&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;To activate the &amp;ldquo;Checkboxe&amp;rdquo; block on your character sheet for your
homebrew Special Ability you will need to include the following in
your ability:&lt;/em&gt;&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;*Include the &amp;ldquo;Checklist&amp;rdquo; type in the abilities list of types.
&lt;strong&gt;Example:&lt;/strong&gt; &lt;code&gt;TYPE:SpecialAttack.Supernatural.Checklist&lt;/code&gt;*&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;em&gt;Include the following &lt;code&gt;ASPECT&lt;/code&gt; tags:&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;&lt;code&gt;ASPECT:CheckList|Yes&lt;/code&gt;&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;em&gt;&lt;code&gt;ASPECT:CheckCount|x&lt;/code&gt; [x can be a number, variable or
formula.]&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;ASPECT:CheckType|y&lt;/code&gt; [ &lt;em&gt;y is simple text that is displayed next
to the Check Boxes.&lt;/em&gt; ]&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; How do I get conditional skill bonuses to
show up on my character sheet? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;To activate the &amp;ldquo;Skill Info Block&amp;rdquo; on your character sheet the
character must have been granted an ability or feat with the
following included in it:&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;The quot;SkillBonusquot; type included in the type list.
&lt;strong&gt;Example:&lt;/strong&gt; &lt;code&gt;TYPE:SpecialQuality.RacialBonus.SkillBonus&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;&lt;code&gt;ASPECT:SkillBonus|x&lt;/code&gt; tag must be included in the granted
ability or feat. The quot;xquot; is simple text as per the
&lt;code&gt;DESC&lt;/code&gt; tag.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;This will display the included aspect text under the skills block.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; I try to preview a character or bring up
the Doc, and nothing happens. &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Since PCGen is cross-platform it&amp;rsquo;s hard to assume what browser
you&amp;rsquo;re using. Click on the menu item Settings-&amp;gt;Preferences and a
dialog box will appear.&lt;/p&gt;

&lt;p&gt;One of the options under Locations is to set your Browser Path, just
navigate to the executable of your favourite browser.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; I click on the print icon and get a warning
about missing files. &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;The pdf_new.zip library is required if you want to print directly
from PCGen - otherwise you can view the files in your browser or
adobe acrobat (pdf files) and print from there. The pdf_new.zip
file is located
&lt;a href=&#34;http://prdownloads.sourceforge.net/pcgen/pdf_new.zip&#34;&gt;here&lt;/a&gt; , unzip
it into the lib subdirectory where you installed PCGen. Then you&amp;rsquo;ll
need to re-launch PCGen for it to find it properly.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Does PCGen support any command line
exporting functionality? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;PCGen does support command line exporting of characters through its
&lt;strong&gt;Command Line Interface (CLI)&lt;/strong&gt; . For a complete description of all
options available see the &lt;a href=&#34;../walkthrough/initial-startup.html#cli&#34;&gt;PCGen
CLI&lt;/a&gt; page.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>PCGen Monkey Teams Explained</title>
      <link>http://docs.pcgen.com/faq/monkey-teams-explained.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/monkey-teams-explained.html</guid>
      <description>&lt;p&gt;Who does what?&lt;/p&gt;

&lt;p&gt;In the &amp;ldquo;About&amp;rdquo; box of PCGen, you&amp;rsquo;ll quickly notice the PCGen has a
monkey theme. Bryan McRoberts chose &amp;ldquo;Chief Code Monkey&amp;rdquo; as his title
when he first made PCGen available to the public, and later adopted the
title of Benevolent Dictator. Other teams formed to focus on different
aspects of PCGen, and all have taken to referring to themselves as
monkeys. In the About box we try to list everyone who has contributed to
PCGen in chronological order, and the monkeys are grouped into Code,
Content, Test and Engineering.&lt;/p&gt;

&lt;p&gt;Here&amp;rsquo;s a primer on what each team does, see the &lt;a href=&#34;../credits/bod.html&#34;&gt;Board of
Directors&lt;/a&gt; page for a list of those in charge of each
team:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Code Monkeys&lt;/strong&gt;&lt;br /&gt;
 This team works on the java code. Their issues are located at
&lt;a href=&#34;http://jira.pcgen.org&#34;&gt;http://jira.pcgen.org&lt;/a&gt; .&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Content&lt;/strong&gt;&lt;br /&gt;
 This team encompasses all content published with PCGen. This includes
Data, Docs and Output Sheets.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Data Monkeys&lt;/strong&gt;&lt;br /&gt;
 The Data Monkeys work on the data for all the books you load in PCGen.
They help answer data questions at the PCGenListFileHelp. They have
pcgen_experimental group where they actually work on the different
books we&amp;rsquo;re trying to get into PCGen. Their issues are located at
&lt;a href=&#34;http://jira.pcgen.org&#34;&gt;http://jira.pcgen.org&lt;/a&gt; .&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Doc Monkeys&lt;/strong&gt;&lt;br /&gt;
 The Doc Monkeys work on the documentation. Their issues are located
&lt;a href=&#34;http://jira.pcgen.org&#34;&gt;http://jira.pcgen.org&lt;/a&gt; .&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Output Sheet Monkeys (OS Monkeys)&lt;/strong&gt;&lt;br /&gt;
 The Output Sheet Monkeys work on the output sheets which are used to
export to character sheets in PCGen. These templates involve xml, xsl
and html. Their issues are located at &lt;a href=&#34;http://jira.pcgen.org&#34;&gt;http://jira.pcgen.org&lt;/a&gt; .&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Public Relations Monkeys&lt;/strong&gt;&lt;br /&gt;
 This team encompasses all public relations work with PCGen. This
includes Publisher Liaison, Data License and Advertising.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Publisher Liaison Monkeys&lt;/strong&gt;&lt;br /&gt;
 This team servers as the contact for all the publishers. This way all
contact with publishers can be more easily managed and consistent.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Data License Monkeys&lt;/strong&gt;&lt;br /&gt;
 This team makes sure that all material included in PCGen meets any
license requirements (not just the OGL).&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Advertising Monkeys&lt;/strong&gt;&lt;br /&gt;
 This team deals with Advertising PCGen in magazines etc.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Admin Monkeys&lt;/strong&gt;&lt;br /&gt;
 This is the team that monitors the pcgen yahoo site for bug reports and
feature requests. They also prioritize all issues submitted at the JIRA
site and generally organise the project.&lt;/p&gt;

&lt;p&gt;More Detailed Listing of what each team does:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Code Monkeys&lt;/strong&gt;&lt;br /&gt;
 &lt;em&gt;Requirements:&lt;/em&gt; Java (any amount)&lt;br /&gt;
 Some code monkeys work on the interface (GUI), some work on the engine
(business logic), some work on optimizations and others perform routine
maintenance. All levels of java (even newbie) are accepted and if you&amp;rsquo;ve
got the time, we&amp;rsquo;ve got plenty to do! There is a Developer&amp;rsquo;s Forum where
questions from really basic to very advanced can be asked. I&amp;rsquo;m generally
happy to let people work on the section of code that most interests (or
irritates!) them, though I ask that all developers help out with the
high priority issues (bugs or feature requests at
&lt;a href=&#34;http://jira.pcgen.org&#34;&gt;http://jira.pcgen.org&lt;/a&gt; ) since that&amp;rsquo;s what has been deemed to be
necessary for the next production release of PCGen.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Data Monkeys&lt;/strong&gt;&lt;br /&gt;
 &lt;em&gt;Requirements:&lt;/em&gt; Accurate typing, preferably some amount of experience
with a computer language of any kind&lt;br /&gt;
 Newbie data monkeys are generally asked to do an initial swipe on a
book. Most data monkeys develop a mastery of one area of data (like
classes or feats or races), and as they advance they are asked to check
the work of other newbie data monkeys. All work currently is done in a
proprietary data language called LST (after the adopted extensions of
all the data files) and most of it is pretty easy to pick up. There are
some bits of it that are more difficult to master, and data gurus are
highly prized. :) As data is worked on, it&amp;rsquo;s uploaded to
pcgen_experimental so the Data License and Publisher teams can check
them. Once a source is completed and checked, it&amp;rsquo;s added to the PCGen
releases.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Doc Monkeys&lt;/strong&gt;&lt;br /&gt;
 &lt;em&gt;Requirements:&lt;/em&gt; Ability to describe clearly how to use software and to
present it in an appealing manner.&lt;br /&gt;
 The Documentation team is responsible for making sure that the screen
pics are up-to-date and that the descriptions of how to use the
interface makes PCGen understandable for first-time users. They also
update the documentation on the LST language to help data monkeys do
their work. The documentation is done in html.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Output Sheet Monkeys&lt;/strong&gt;&lt;br /&gt;
 &lt;em&gt;Requirements:&lt;/em&gt; Familiarity with xml/xsl/htm, preferably some java&lt;br /&gt;
 Some OS Monkeys work in xml/xsl, and others work in html. It&amp;rsquo;s helpful
if they also know java so they can look at the code of PCGen itself to
better understand (and even modify) what it&amp;rsquo;s doing when it outputs a
character sheet.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Publisher Liaison Monkeys&lt;/strong&gt;&lt;br /&gt;
 &lt;em&gt;Requirements:&lt;/em&gt; Desire to communicate to publishers and ability to
communicate clearly&lt;br /&gt;
 Since this group is our contact point with all publishers, it&amp;rsquo;s a small
group.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Data License Monkeys&lt;/strong&gt;&lt;br /&gt;
 &lt;em&gt;Requirements:&lt;/em&gt; Ability to understand and explain licenses like the
OGL, LGPL and other licenses with which PCGen must comply.&lt;br /&gt;
 This team checks all data to make sure that it complies with the
&lt;a href=&#34;../credits/ogl-license.html&#34;&gt;OpenGamingLicense&lt;/a&gt; , the &lt;a href=&#34;../credits/gnu-license.html&#34;&gt;Lesser
GPL&lt;/a&gt; and any other licenses that apply to
PCGen. Any issues found are immediately reported - to
pcgen_experimental if it&amp;rsquo;s a data issue, to the &lt;a href=&#34;../faq/bug-report.html&#34;&gt;JIRA issue
tracker&lt;/a&gt; if it&amp;rsquo;s a code issue.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Admin Monkeys&lt;/strong&gt;&lt;br /&gt;
 This is the team that monitors the pcgen yahoo group for bug and
feature requests. Any bugs that are confirmed are entered as a issue in
the appropriate areas. After the confirm/reject a report, they respond
to the user&amp;rsquo;s post to indicate the issue number or to indicate that they
couldn&amp;rsquo;t reproduce it. Some Admin staff help monitor the Files folders
where users can upload character files that exhibit a bug they&amp;rsquo;re
reporting. Other Admin staff help monitor all items submitted to the
various groups and make sure they&amp;rsquo;re not duplicates, and adjust the
priority on the item according to the list of rules supplied by the
Board of Directors.&lt;/p&gt;

&lt;p&gt;If you have time and talent, which team should you join? All the teams
are always looking for new people to join. It&amp;rsquo;s understood that there&amp;rsquo;s
a learning curve for anyone new, but we were all there once so we&amp;rsquo;re all
glad to help mentor any willing volunteers. PCGen is a lot of fun
because it helps make our games more manageable and because the teams
get along so well. If you get tired of one team, it&amp;rsquo;s no problem to
switch to another. If you&amp;rsquo;re not sure which team to join and you think
you fit the needs for a few of them - let us know and we&amp;rsquo;ll be glad to
put you wherever the most dire need currently resides.&lt;/p&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>Skinning PCGen</title>
      <link>http://docs.pcgen.com/faq/skinning-pcgen.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/skinning-pcgen.html</guid>
      <description>

&lt;h2 id=&#34;introduction&#34;&gt;Introduction:&lt;/h2&gt;

&lt;p&gt;This document explains how to find, download and install &amp;ldquo;skins&amp;rdquo; for
PCGen to provide a different &amp;ldquo;look and feel&amp;rdquo; to the interface. These
&amp;ldquo;skins&amp;rdquo; are provided by third parties not related to the PCGen team or
Code Monkey Publishing.&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;Enabling skinning capability in PCGen&lt;/p&gt;

&lt;p&gt;Download the skins.zip file from the following location:
&lt;a href=&#34;http://sourceforge.net/project/showfiles.php?group_id=25576&#34;&gt;http://sourceforge.net/project/showfiles.php?group_id=25576&lt;/a&gt;&lt;br /&gt;
 Unzip the file into the &lt;code&gt;\pcgen\lib directory.&lt;/code&gt;&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Finding some &amp;ldquo;skins&amp;rdquo;&lt;/p&gt;

&lt;p&gt;Merton Monk has provided several links on the yahoo! Groups page:
&lt;a href=&#34;http://groups.yahoo.com/group/pcgen/links/PCGen_001013180345/&#34;&gt;http://groups.yahoo.com/group/pcgen/links/PCGen_001013180345/&lt;/a&gt; I
found some of the best ones at:
&lt;a href=&#34;http://javootoo.l2fprod.com/plaf/skinlf/index.php&#34;&gt;http://javootoo.l2fprod.com/plaf/skinlf/index.php&lt;/a&gt; however YMMV.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Placing the &amp;ldquo;skins&amp;rdquo; where pcgen can find them&lt;/p&gt;

&lt;p&gt;The easiest is in the &lt;code&gt;\pcgen\lib\&lt;/code&gt; directory however you can use
your own directory format as you will. There is no need to unzip the
themes/skins as they are applied from the zip files.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Applying &amp;ldquo;skins&amp;rdquo; in PCGen&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Open PCGen&lt;/li&gt;
&lt;li&gt;Choose Settings&amp;hellip;&lt;/li&gt;
&lt;li&gt;Choose Preferences&amp;hellip;&lt;/li&gt;
&lt;li&gt;Under Appearance, Choose Look and Feel&lt;/li&gt;
&lt;li&gt;Choose the Skinned option and use the &amp;ldquo;&amp;hellip;&amp;rdquo; button to browse to
the location of the skin zip files&lt;/li&gt;
&lt;li&gt;Choose OK and the Theme/Skin should apply (However on some
systems you need to exit and restart PCGen for this to
take effect).&lt;/li&gt;
&lt;/ol&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;Hope this helps!&lt;/p&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>Startup and Installation Issues</title>
      <link>http://docs.pcgen.com/faq/startup-install-issues.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/startup-install-issues.html</guid>
      <description>&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Where do I download PCGen from? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;You can download the latest version of PCGen from:&lt;br /&gt;
&lt;a href=&#34;http://pcgen.org/&#34;&gt;http://pcgen.org/&lt;/a&gt; , see the &lt;strong&gt;&amp;ldquo;Get PCGen&amp;rdquo;&lt;/strong&gt; tab which will answer
all of your questions on this!&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; How do I unzip the zipped up files? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Some of the install packages are zipped up. Those types of downloads
&lt;strong&gt;must&lt;/strong&gt; be unzipped to &lt;strong&gt;the same directory / folder&lt;/strong&gt; . Unzipping
is done differently on different platforms (don&amp;rsquo;t ya hate that?).&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Windows&lt;/strong&gt; users should download a zip utility such as
&lt;a href=&#34;http://www.winzip.com/&#34;&gt;WinZip&lt;/a&gt; . Here are some sample instructions
for WinZip. After WinZip has been installed, double-click the file.
This will open the file in WinZip. On the menu-bar, click the
&amp;ldquo;Extract to&amp;hellip;&amp;rdquo; button, and enter the location where you want to
have PCGen (Example: &lt;code&gt;c:\tools\pcgen&lt;/code&gt; ). Make sure you have the
&amp;ldquo;Include Subfolders&amp;rdquo; option checked!!&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Mac OS X&lt;/strong&gt; users can simply double-click the file which unzips it.
Then it is simply (we FAQ authors _love_ that word) a case of
moving the new folder somewhere (preferably in the
Applications folder).&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Linux/Unix&lt;/strong&gt; users should use Gzip. Unix/Linux users by there
nature should know what they are doing by now ;-)&lt;/p&gt;

&lt;p&gt;Or, as an alternative to the 3 above, you can download one of the
platform-specific installer-files. _Most_ of these will do all the
work for you if you just download them, and then double-click on
whatever came down.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; How do I start PCGen? &lt;/span&gt;&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;In &lt;strong&gt;Windows&lt;/strong&gt; , simply double-click &lt;strong&gt;PCGen.bat&lt;/strong&gt; or
&lt;strong&gt;PCGen.Jar&lt;/strong&gt; .&lt;/li&gt;
&lt;li&gt;In &lt;strong&gt;Mac OS 10.1+&lt;/strong&gt; , simply double-click &lt;strong&gt;PCGen.jar&lt;/strong&gt; file, if
you d/l&amp;rsquo;d the zipped file. If you installed PCGen from the Mac
Install file you will simply doule-click on the PCGen
application file copied to your hard-drive.&lt;/li&gt;
&lt;li&gt;In &lt;strong&gt;Unix/Linux&lt;/strong&gt; , you need to execute &lt;code&gt;java -jar pcgen.jar&lt;/code&gt; .&lt;br /&gt;&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; What do I need besides the zip-files to get
the program running? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Glad you asked, because for many of you the instructions failed
didn&amp;rsquo;t they? Well here&amp;rsquo;s why.&lt;/p&gt;

&lt;p&gt;Make sure that have the Java 2 v1.6.x or above Runtime Environment
(or the SDK) installed on your machine. It&amp;rsquo;s available from:
&lt;a href=&#34;http://java.com/en/download/&#34;&gt;http://java.com/en/download/&lt;/a&gt; .&lt;/p&gt;

&lt;p&gt;Mac users should note that Apple does not, and will not, support
Java 2 v1.7.x or greater for Mac OSX 10.6.8 or earlier.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Will PCGen run on my machine? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;That depends. The one thing that decides if you can run PCGen or
not, is whether you have at least JAVA 1.6+ installed. If you do,
then it should run. If not, it won&amp;rsquo;t. It really is that simple.&lt;/p&gt;

&lt;p&gt;However, some might want to check here, so here is a small list:&lt;/p&gt;

&lt;hr /&gt;

&lt;p&gt;&lt;strong&gt;OS&lt;/strong&gt;                     &lt;strong&gt;Does it Work?&lt;/strong&gt;
  Mac OS 7.x - 9.x           No. (Actually, it might. As a work-around, you can install VirtualPC (or some such) and run PCGen in there.)
  Mac OSX 10 to 10.4         No
  Mac OSX 10.5+              Yes (Running Windows XP, Vista, or 7 on Boot Camp)
  Mac OSX 10.5.2 to 10.6.8   Yes (64bit Only)
  Mac OSX 10.7+              Yes (JRE 1.7+ required)
  Win 98                     No
  Win 98 SE                  No
  Win NT                     No
  Win 2000                   Yes (32bit Only)
  Win XP                     Yes
  Win Vista                  Yes
  Unix                       Yes
  Linux                      Yes&lt;/p&gt;

&lt;hr /&gt;

&lt;p&gt;Not all of these configurations have been tested.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Mac OSX telling me &amp;ldquo;PCGen can&amp;rsquo;t be opened
because &amp;hellip; &amp;ldquo; &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Starting with Mac OSX 10.7 Apple added an anti-malware application
called the &lt;strong&gt;Gatekeeper&lt;/strong&gt; . The purpose of this addition to the Mac
OS was to restrict applications downloaded from the Internet
from launching. Initially Gatekeeper had no teeth, requiring the
user to &amp;ldquo;opt-in&amp;rdquo; as it&amp;rsquo;s default startup settings were to allow
everything to run. Starting with Mac OSX 10.8, Gatekeeper&amp;rsquo;s default
setting was changed to restrict everything that was not downloaded
either from the App Store or from an otherwise
&amp;ldquo;identified&amp;rdquo; developer. Fortunately Apple did provide for a
workaround which is described below:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Gatekeeper Bypass Instructions&lt;/strong&gt;&lt;/p&gt;

&lt;ol&gt;
&lt;li&gt;Open System Preferences by choosing it from the Apple menu.&lt;/li&gt;
&lt;li&gt;Select the &amp;ldquo;Security &amp;amp; Privacy&amp;rdquo; control panel and go to the
&amp;ldquo;General&amp;rdquo; tab.&lt;/li&gt;
&lt;li&gt;Under &amp;ldquo;Allow applications downloaded from:&amp;rdquo; click the radio
button next to &amp;ldquo;Anywhere&amp;rdquo;.&lt;/li&gt;
&lt;li&gt;On the dialog box that pops up select the &amp;ldquo;Allow From Anywhere&amp;rdquo;
button to change the setting and close the Preferences window.&lt;/li&gt;
&lt;li&gt;Launch PCGen and verify that it is working. (If PCGen still
doesn&amp;rsquo;t launch please drop by the PCGen forum and provide
a report.)&lt;/li&gt;
&lt;li&gt;Relaunch System Preferences and change Gatekeeper&amp;rsquo;s settings
back to the original setting.&lt;/li&gt;
&lt;/ol&gt;

&lt;p&gt;* - There are several different messages that can be seen as part
of this issue including the following:&lt;br /&gt;
 a. &lt;em&gt;&amp;ldquo;PCGen x.xx.xx&amp;rdquo; can&amp;rsquo;t be opened because it is from an
unidentified developer.&lt;/em&gt;&lt;br /&gt;
 b. &lt;em&gt;&amp;ldquo;PCGen x.xx.xx&amp;rdquo; is damaged and can&amp;rsquo;t be opened. You should move
it to the Trash.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;The installed version of PCGen will now run without the need to
change Gatekeeper&amp;rsquo;s setting.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Why is the Source &amp;ldquo;Load&amp;rdquo; tab all grey?
&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;This might be because your machine have a problem finding the files
PCGen refers to. There is no easy way to fix this (there never is).
There are machine-specific releases of PCGen available, but unless
you choose to use one of these, you&amp;rsquo;ll have to manually change the
addressing in the files you&amp;rsquo;re to access. Normally this is a case of
changing a &lt;code&gt;/&lt;/code&gt; to a &lt;code&gt;\&lt;/code&gt; or the other way round. Also make sure that
you don&amp;rsquo;t try to access something like &lt;code&gt;c:/program files/pcgen/&lt;/code&gt;
when you should be accessing &lt;code&gt;c:/program~1/pcgen/&lt;/code&gt; , or vice versa.&lt;/p&gt;

&lt;p&gt;Note that on Windows, enclosing the entire path in double quotation
marks is an acceptable way to accessing the directory, i.e.
&lt;code&gt;&amp;quot;c:\program files\pcgen\&amp;quot;&lt;/code&gt; .&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Why can&amp;rsquo;t I make a new character? The &amp;ldquo;New&amp;rdquo;
menu-item is grayed out. &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;This is probably the most asked question so far. The answer is this:
Before you can make a character, you must tell PCGen which rule
books it should use. In other words, you must load one or more
source books or modules listed under the &amp;ldquo;Source Material&amp;rdquo;-tab
before you can make a new character. Make sure that at least one
module is marked by a &amp;ldquo;Y&amp;rdquo; instead of a &amp;ldquo;N&amp;rdquo;.&lt;/p&gt;

&lt;p&gt;You might wonder why PCGen doesn&amp;rsquo;t do this automatically. This is
because PCGen is made to be a RPG-generator. As it stands now, you
may choose to load a Fantasy, Sci-Fi or Contempory module instead.
Had PCGen automatically loaded a module, say the Fantasy module, it
would have been the wrong one and you would then grumble about our
stupid defaults while you unloaded that module so you could then
load the module you wanted, the Sci-Fi RPG-character.&lt;/p&gt;

&lt;p&gt;There are options to load sources on start up or as you open a PC,
take your pick, we don&amp;rsquo;t mind ;-).&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; What values can be passed in on the command
line? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;When runing pcgen form the command line, the following options
are recognised. Please note that the options are expected to
formatted as -Doption=value&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;pcgen.filepaths&lt;/strong&gt; - Specify the location of the filepaths
file, which lists where the other settings files are expected.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;pcgen.options&lt;/strong&gt; - Specify the location of the options file,
which lists what options have been selected, mainly in the
preferences section.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;pcgen.filter&lt;/strong&gt; - Specify the location of the filter file,
which lists what filters were last selected for each tab.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;pcgen.templatefile&lt;/strong&gt; - Specify the character sheet template
file to be used for automatically generating a character sheet.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;pcgen.inputfile&lt;/strong&gt; - Specify the PCG file of the character to
be used for automatically generating a character sheet.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;pcgen.outputfile&lt;/strong&gt; - Specify the name of the output file in
which the automatically generated character sheet will
be stored.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;When a value is specified for pcgen.inputfile, the program runs in
command line only mode and does not display the gui, but instead
generates a character sheet and exits.&lt;/p&gt;

&lt;p&gt;In addition you can provide any number of character or party files
for PCGen to load on startup by just listing them on the
command line.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>Submitting a Feature Request for PCGen</title>
      <link>http://docs.pcgen.com/faq/feature-request.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/feature-request.html</guid>
      <description>

&lt;p&gt;The purpose of this document is to provide a walk through of how to
properly submit a feature request at Source Forge for PCGen. Please read
the &lt;a href=&#34;../faq/bug-report.html&#34;&gt;Bug vs. Feature&lt;/a&gt; to make sure that what you
want to submit is a feature request.&lt;/p&gt;

&lt;p&gt;Before you attempt to submit a feature request, visit the PCGen Yahoo
Group message boards ( &lt;a href=&#34;http://groups.yahoo.com/group/pcgen&#34;&gt;http://groups.yahoo.com/group/pcgen&lt;/a&gt; ), and
describe your feature request. Feature Requests are often referred to as
FREQs on the board. This way others can help you refine the request or
tell you that it&amp;rsquo;s already been entered as a FREQ or even point out that
the FREQ would be useful for another book as well. Once the FREQ has
been kicked about and refined you can then submit it.&lt;/p&gt;

&lt;h2 id=&#34;submitting-your-feature-request&#34;&gt;Submitting your Feature Request&lt;/h2&gt;

&lt;ol&gt;
&lt;li&gt;&lt;p&gt;Go to &lt;a href=&#34;http://jira.pcgen.org/&#34;&gt;http://jira.pcgen.org/&lt;/a&gt; .&lt;/p&gt;

&lt;p&gt;Then follow the guide
&lt;a href=&#34;http://wiki.pcgen.org/index.php?title=PCGen_Jira_Guide&#34;&gt;http://wiki.pcgen.org/index.php?title=PCGen_Jira_Guide&lt;/a&gt; .&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>The JIRA issue tracker</title>
      <link>http://docs.pcgen.com/faq/bug-report.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/bug-report.html</guid>
      <description>

&lt;div id=&#34;toc&#34;&gt;

-   [The JIRA issue
    tracker](/faq/bug-report.html#the-jira-issue-tracker)
    -   [Submitting an issue](/faq/bug-report.html#submitting-an-issue)
    -   [Account creation and
        log-in](/faq/bug-report.html#account-creation-and-log-in)
    -   [Sub-projects](/faq/bug-report.html#sub-projects)
    -   [Determining your PCGen and Java
        versions](/faq/bug-report.html#determining-your-pcgen-and-java-versions)

&lt;/div&gt;

&lt;p&gt;The PCGen project uses a system named &lt;code&gt;JIRA&lt;/code&gt; , located at
&lt;a href=&#34;http://jira.pcgen.org&#34;&gt;jira.pcgen.org&lt;/a&gt; , to track bug reports and
feature requests ( &lt;em&gt;issues&lt;/em&gt; ).&lt;/p&gt;

&lt;p&gt;This page explains how to submit bug reports or feature requests for the
PCGen project.&lt;/p&gt;

&lt;p&gt;Note: JIRA has replaced the previous issue tracker at SourceForge, which
is no longer used.&lt;/p&gt;

&lt;h2 id=&#34;submitting-an-issue&#34;&gt;Submitting an issue&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;&lt;p&gt;Search JIRA to see if your issue has already been discussed.&lt;/p&gt;

&lt;div class=&#34;figure&#34;&gt;

![Searching in JIRA.](../images/jira/jira_04.png)
Searching in JIRA.

&lt;/div&gt;

&lt;p&gt;You can enter search terms (i.e. &lt;em&gt;bardic music&lt;/em&gt; ) in the search box
at the top right-hand side of the screen. A list of issues matching
your search terms will be shown. Check this list to see if your
issue has already been discussed.&lt;/p&gt;

&lt;p&gt;If your issue has already been discussed, you should consider adding
a comment to the existing issue, instead of filing a
duplicate issue.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Sign up for JIRA and log in. (See: &lt;a href=&#34;../faq/bug-report.html#account-creation-and-log-in&#34;&gt;Account creation and
log-in&lt;/a&gt; .)&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Click the &lt;em&gt;Create Issue&lt;/em&gt; button at the top of the screen.&lt;/p&gt;

&lt;div class=&#34;figure&#34;&gt;

![The Create Issue button.](../images/jira/jira_06.png)
The Create Issue button.

&lt;/div&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Fill in the &lt;em&gt;Create Issue&lt;/em&gt; form.&lt;/p&gt;

&lt;div class=&#34;figure&#34;&gt;

![The first half of the Create
Issue form.](../images/jira/jira_05.png)
The first half of the Create Issue form.

&lt;/div&gt;

&lt;ol&gt;
&lt;li&gt;In the &lt;em&gt;Project&lt;/em&gt; field, select the part of PCGen that needs to
be fixed or enhanced. (See:
&lt;a href=&#34;../faq/bug-report.html#sub-projects&#34;&gt;Sub-projects&lt;/a&gt; .)&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Select the &lt;em&gt;Issue Type&lt;/em&gt; - either &lt;em&gt;Bug&lt;/em&gt; or &lt;em&gt;Feature Request&lt;/em&gt; .&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;A &lt;strong&gt;bug&lt;/strong&gt; is a thing which PCGen &lt;em&gt;should already do&lt;/em&gt; , but
PCGen contains the wrong data, does the wrong thing,
or malfunctions.&lt;/li&gt;
&lt;li&gt;A &lt;strong&gt;feature request&lt;/strong&gt; is a thing PCGen &lt;em&gt;doesn&amp;rsquo;t do yet&lt;/em&gt; ,
which you would like it to do; or, a piece of data which is
missing, which should be added.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;The &lt;em&gt;Summary&lt;/em&gt; is the title of the issue. It should be a short
sentence describing what your issue is about.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Select a &lt;em&gt;Priority&lt;/em&gt; :&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Blocker&lt;/strong&gt; (most severe) - The entire program is un-usable.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Critical&lt;/strong&gt; - some major feature, which most people use, is
broken and does not work.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Major&lt;/strong&gt; - some major feature, which most people use,
needs improvement.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Minor&lt;/strong&gt; - some minor feature, which some people use,
needs improvement.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Trivial&lt;/strong&gt; (least severe) - Some minor feature needs to
be tweaked.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;Your &lt;em&gt;Environment&lt;/em&gt; is the version of PCGen you are using, the
Java version you are using, and your operating system. Example:
&lt;em&gt;PCGen 6.05.03, Java 1.8, Windows 7.&lt;/em&gt; (See: &lt;a href=&#34;../faq/bug-report.html#determining-your-pcgen-and-java-versions&#34;&gt;Determining your
PCGen and Java
versions&lt;/a&gt; .)&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;The &lt;em&gt;Description&lt;/em&gt; should include as much detail as required to
fully explain your issue.&lt;/p&gt;

&lt;p&gt;If you are experiencing a bug, then describe:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;What you were trying to do&lt;/li&gt;
&lt;li&gt;What you &lt;em&gt;expected&lt;/em&gt; to happen&lt;/li&gt;
&lt;li&gt;What went wrong, i.e. how the program failed to do what
you expected. Include details of any error messages
that appear.&lt;/li&gt;
&lt;li&gt;Instructions for re-producing the error. Ex: &lt;em&gt;Open PCGen,
click New Character, go to Skills tab, add a rank in the
Climb skill&amp;hellip;&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;Any troubleshooting steps you have already tried: i.e. &lt;em&gt;I
uninstalled PCGen, then re-installed the latest version
of PCGen&amp;hellip;&lt;/em&gt; An example description of a bug is shown in
the screenshot.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;If you are requesting a feature, then include enough detail to
specify what it is you want added.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;div class=&#34;figure&#34;&gt;

![The second half of the Create
Issue form.](../images/jira/jira_08.png)
The second half of the Create Issue form.

&lt;/div&gt;

&lt;ol&gt;
&lt;li&gt;You can attach files, such as PCGen character files or
screenshots, using the &lt;em&gt;Attachment - Choose Files&lt;/em&gt; button.&lt;/li&gt;
&lt;li&gt;Finally, click the &lt;em&gt;Create&lt;/em&gt; button.&lt;/li&gt;
&lt;/ol&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;hr /&gt;

&lt;p&gt;Once the issue is created, the project team will be notified there is a
new issue for their attention.&lt;/p&gt;

&lt;p&gt;You will be notified via email if the project team needs any more
information, and when the issue is resolved.&lt;/p&gt;

&lt;p&gt;An example of a submitted issue is shown below.&lt;/p&gt;

&lt;div class=&#34;figure&#34;&gt;

![](../images/jira/jira_09.png)

&lt;/div&gt;

&lt;hr /&gt;

&lt;h2 id=&#34;account-creation-and-log-in&#34;&gt;Account creation and log-in&lt;/h2&gt;

&lt;p&gt;An account is required to participate in the JIRA issue tracker. The
sign-up link is on the &lt;a href=&#34;http://jira.pcgen.org/&#34;&gt;JIRA front page&lt;/a&gt; :&lt;/p&gt;

&lt;div class=&#34;figure&#34;&gt;

![The sign-up link on the front page.](../images/jira/jira_01.png)
The sign-up link on the front page.

&lt;/div&gt;

&lt;p&gt;Once you have completed the sign-up process, you can log in:&lt;/p&gt;

&lt;div class=&#34;figure&#34;&gt;

![The log-in screen.](../images/jira/jira_02.png)
The log-in screen.

&lt;/div&gt;

&lt;hr /&gt;

&lt;h2 id=&#34;sub-projects&#34;&gt;Sub-projects&lt;/h2&gt;

&lt;p&gt;The JIRA system contains several &amp;ldquo;sub-projects&amp;rdquo;, representing parts of
the overall PCGen project.&lt;/p&gt;

&lt;div class=&#34;figure&#34;&gt;

![The sub-projects displayed on the JIRA front
page.](../images/jira/jira_03.png)
The sub-projects displayed on the JIRA front page.

&lt;/div&gt;

&lt;p&gt;The sub-projects are as listed below.&lt;/p&gt;

&lt;p&gt;Filing your issue under the right sub-project helps members of the
development team to keep track of their part of the project. If in
doubt, pick the sub-project you think is the closest match for your
issue; someone will fix it up afterwards, if required.&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;&lt;code&gt;CODE&lt;/code&gt; : PCGen program including the user interface, parsing of
data, rules engine, output tags etc.

&lt;ul&gt;
&lt;li&gt;Program crashes&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;&lt;code&gt;DATA&lt;/code&gt; : LST/Data issues and requests.

&lt;ul&gt;
&lt;li&gt;Errors and omissions in the data sets that come with PCGen (such
as d20 3.5ed RSRD, Pathfinder, etc.)&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;&lt;code&gt;DOCS&lt;/code&gt; : The user manual, which you are reading now.

&lt;ul&gt;
&lt;li&gt;Typographical errors&lt;/li&gt;
&lt;li&gt;Broken links&lt;/li&gt;
&lt;li&gt;Confusing explanations, which should be simplified&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;&lt;code&gt;NEWSOURCE&lt;/code&gt; : This is where new books are entered that have
permission to be included in PCGen.&lt;/li&gt;
&lt;li&gt;&lt;code&gt;NEWTAG&lt;/code&gt; : &lt;em&gt;(Ed: What is this?)&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;code&gt;OS&lt;/code&gt; : Output sheets.

&lt;ul&gt;
&lt;li&gt;Error in output sheet&lt;/li&gt;
&lt;li&gt;Enhancements to output sheets&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;&lt;code&gt;PLAYTEST&lt;/code&gt; : Non-versioned sets. &lt;em&gt;(Ed: What is this for?)&lt;/em&gt;&lt;/li&gt;
&lt;li&gt;&lt;code&gt;PRET&lt;/code&gt; : The &lt;code&gt;prettylst.pl&lt;/code&gt; Perl program, used to pretty-print &lt;code&gt;LST&lt;/code&gt;
files and update them to the latest tag formats.&lt;/li&gt;
&lt;li&gt;&lt;code&gt;HELP&lt;/code&gt; : For general user support requests, such as &lt;em&gt;&amp;ldquo;How do I?&amp;hellip;&amp;rdquo;&lt;/em&gt;
Note this is one of many places you can get help. Other places you
can get help include:

&lt;ul&gt;
&lt;li&gt;By posting to the &lt;a href=&#34;http://groups.pcgen.org&#34;&gt;PCGen web forums&lt;/a&gt; .
(New.)&lt;/li&gt;
&lt;li&gt;The Yahoo! &lt;code&gt;pcgen&lt;/code&gt; mailing list. (Old; being phased out.)&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;hr /&gt;

&lt;h2 id=&#34;determining-your-pcgen-and-java-versions&#34;&gt;Determining your PCGen and Java versions&lt;/h2&gt;

&lt;p&gt;When reporting issues, you should include:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;The PCGen version number&lt;/li&gt;
&lt;li&gt;The Java version number&lt;/li&gt;
&lt;li&gt;Your operating system - examples: &lt;em&gt;Windows 7&lt;/em&gt; , &lt;em&gt;OSX 10.6.8&lt;/em&gt; ,
&lt;em&gt;Ubuntu Linux 15.04&lt;/em&gt; . See: the &lt;a href=&#34;http://whatsmyos.com/&#34;&gt;What&amp;rsquo;s my
OS?&lt;/a&gt; website.&lt;/li&gt;
&lt;li&gt;How much memory (RAM) your computer has. See: &lt;a href=&#34;http://www.computerhope.com/issues/ch000149.htm&#34;&gt;Computer Hope -
Determining how much RAM is installed and
available&lt;/a&gt; .&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Your PCGen version and Java version can be found by opening the &lt;em&gt;Help
&amp;gt; About&lt;/em&gt; dialog in PCGen.&lt;/p&gt;

&lt;div class=&#34;figure&#34;&gt;

![The Help &amp;gt; About... dialog.](../images/jira/jira_07.png)
The Help &amp;gt; About... dialog.

&lt;/div&gt;
</description>
    </item>
    
    <item>
      <title>The whole WOTC/OGL/SRD/D20 Thing</title>
      <link>http://docs.pcgen.com/faq/wotc-ogl-srd-d20.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/wotc-ogl-srd-d20.html</guid>
      <description>&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Can you explain to me the whole
WOTC/OGL/SRD/D20 Thing? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;When 3rd edition came out in 2000, Wizards of the Coast (WotC) also
created the &lt;a href=&#34;http://www.wizards.com/d20/files/OGLv1.0a.rtf&#34;&gt;Open Gaming
License (OGL)&lt;/a&gt; . This
would allow 3rd party publishers to use Open Game Content (OGC) as
long as they followed the rules laid out in the OGL. WotC took most,
but not all, of the material in the PHB, DMG and MM and created the
System Reference Document (SRD). They declared this to be OGC, which
is what the 3rd party publishers initially used. At a later date,
WotC added material from the Psionics Handbook to the SRD.&lt;/p&gt;

&lt;p&gt;When d20 Modern came out, WotC created the Modern &lt;a href=&#34;http://www.wizards.com/default.asp?x=d20/article/msrd&#34;&gt;System Reference
Document (MSRD)&lt;/a&gt; .
This contains material from d20 Modern, d20 Future, Menace Manual
and Urban Arcana.&lt;/p&gt;

&lt;p&gt;When 3.5 came out, WotC created the &lt;a href=&#34;http://www.wizards.com/default.asp?x=d20/article/srd35&#34;&gt;Revised System Reference
Document (RSRD)&lt;/a&gt; .
This contains material from the 3.5 PHB, 3.5 DMG, 3.5 MM, Expanded
Psionics Handbook, Deities and Demigods (not everything in this
material was converted to 3.5), Epic Level Handbook (as Deities
and Demigods) and a little bit from Manual of the Planes.&lt;/p&gt;

&lt;p&gt;Any material that WotC did not place in the various Reference
Documents is not available for 3rd party publishers to use. The Red
Wizard of Thay did not make it into the RSRD, so PCGen can not
include that in our distribution.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;hr /&gt;
</description>
    </item>
    
    <item>
      <title>Yahoo Groups and Helping PCGen</title>
      <link>http://docs.pcgen.com/faq/yahooandhelping.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/faq/yahooandhelping.html</guid>
      <description>&lt;ol&gt;
&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; The Yahoo Message Boards &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Go to &lt;a href=&#34;http://groups.yahoo.com/group/pcgen/&#34;&gt;http://groups.yahoo.com/group/pcgen/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Here there are 5000+ users to help you, good eh! Post whatever PCGen
related questions, comments etc you have (but please report bugs and
feature requests as described below). Very, very rarely does a post
go unnoticed, in fact you will be overwhelmed with help most of
the time. Please be aware that post to the yahoo groups gains you
the attention of Karianna, s/he may or may not decide to take you
soul, your risk.&lt;/p&gt;

&lt;p&gt;If you for some reason cannot get access to Yahoo or are really
struggling, contact David R. Bender (Papa_DRB), he&amp;rsquo;s the moderator.&lt;/p&gt;

&lt;p&gt;In addition to the main group there are a few other Yahoo groups
devoted to the more arcane aspects of PCGen. They are:&lt;/p&gt;

&lt;p&gt;&lt;a href=&#34;http://groups.yahoo.com/group/pcgen_experimental/&#34;&gt;PCGen
Experimental&lt;/a&gt; -
Devoted to developing new data sources and LST tag syntax.&lt;/p&gt;

&lt;p&gt;&lt;a href=&#34;http://groups.yahoo.com/group/PCGenListFileHelp/&#34;&gt;List File Help&lt;/a&gt; -
The place to go for advice and help coding your own custom
LST files.&lt;/p&gt;

&lt;p&gt;&lt;a href=&#34;http://groups.yahoo.com/group/LSTfileclass/&#34;&gt;LST File Class&lt;/a&gt; - An
instructional group with posts detailing step by step procedures for
writing data files.&lt;/p&gt;

&lt;p&gt;&lt;a href=&#34;http://tech.groups.yahoo.com/group/pcgen_international/&#34;&gt;PCGen
International&lt;/a&gt; -
Devoted to translating PCGen.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Why are my messages in the yahoo groups
board being ignored? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;This happens pretty rarely, but probably because we are busy
eating bananas.&lt;/p&gt;

&lt;p&gt;How long is it since you posted this message? The message-board
receive many, many mails a day. Because of this, many users choose
to receive the digest version of the mails. This slows things down.
An other reason might be that your question is answered either in
this FAQ or in one of the many html-files in the documentation-files
included in PCGen. Check those, and then, if you still get nowhere,
post again, with the legend REPOST somewhere in your heading. Of
course, you might have hit upon something that no-one has thought
of, and everyone is right now hacking away at their computers and
PCGen to solve your problem, in any case, be patient.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; Working with issues and Tracker Monkeys.
&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;A lot of work is done through the Yahoo Group and because of the
large volume of traffic your message might easily be overlooked by
the person or team you are trying to reach. Adding certain tags to
the subjects of your posts helps the monkeys filter through the
noise and catch the posts relevant to their area of expertise. The
Tracker Monkeys are the link between all the teams and the community
at large and are usually the ones to contact with questions, bug
reports and feature requests.&lt;/p&gt;

&lt;p&gt;If you want to get the attention of a tracker monkey, please put
&amp;lsquo;[TM]&amp;rsquo; in your subject line. If you think it is a bug, put
&amp;lsquo;[BUG]&amp;rsquo;; a freq, &amp;lsquo;[FREQ]&amp;rsquo;; it it relates to code, &amp;lsquo;[CODE]&amp;rsquo;;
data, &amp;lsquo;[DATA]&amp;rsquo;; output sheets, &amp;lsquo;[OS]&amp;rsquo;.&lt;/p&gt;

&lt;p&gt;If you enter a issue off of a request made on any of the boards,
please put &amp;lsquo;[trackered]&amp;rsquo; in the reply subject, with the issue
number and URL of the issue. This is to cut down on the
duplicating efforts. For example, if you see a string of issue
requests and a &amp;lsquo;[trackered]&amp;rsquo; with them, you know that someone has
entered the issue already.&lt;/p&gt;

&lt;p&gt;For more information on issues see the &lt;a href=&#34;../faq/bug-report.html&#34;&gt;Submitting a Bug
Report&lt;/a&gt; and &lt;a href=&#34;../faq/feature-request.html&#34;&gt;Submitting a Feature
Request&lt;/a&gt; pages.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; I want to help! &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Well of course you do! OK, there are a vast variety of ways in which
you can help us here at PCGen. We can use:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;JAVA Coders (Code Monkeys)&lt;/li&gt;
&lt;li&gt;LST file editors (Data Monkeys)&lt;/li&gt;
&lt;li&gt;Admin Monkeys&lt;/li&gt;
&lt;li&gt;Documenters (Doc Monkeys)&lt;/li&gt;
&lt;li&gt;Public Relations (PR Monkeys)&lt;/li&gt;
&lt;li&gt;Checking Licensing (Data License Monkeys)&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Anybody who wants to, no matter your level of experience!&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;We could go into vast detail here on how you could help in any
particular section. But the way to join is posting a message to
Yahoo with the title:&lt;br /&gt;
&lt;br /&gt;
 &amp;ldquo;I WANT TO HELP&amp;rdquo;&lt;br /&gt;
&lt;br /&gt;
 Someone will claim your soul shortly afterwards and help you
offline on how to go about doing things.&lt;/p&gt;

&lt;p&gt;Needless to say, this is one of the most fun and rewarding
communities you can join! PCGen is about &lt;strong&gt;FUN&lt;/strong&gt; , just read an
average day of the message boards and you&amp;rsquo;ll see what I mean!&lt;/p&gt;

&lt;p&gt;See &lt;a href=&#34;../faq/monkey-teams-explained.html&#34;&gt;Monkey Teams Explained&lt;/a&gt; for
details on the various PCGen teams.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; How do I submit list files from official
RPG products? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Well, if you&amp;rsquo;ve made the list files, and want them to be checked out
by everyone to see their worthiness, then you can post them in a zip
file to:&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&#34;http://groups.yahoo.com/group/pcgen_experimental/files/&#34;&gt;http://groups.yahoo.com/group/pcgen_experimental/files/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Choose an appropriate sub folder, contact the Content Silverback if
you can&amp;rsquo;t decide.&lt;/p&gt;

&lt;p&gt;Once everyone has gone over them, or you feel they are ready to be
included in the alpha/beta releases of PCGen, then Post a message to
the yahoo group &lt;a href=&#34;http://groups.yahoo.com/group/pcgen_experimental&#34;&gt;http://groups.yahoo.com/group/pcgen_experimental&lt;/a&gt;
with the subject line reading &amp;ldquo;TRACKER MONKEYS PLEASE PUT THESE
FILES INTO THE TRACKER SYSTEM&amp;rdquo; and the Files will disappear from the
Yahoo Files Section and &amp;lsquo;auto-magically&amp;rsquo; appear in the PCGen issue
tracking system.&lt;/p&gt;

&lt;p&gt;If they pass the List Monkeys tests, then they get included into the
Alpha/Beta builds, if not, they will get kicked back to the Tracker
with a note for the Tracker Monkeys to notify you.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; I&amp;rsquo;ve finished the list files, but I don&amp;rsquo;t
know if I should put them in the yahoo group yet, as I haven&amp;rsquo;t
contacted the Publisher for permission, what do I do? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;Check the &lt;a href=&#34;../credits/publishers-and-sources.html&#34;&gt;Publisher Permissions
list&lt;/a&gt; in this document for the
list of publishers that have given us permission to include
their stuff.&lt;/p&gt;

&lt;p&gt;If you are unsure of who to contact, or are unsure or know you suck
at people skills, you can leave a txt file in the zip stating that
you did not contact anyone. If you do contact the publisher for
permission, please make the txt file in the zip with who you
contacted and what their response was. copies of the email exchanges
are highly recommended. At the very minimum, include who you
exchanged email with, what date it was, and what their response was.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; I&amp;rsquo;ve Converted a 1st/2nd Ed Source
Material, can we include those in the releases? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;The short answer is no. Unless a 1st/2nd Ed product has been
officially converted into 3ed rules and you have permission from the
publisher, we can&amp;rsquo;t include them.&lt;/p&gt;&lt;/li&gt;

&lt;li&gt;&lt;p&gt;&lt;span class=&#34;underline&#34;&gt; I&amp;rsquo;ve created my own custom campaign world,
can I include that in the releases? &lt;/span&gt;&lt;/p&gt;

&lt;p&gt;The short answer is again no. You can however, if you wish to share
you&amp;rsquo;re work, post them here in zip format:&lt;br /&gt;
&lt;a href=&#34;http://groups.yahoo.com/group/pcgen/files/Campaign+Central/UnOfficial%20&amp;amp;%20Converted%20Source%20Material/&#34;&gt;http://groups.yahoo.com/group/pcgen/files/Campaign%2BCentral/UnOfficial%20%26%20Converted%20Source%20Material/&lt;/a&gt;&lt;br /&gt;
 for others on the yahoo group to share.&lt;/p&gt;&lt;/li&gt;
&lt;/ol&gt;

&lt;hr /&gt;
</description>
    </item>
    
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