Game Mode: sizeAdjustment.lst - PCGen Documentation

# Game Mode: sizeAdjustment.lst

The `sizeAdjustment.lst` is a part of the “game mode”.

`sizeAdjustment.lst` defines:

- what size categories exist in the game mode, such as ‘Small’, ‘Medium’, and ‘Large’.
- what bonuses apply to each size category; i.e. small creatures having better Hide checks, or big creatures being able to carry more weight.
- what penalties apply to each size category; i.e. small creatures having a reduced carrying capacity, or big creatures having to pay more for weapons and armour.

The `sizeAdjustment.lst` files can be found in the `system/gameModes/<game_mode_name>/` directory for each game mode.

## Structure of the `sizeAdjustment.lst` file

Each creature size is identified by a `SIZENAME` .

Tokens are added to the `SIZENAME` to indicate the in-game effects of the creature’s size. The `SIZENUM` token is mandatory; all others are optional.

A typical size definition, from `system/gameModes/35e/sizeAdjustment.lst` , looks like:

    SIZENAME:S
      →  ABB:S
      →  DISPLAYNAME:Small
      →  BONUS:ITEMCOST|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|1
    SIZENAME:S
      →  BONUS:ITEMWEIGHT|TYPE=Ammunition,TYPE=Armor,TYPE=Shield,TYPE=Weapon|0.5
      →  BONUS:ITEMWEIGHT|TYPE=Goods|0.25
    SIZENAME:S
      →  BONUS:ACVALUE|TYPE.Armor,TYPE.Shield|1
      →  BONUS:COMBAT|AC|1|TYPE=Size
      →  BONUS:COMBAT|TOHIT|1|TYPE=SIZE
      →  BONUS:COMBAT|TOHIT.GRAPPLE|-5|TYPE=Size
    SIZENAME:S
      →  BONUS:ITEMCAPACITY|TYPE=Goods|0.25
    SIZENAME:S
      →  BONUS:SKILL|Hide|4|TYPE=SIZE
    SIZENAME:S
      →  BONUS:LOADMULT|TYPE=SIZE|0.25|PRELEGSGTEQ:4
    SIZENAME:S
      →  BONUS:STAT|STR|2|PREBASESIZELT:Tiny|PREVAREQ:BypassSizeMods,0
      →  BONUS:STAT|STR|4|PREBASESIZELT:Small|PREVAREQ:BypassSizeMods,0
    SIZENAME:S
      →  BONUS:STAT|DEX|-2|PREBASESIZEEQ:Fine|PREVAREQ:BypassSizeMods,0
      →  BONUS:STAT|DEX|-2|PREBASESIZELT:Tiny|PREVAREQ:BypassSizeMods,0
      →  BONUS:STAT|DEX|-2|PREBASESIZELT:Small|PREVAREQ:BypassSizeMods,0
    SIZENAME:S
      →  SIZENUM:040

## Tags

SIZENAME lines

- ABB (abbreviation) - optional
- ISDEFAULTSIZE - optional
- SIZENAME - mandatory - each line must begin with SIZENAME.
- SIZENUM - mandatory

BONUS tags specific to `sizeAdjustment.lst`

- BONUSACVALUE
- BONUSITEMCAPACITY
- BONUSITEMCOST
- BONUSITEMWEIGHT
- BONUSLOADMULT

All global `BONUS` tags may be used in `sizeAdjustment.lst`. Some useful tags include:

- `BONUS:COMBAT|AC|1|TYPE=Size`- grant a +1 size AC bonus due to size.
- `BONUS:COMBAT|TOHIT|1|Type=Size` - grant a +1 attack bonus due to size.
- `BONUS:COMBAT|TOHIT.GRAPPLE|5|Type=Size` - grant a bonus on Grapple checks due to large size.
- `BONUS:SKILL|Hide|4|TYPE=Size` - grant a bonus on Hide checks due to small size.

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