<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Choose Tag on PCGen Documentation</title>
    <link>http://docs.pcgen.com/categories/choose-tag.html</link>
    <description>Recent content in Choose Tag on PCGen Documentation</description>
    <generator>Hugo -- gohugo.io</generator>
    <language>en-us</language>
    <lastBuildDate>Mon, 01 Aug 2016 00:00:00 +0000</lastBuildDate>
    <atom:link href="http://docs.pcgen.com/categories/choose-tag.xml" rel="self" type="application/rss+xml" />
    
    <item>
      <title>ABILITY (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/ability.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/ability.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;Updated 5.17.4&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;
CHOOSE:ABILITY|w|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;w: Text (Ability category)&lt;/li&gt;
&lt;li&gt;x: Text (Ability name or key)&lt;/li&gt;
&lt;li&gt;x: FEAT=Text (Feat, by name or key)&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Ability type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited ability type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;li&gt;y: ANY (Default)&lt;/li&gt;
&lt;li&gt;y: PC&lt;/li&gt;
&lt;li&gt;y: QUALIFIED&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Will present a list of abilities of the specified category that
matches the stipulated criteria.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;FEAT=Text&lt;/code&gt; sub-tag will provide a list of abilities
chosen by the referenced feat. The feat referenced must contain a
&lt;code&gt;CHOOSE:ABILITY&lt;/code&gt; tag.&lt;/li&gt;
&lt;li&gt;Global qualifiers work with abilities. Use of the qualifiers has the
following effect:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;ANY&lt;/strong&gt; - Will return a list of all abilities of the designated
ability category.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PC&lt;/strong&gt; - Will return a list of all abilities already taken by
the Player Character.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;QUALIFIED&lt;/strong&gt; - Will return a list of all abilities that the
player character is otherwise qualified for.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Qualifiers can be logically negated by prefacing with the
exclamation point (!), i.e. &lt;code&gt;!PC&lt;/code&gt; is a valid usage.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ABILITY|FEAT|TYPE=Rogue Abilities&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of all &amp;ldquo;Rogue Abilities&amp;rdquo; type feats will be presented.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ABILITY|Special Ability|PC[TYPE=Mercy]&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of all &amp;ldquo;Mercy&amp;rdquo; type abilities will be presented.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files. For the eqmod version
see &lt;a href=&#34;../../list/data/equipmentmodifiers/chooseequipment.html&#34;&gt;CHOOSE:EQUIPMENT (Equipment
Modifiers)&lt;/a&gt;&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>ABILITYSELECTION (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/abilityselection.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/abilityselection.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.01.03&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ABILITYSELECTION|v|w|x|y|y[z]|y[x,x]|x,y,y[x],y[x,x]&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;v: TITLE=Text (Chooser title)&lt;/li&gt;
&lt;li&gt;w: Text (Ability Category)&lt;/li&gt;
&lt;li&gt;x: Text (Ability Name or Key)&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Ability type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited Ability type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;li&gt;y: ANY (Default)&lt;/li&gt;
&lt;li&gt;y: PC&lt;/li&gt;
&lt;li&gt;y: QUALIFIED&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This will produce a list of abilities, resolved down to the internal
ability selections, matching the stipulated criteria.&lt;/li&gt;
&lt;li&gt;Global qualifiers work for abilities. Use of the qualifiers have the
following effect:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;ANY&lt;/strong&gt; - Will return a list of all abilities.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PC&lt;/strong&gt; - Will return a list of all abilities already taken by
the Player Character.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;QUALIFIED&lt;/strong&gt; - Will return a list of all abilities that the
player character is otherwise qualified for.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Qualifiers can be logically negated by prefacing with the
exclamation point (!), i.e. &lt;code&gt;!PC&lt;/code&gt; is a valid usage.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ABILITYSELECTION|FEAT|Weapon Focus&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Will display a list of feats comprised of the &amp;ldquo;Dodge&amp;rdquo; and &amp;ldquo;Toughness&amp;rdquo;
feats.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ABILITYSELECTION|Ranger ~ Favored Enemy,PC&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This will produce a list of all the character&amp;rsquo;s favored enemies.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>ALIGNMENT (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/alignment.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/alignment.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 5.17.4&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ALIGNMENT|x|x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Alignment by key)&lt;/li&gt;
&lt;li&gt;x: FEAT=Text (Feat, by name or key)&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Alignment type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited alignment type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This will produce a list of &amp;ldquo;Alignments&amp;rdquo; (e.g. LG, TN, CE, etc. for
3.5e gameMode).&lt;/li&gt;
&lt;li&gt;Use of the &lt;code&gt;FEAT&lt;/code&gt; subtag will provide the alignment selected by the
referenced feat. The feat referenced must contain a
&lt;code&gt;CHOOSE:ALIGNMENT&lt;/code&gt; tag.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;CHOOSE:ALIGNMENT|ALL&lt;/p&gt;

&lt;p&gt;This will produce a list of all alignments available.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>ARMORPROFICIENCY (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/armorproficiency.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/armorproficiency.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 5.17.4&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ARMORPROFICIENCY|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Armor proficiency)&lt;/li&gt;
&lt;li&gt;x: FEAT=Text (Feat, by name or key)&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Armor proficiency type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited armor proficiency type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;li&gt;y: ANY (Default)&lt;/li&gt;
&lt;li&gt;y: PC&lt;/li&gt;
&lt;li&gt;y: QUALIFIED&lt;/li&gt;
&lt;li&gt;y: EQUIPMENT[x] (Special Qualifier)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This will produce a list of all armor proficiencies matching
the criteria.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;FEAT=Text&lt;/code&gt; sub-tag will provide a list of armor
proficiencies selected by the referenced feat. The feat referenced
must contain a &lt;code&gt;CHOOSE:ARMORPROFICIENCY&lt;/code&gt; tag.&lt;/li&gt;
&lt;li&gt;When using the &lt;code&gt;EQUIPMENT&lt;/code&gt; qualifier the parameters included inside
the brackets are used to identify a list of equipment from which the
armor proficiencies are taken and added to the final list of
provided proficiencies. The criteria included in the
brackets ([x]) are used to summarize armor and not
armor proficiencies.&lt;/li&gt;
&lt;li&gt;Global qualifiers work for armor proficiencies. Use of the
qualifiers has the following effect:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;ANY&lt;/strong&gt; - Will return a list of all armor proficiencies.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PC&lt;/strong&gt; - Will return a list of all armor proficiencies already
taken by the Player Character.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;QUALIFIED&lt;/strong&gt; - Will return a list of all armor proficiencies
that the player character is otherwise qualified for.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Qualifiers can be logically negated by prefacing with the
exclamation point (!), i.e. &lt;code&gt;!PC&lt;/code&gt; is a valid usage.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ARMORPROFICIENCY|TYPE=Heavy&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Will display a list of proficiencies for all heavy armors.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ARMORPROFICIENCY|Scale Mail|Chainmail&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Will display a list consisting of Scale Mail and Chainmail.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ARMORPROFICIENCY|EQUIPMENT[Chainmail]&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Will display a list the proficiencies for Chainmail.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:ARMORPROFICIENCY|EQUIPMENT&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Will display a list the proficiencies of all equipment taken.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>CHECK (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/check.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/check.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 5.17.4&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:CHECK|x|x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Check by KEY)&lt;/li&gt;
&lt;li&gt;x: FEAT=Text (Feat, by name or key)&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Check type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited check type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This will produce a list of checks (e.g. Will, Reflex, etc).&lt;/li&gt;
&lt;li&gt;Use of the &lt;code&gt;FEAT&lt;/code&gt; subtag will provide the stat selected by the
referenced feat. The feat referenced must contain a
&lt;code&gt;CHOOSE:CHECK&lt;/code&gt; tag.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:CHECK|ALL&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This will produce a list of all checks available in the gameMode.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>CLASS (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/class.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/class.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;Updated 5.17.4&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:CLASS|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Class name or key)&lt;/li&gt;
&lt;li&gt;x: FEAT=Text (Feat, by name or key)&lt;/li&gt;
&lt;li&gt;x: SPELLTYPE=Text (Spell type)&lt;/li&gt;
&lt;li&gt;x: SPELLCASTER&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Class type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited ability type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;li&gt;y: ANY (Default)&lt;/li&gt;
&lt;li&gt;y: PC&lt;/li&gt;
&lt;li&gt;y: QUALIFIED&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Will present a list of classes that matche the stipulated criteria.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;FEAT=Text&lt;/code&gt; sub-tag will provide a list of classes chosen
by the referenced feat. The feat referenced must contain a
&lt;code&gt;CHOOSE:CLASS&lt;/code&gt; tag.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;SPELLTYPE=Text&lt;/code&gt; sub-tag will provide a list of classes
that cast spells of the designated type.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;SPELLCASTER&lt;/code&gt; sub-tag will provide a list of classes that
can cast spells.&lt;/li&gt;
&lt;li&gt;Global qualifiers work with abilities. Use of the qualifiers has the
following effect:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;ANY&lt;/strong&gt; - Will return a list of all classes.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PC&lt;/strong&gt; - Will return a list of all classes already selected by
the Player Character.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;QUALIFIED&lt;/strong&gt; - Will return a list of all classes that the
player character is otherwise qualified for.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Qualifiers can be logically negated by prefacing with the
exclamation point (!), i.e. &lt;code&gt;!PC&lt;/code&gt; is a valid usage.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:CLASS|TYPE=Prestige,PC&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of all &lt;strong&gt;Prestige&lt;/strong&gt; type classes that the PC has will be
presented.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:CLASS|Wizard|Fighter&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of all classes consisting of the &lt;strong&gt;Wizard&lt;/strong&gt; and &lt;strong&gt;Fighter&lt;/strong&gt;
classes will be presented.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:CLASS|Fighter|TYPE=Prestige,PC&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of all &lt;strong&gt;Prestige&lt;/strong&gt; type classes that the PC has plus the
&lt;strong&gt;Fighter&lt;/strong&gt; class will be presented.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>DEITY (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/deity.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/deity.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 5.17.4&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:DEITY|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Deity name or key)&lt;/li&gt;
&lt;li&gt;x: ALIGN=Text (Alignment abbreviation)&lt;/li&gt;
&lt;li&gt;x: FEAT=Text (Feat, by name or key)&lt;/li&gt;
&lt;li&gt;x: PANTHEON=Text (Pantheon name)&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Deity type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited deity type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;li&gt;y: ANY (Default)&lt;/li&gt;
&lt;li&gt;y: PC&lt;/li&gt;
&lt;li&gt;y: QUALIFIED&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Will present a list of deities that matches the stipulated criteria.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;ALIGN=Text&lt;/code&gt; sub-tag will provide a list of deities of the
referenced alignment.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;FEAT=Text&lt;/code&gt; sub-tag will provide a list of deities
selected by the referenced feat. The feat referenced must contain a
&lt;code&gt;CHOOSE:DEITY&lt;/code&gt; tag.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;PANTEON=Text&lt;/code&gt; sub-tag will provide a list of deities of
the referenced pantheon.&lt;/li&gt;
&lt;li&gt;Global qualifiers work for equipment. Use of the qualifiers has the
following effect:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;ANY&lt;/strong&gt; - Will return a list of all deities.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PC&lt;/strong&gt; - Will return the name of the deity already taken by the
Player Character.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;QUALIFIED&lt;/strong&gt; - Will return a list of all deities that the
player character is otherwise qualified for.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Qualifiers can be logically negated by prefacing with the
exclamation point (!), i.e. &lt;code&gt;!PC&lt;/code&gt; is a valid usage.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:DEITY|Set|Ra&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of the deities &lt;strong&gt;Set&lt;/strong&gt; and &lt;strong&gt;Ra&lt;/strong&gt; will be presented.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:DEITY|Set,Ra&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;No deity list will be presented because no deity can be both &lt;strong&gt;Set&lt;/strong&gt; and
&lt;strong&gt;Ra&lt;/strong&gt; .&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:DEITY|PANTHEON=Olympian,ALIGN=LG&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of all &lt;strong&gt;Lawful Good&lt;/strong&gt; deities of the &lt;strong&gt;Olympian&lt;/strong&gt; pantheon will
be presented.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:DEITY|TYPE=Good,PC&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of all &lt;strong&gt;Good&lt;/strong&gt; type deities that the PC has already selected
will be presented.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>DOMAIN (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/domain.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/domain.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;Updated 5.17.4&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:DOMAIN|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Domain name or key)&lt;/li&gt;
&lt;li&gt;x: DEITY=Text (Deity name)&lt;/li&gt;
&lt;li&gt;x: FEAT=Text (Feat, by name or key)&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Domain type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited domain type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;li&gt;y: ANY (Default)&lt;/li&gt;
&lt;li&gt;y: PC&lt;/li&gt;
&lt;li&gt;y: QUALIFIED&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Will present a list of domains that match the stipulated criteria.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;DEITY=Text&lt;/code&gt; sub-tag will provide a list of domains for
the referenced deity.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;FEAT=Text&lt;/code&gt; sub-tag will provide a list of domains
selected by the referenced feat. The feat referenced must contain a
&lt;code&gt;CHOOSE:DOMAIN&lt;/code&gt; tag.&lt;/li&gt;
&lt;li&gt;Global qualifiers work for equipment. Use of the qualifiers has the
following effect:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;ANY&lt;/strong&gt; - Will return a list of all domains.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PC&lt;/strong&gt; - Will return the name of the domains already taken by
the Player Character.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;QUALIFIED&lt;/strong&gt; - Will return a list of all domains that the
player character is otherwise qualified for.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Qualifiers can be logically negated by prefacing with the
exclamation point (!), i.e. &lt;code&gt;!PC&lt;/code&gt; is a valid usage.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:DOMAIN|Air|Fire|Sun&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of domains including &lt;strong&gt;Air&lt;/strong&gt; , &lt;strong&gt;Fire&lt;/strong&gt; and &lt;strong&gt;Sun&lt;/strong&gt; domains will
be presented.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:DOMAIN|DIETY=Kong&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of domains granted by the deity &lt;strong&gt;Kong&lt;/strong&gt; will be presented.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>EQUIPMENT (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/equipment.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/equipment.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.03.02&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:EQUIPMENT|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Equipment name or key)&lt;/li&gt;
&lt;li&gt;x: WIELD=Text (Equipment wield type)&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Equipment type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Equipment type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;li&gt;y: ANY (Default)&lt;/li&gt;
&lt;li&gt;y: OWNED&lt;/li&gt;
&lt;li&gt;y: QUALIFIED&lt;/li&gt;
&lt;li&gt;y: CARRIED&lt;/li&gt;
&lt;li&gt;y: EQUIPPED&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Will present a list of equipment that matches the
stipulated criteria.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;WIELD=Text&lt;/code&gt; sub-tag will provide a list of equipment of
the referenced wield type. The wield type must one of the following
three types: Light, One-Handed, Two-Handed.&lt;/li&gt;
&lt;li&gt;Global qualifiers work for equipment. Use of the qualifiers has the
following effect:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;ANY&lt;/strong&gt; - Will return a list of all equipment.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;OWNED&lt;/strong&gt; - Will return a list of all equipment already taken by
the Player Character whether carried or equipped.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;QUALIFIED&lt;/strong&gt; - Will return a list of all equipment that the
player character is otherwise qualified for.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;CARRIED&lt;/strong&gt; - Will return a list of all equipment that the
player character has, is carrying, but is not equipped.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;EQUIPPED&lt;/strong&gt; - Will return a list of all equipment that the
player character has and is equipped.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Qualifiers can be logically negated by prefacing with the
exclamation point (!), i.e. &lt;code&gt;!PC&lt;/code&gt; is a valid usage.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:EQUIPMENT|TYPE=Melee.Simple&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of all &amp;ldquo;Simple&amp;rdquo; and &amp;ldquo;Melee&amp;rdquo; type feats will be presented.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:EQUIPMENT|TYPE=Simple,OWNED&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A list of all simple equipment that the PC has already selected will be
presented.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files. For the eqmod version
see &lt;a href=&#34;../../list/data/equipmentmodifiers/chooseequipment.html&#34;&gt;CHOOSE:EQUIPMENT (Equipment
Modifiers)&lt;/a&gt;&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>FEAT2 (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/feat2.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/feat2.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 5.17.3&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:FEAT|w|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;w: TITLE=Text (Chooser title)&lt;/li&gt;
&lt;li&gt;x: Text (Feat by key)&lt;/li&gt;
&lt;li&gt;x: FEAT=Text (Feat by key)&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Feat type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited Feat type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;li&gt;y: ANY (Default)&lt;/li&gt;
&lt;li&gt;y: PC&lt;/li&gt;
&lt;li&gt;y: QUALIFIED&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This will produce a list of feats matching the stipulated criteria.&lt;/li&gt;
&lt;li&gt;Using the &lt;code&gt;FEAT=Text&lt;/code&gt; sub-tag will provide a list of feats chosen by
the referenced feat. The feat referenced must contain a
&lt;code&gt;CHOOSE:FEAT&lt;/code&gt; tag.&lt;/li&gt;
&lt;li&gt;Global qualifiers work for feats. Use of the qualifiers has the
following effect:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;ANY&lt;/strong&gt; - Will return a list of all feats.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PC&lt;/strong&gt; - Will return a list of all feats already taken by the
Player Character.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;QUALIFIED&lt;/strong&gt; - Will return a list of all feats that the player
character is otherwise qualified for.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Qualifiers can be logically negated by prefacing with the
exclamation point (!), i.e. &lt;code&gt;!PC&lt;/code&gt; is a valid usage.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:FEAT|Dodge|Toughness&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Will display a list of feats comprised of the &amp;ldquo;Dodge&amp;rdquo; and &amp;ldquo;Toughness&amp;rdquo;
feats.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:FEAT|TYPE=Fighter,PC&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This will produce a list of all the character&amp;rsquo;s fighter feats.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:FEAT|PC[TYPE=Fighter]&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This will produce a list of all the character&amp;rsquo;s fighter feats.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:FEAT|TYPE=Fighter&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This will produce a list of all fighter feats.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>FEATSELECTION (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/featselection.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/featselection.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 5.17.3&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:FEATSELECTION|w|x|y|y[z]|y[x,x]|x,y,y[x],y[x,x]&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;w: TITLE=Text (Chooser title)&lt;/li&gt;
&lt;li&gt;x: Text (Feat name or key)&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Feat type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited Feat type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;li&gt;y: ANY (Default)&lt;/li&gt;
&lt;li&gt;y: PC&lt;/li&gt;
&lt;li&gt;y: QUALIFIED&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This will produce a list of feats, resolved down to the internal
feat selections, matching the stipulated criteria.&lt;/li&gt;
&lt;li&gt;Global qualifiers work for feats. Use of the qualifiers have the
following effect:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;ANY&lt;/strong&gt; - Will return a list of all feats.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PC&lt;/strong&gt; - Will return a list of all feats already taken by the
Player Character.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;QUALIFIED&lt;/strong&gt; - Will return a list of all feats that the player
character is otherwise qualified for.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Qualifiers can be logically negated by prefacing with the
exclamation point (!), i.e. &lt;code&gt;!PC&lt;/code&gt; is a valid usage.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:FEATSELECTION|Dodge|Toughness&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Will display a list of feats comprised of the &amp;ldquo;Dodge&amp;rdquo; and &amp;ldquo;Toughness&amp;rdquo;
feats.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:FEATSELECTION|TYPE=Fighter,PC&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This will produce a list of all the character&amp;rsquo;s fighter feats.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:FEATSELECTION|PC[TYPE=Fighter]&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This will produce a list of all the character&amp;rsquo;s fighter feats.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:FEATSELECTION|TYPE=Fighter&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This will produce a list of all fighter feats.&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>LANG (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/lang.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/lang.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 5.17.4&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:LANG|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Language name)&lt;/li&gt;
&lt;li&gt;x: FEAT=Text (Feat, by name or key)&lt;/li&gt;
&lt;li&gt;x: LANGBONUS&lt;/li&gt;
&lt;li&gt;x: TYPE=Text (Language type)&lt;/li&gt;
&lt;li&gt;x: !TYPE=Text (Prohibited language type)&lt;/li&gt;
&lt;li&gt;x: ALL&lt;/li&gt;
&lt;li&gt;y: ANY (Default)&lt;/li&gt;
&lt;li&gt;y: PC&lt;/li&gt;
&lt;li&gt;y: QUALIFIED&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This presents a list of languages for selection.&lt;/li&gt;
&lt;li&gt;Use of the &lt;code&gt;FEAT&lt;/code&gt; sub-tag will provide the language selected by the
referenced feat. The feat referenced must contain a
&lt;code&gt;CHOOSE:LANG&lt;/code&gt; tag.&lt;/li&gt;
&lt;li&gt;Use of &lt;code&gt;LANBONUS&lt;/code&gt; will provide a list of languages granted to the
character by the &lt;code&gt;LANGBONUS&lt;/code&gt; tag through the character&amp;rsquo;s race, class
or template.&lt;/li&gt;
&lt;li&gt;Global qualifiers work for languages. Use of the qualifiers has the
following effect:

&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;ANY&lt;/strong&gt; - Will return a list of all languages.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;PC&lt;/strong&gt; - Will return a list of all languages already taken by
the Player Character.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;QUALIFIED&lt;/strong&gt; - Will return a list of all languages that the
player character is otherwise qualified for.&lt;/li&gt;
&lt;/ul&gt;&lt;/li&gt;
&lt;li&gt;Qualifiers can be logically negated by prefacing with the
exclamation point (!), i.e. &lt;code&gt;!PC&lt;/code&gt; is a valid usage.&lt;/li&gt;
&lt;li&gt;Criteria can be logically combined by using the comma (,), logical
&lt;strong&gt;AND&lt;/strong&gt; , and the pipe (|), logical &lt;strong&gt;OR&lt;/strong&gt; . Logical &lt;strong&gt;AND&lt;/strong&gt; s are
evaluated before logical &lt;strong&gt;OR&lt;/strong&gt; s.&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:LANG|Common|Goblin&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Presents the &amp;ldquo;Common&amp;rdquo; and &amp;ldquo;Goblin&amp;rdquo; languages for selection.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:LANG|Common,Goblin&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;No languages are presented as no language is both &amp;ldquo;Common&amp;rdquo; and &amp;ldquo;Goblin&amp;rdquo;.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:LANG|Common|TYPE=Foo,PC&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Presents the &amp;ldquo;Common&amp;rdquo; language and any languages that have the &amp;ldquo;Foo&amp;rdquo;
type which are already selected by the Player Character.&lt;/p&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>NOCHOICE (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/nochoice.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/nochoice.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 5.9.4&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:NOCHOICE&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Suppresses the pop-up window for this CHOOSE tag.&lt;/li&gt;
&lt;li&gt;&lt;code&gt;MULT:YES&lt;/code&gt; must be used when using this tag.&lt;/li&gt;
&lt;li&gt;When used in a feat, this tag will simply add the feat to the
character without a chooser window. After the first time it is
added, a &amp;ldquo;(x2)&amp;rdquo;, &amp;ldquo;(x3)&amp;rdquo; etc. will be displayed, indicating the
number of times the feat was chosen.&lt;/li&gt;
&lt;li&gt;When used for a &amp;ldquo;nested&amp;rdquo; choice, the &amp;ldquo;outer&amp;rdquo; choice isn&amp;rsquo;t displayed.
Example: Given feats &amp;ldquo;X&amp;rdquo; and &amp;ldquo;Y&amp;rdquo; where feat &amp;ldquo;X&amp;rdquo; includes the
&lt;code&gt;ADD:FEAT|Y&lt;/code&gt; tag and feat &amp;ldquo;X&amp;rdquo; also includes a &lt;code&gt;CHOOSE&lt;/code&gt; tag, the feat
&amp;ldquo;X(Y)&amp;rdquo; is displayed in the chooser. With this option it will show up
as &amp;ldquo;Y&amp;rdquo;.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:NOCHOICE&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;The feat is added without a chooser window.&lt;/p&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>NUMBER (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/number.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/number.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;None&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:NUMBER|x|y|z&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: MIN=Number (Lowest value to choose from)&lt;/li&gt;
&lt;li&gt;y: MAX=Number (Highest value to choose from)&lt;/li&gt;
&lt;li&gt;z: TITLE=Text (Description to output to
the chooser)&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;span id=&#34;number&#34;&gt;&lt;/span&gt;&lt;/p&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Allows the selections of a number between the high and low values,
inclusive&lt;/li&gt;
&lt;li&gt;Unlike other &lt;code&gt;CHOOSE&lt;/code&gt; tags, &lt;code&gt;MULT:YES&lt;/code&gt; is not to be used with
&lt;code&gt;CHOOSE:NUMBER&lt;/code&gt; .&lt;/li&gt;
&lt;li&gt;The &lt;a href=&#34;../../list/global/other/select.html&#34;&gt;SELECT&lt;/a&gt; tag is used in
conjunction with this &lt;code&gt;CHOOSE&lt;/code&gt; tag to define the number of
&amp;ldquo;selections&amp;rdquo; that can be made.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt; This will only bring up the chooser if invoked from the
Temporary Bonus tab.&lt;/p&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:NUMBER|MIN=2|MAX=5|TITLE=Roll 1d4+1 and pick a number&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Will let you choose a number between 2 and 5. (Simulates rolling 1d4+1).&lt;/p&gt;

&lt;h2 id=&#34;where-it-is-used&#34;&gt;Where it is Used&lt;/h2&gt;

&lt;p&gt;Ability, Domain, Feat, Race, and Template files.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>NUMCHOICES (Global: CHOOSE)</title>
      <link>http://docs.pcgen.com/list/global/choose/numchoices.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/global/choose/numchoices.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;None&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;NUMCHOICES=x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Number or Formula (Maximum number of total
selections that can be taken)&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;span id=&#34;numchoices&#34;&gt;&lt;/span&gt;&lt;/p&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Sets the total number of choices that can be made by taking a
particular feat multiple times.&lt;/li&gt;
&lt;li&gt;Used in conjunction with the MULT tag.&lt;/li&gt;
&lt;li&gt;When used in conjunction with the &lt;code&gt;SELECT&lt;/code&gt; tag, the NUMCHOICES value
should equal a multiple of the SELECT value.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:NUMCHOICES=3|SKILLSNAMED|Spot|Listen|Search&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;The user can select the same choice more than once, but the user will
never be allowed more than 3 choices total, each made one at a time.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:NUMCHOICES=6|SKILLSNAMED|Craft%|3&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;The user can select this chooser multiple times and will be allowed to
select up to 3 Craft subskills each time the chooser is selected, but
may only make 6 Craft subskill sellection total.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:NUMCHOICES=3|SKILLSNAMED|TYPE=Strength|TYPE=Dexterity|TYPE=Constitution|TYPE=Intelligence|TYPE=Wisdom&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;The user will be allowed to select one skill from &amp;ldquo;Strength&amp;rdquo; &amp;ldquo;Dexterity&amp;rdquo;
&amp;ldquo;Constitution&amp;rdquo; &amp;ldquo;Intelligence&amp;rdquo; and &amp;ldquo;Wisdom&amp;rdquo; skills each time the chooser
is taken but is limited to a maximum of three such selections through
this chooser.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;SELECT:3 &amp;lt;tab&amp;gt; CHOOSE:NUMCHOICES=6|SKILLSNAMED|TYPE=Knowledge&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;The user can select three (3) &amp;ldquo;Knowledge&amp;rdquo; type skills each time he takes
the associated feat but may take no more than six (6) &amp;ldquo;Knowledge&amp;rdquo; type
skills total no matter how many times the feat is taken.&lt;/p&gt;

&lt;p&gt;&lt;code&gt;CHOOSE:NUMCHOICES=3|NOCHOICE&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;A feat, or ability, containing this tag may be applied three times, with
no CHOOSER window being displayed, as long as there is no &lt;code&gt;SELECT&lt;/code&gt; tag
included giving more than 1 choice per feat application.&lt;/p&gt;
</description>
    </item>
    
  </channel>
</rss>