ABILITY (Global: ADD) - PCGen Documentation

# ABILITY (Global: ADD)

## Status

New 5.11.11

## Syntax

`ADD:ABILITY|w|x|y|z,z..`

## Parameters

- w: Number, Variable or Formula (Number of choices granted. Optional)
- x: Text (Ability category to which this ability will be added.)
- y: Text (Nature of the added ability)
- z: Text (Ability name or KEY)
- z: TYPE=Text (Ability type)

## What it does

- Will add a number (w) of abilities from the presented list (z) and will assign it a category (x) and nature (y).
- The ability list is a comma-delimited (“,”) list of ability names and/or types.
- Valid ability natures are `NORMAL` or `VIRTUAL` .
- If the ability being added has a chooser `ADD:ABILITY` is the only tag which will activate it ( `ABILITY` alone will not).

## Example

`ADD:ABILITY|2|FEAT|NORMAL|Alertness,TYPE=Fighter,Electric Boogalo`

Add two feats from “Alertness”, any “Fighter” type feats or “Electric Boogalo”.

`ADD:ABILITY|FEAT|VIRTUAL|TYPE=General,TYPE=Metamagic,TYPE=ItemCreation`

Add one virtual feat from “General”, any “Metamagic”, any “ItemCreation” type feats.

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