PRESKILLMULT (Global: PRErequisite) - PCGen Documentation

# PRESKILLMULT (Global: PRErequisite)

## Status

None

## Syntax

`PRESKILLMULT:x,y=z,y=z`

## Parameters

- x: Number (The number of skills that must be equal to or greater than the numbers specified for the check to succeed).
- y: Text (A defined skill name).
- y: TYPE=Text (A defined skill type).
- z: Number (The number of ranks the associated skill must meet or exceed).

## What it does

- Similar to PRESKILL.
- This tag will set a flag on the character.
- It only works as a prereq if the rank in the skill divided by the rank needed is equal to the flag.
- The flag starts at 1, but goes up by one every-time the prereq is met. So the first feat would require ‘rank’ in the skill, the second feat ‘rank*2’, and so on. That would support the way regional feats are described in FR.
- If you require multiples of that type, you need to add TYPE.x for each instance in the comma delimited list.
- This tag is merely a dummy tag that works like PRESKILL so we don’t have to redesign the lst files when this tag gets working.

NOTE: This tag has some problems. It will work in some files but not all.

## Example

`PRESKILLMULT:1,Spot=10,Listen=10`

Character must have a Spot or Listen at 10 or above.

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