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    <title>Gamemode Equipmentslots Tag on PCGen Documentation</title>
    <link>http://docs.pcgen.com/categories/gamemode-equipmentslots-tag.html</link>
    <description>Recent content in Gamemode Equipmentslots Tag on PCGen Documentation</description>
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    <lastBuildDate>Mon, 01 Aug 2016 00:00:00 +0000</lastBuildDate>
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    <item>
      <title>CONTAINS (Game Mode: equipmentslots.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-equipmentslots/contains.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-equipmentslots/contains.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;None&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CONTAINS:x,x=y&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Equipment type)&lt;/li&gt;
&lt;li&gt;y: Number (Number of such types the slot can hold)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This tag follows the &lt;code&gt;EQSLOT&lt;/code&gt; tag and sets what equipment type, and
how many, the slot holds.&lt;/li&gt;
&lt;li&gt;Multiple equipment types may be included in a comma-delimited (,)
list.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CONTAINS:Eyegear=1&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This slot can hold 1 item of type Eyegear.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CONTAINS:Armor,Robe=1&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This slot can hold 1 item of type Armor or Robe.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>EQSLOT (Game Mode: equipmentslots.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-equipmentslots/eqslot.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-equipmentslots/eqslot.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;None&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;EQSLOT:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Name of slot)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;p&gt;This is the first tag in an equipmentslot line and sets the name of the
slot. It is followed by a CONTAINS tag and a NUMBER tag.&lt;/p&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;EQSLOT:Eyes&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Sets the name of this slot as Eyes.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>NUMBER (Game Mode: equipmentslots.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-equipmentslots/number.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-equipmentslots/number.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;None&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;NUMBER:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Name of slot type)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;p&gt;This follows the EQSLOT and CONTAINS tags and sets the default number of
slots. The default numbers used are set in the NUMSLOTS tag line.&lt;/p&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;NUMBER:LEGS&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;The default number of LEGS is 2 so this would set this slot to 2.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>NUMSLOTS (Game Mode: equipmentslots.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-equipmentslots/numslots.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-equipmentslots/numslots.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;None&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;NUMSLOTS:DEFAULT&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;p&gt;Lists the DEFAULT number of slots for each type. NUMSLOTS:DEFAULT is
followed on the same line by slot types and the default number of slots
for each type&lt;/p&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;NUMSLOTS:DEFAULT HEAD:1 HANDS:2&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Sets the default number of slots for HEAD to 1 and for HANDS to 2.&lt;/p&gt;
</description>
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