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    <title>Gamemode Migration Tag on PCGen Documentation</title>
    <link>http://docs.pcgen.com/categories/gamemode-migration-tag.html</link>
    <description>Recent content in Gamemode Migration Tag on PCGen Documentation</description>
    <generator>Hugo -- gohugo.io</generator>
    <language>en-us</language>
    <lastBuildDate>Mon, 01 Aug 2016 00:00:00 +0000</lastBuildDate>
    <atom:link href="http://docs.pcgen.com/categories/gamemode-migration-tag.xml" rel="self" type="application/rss+xml" />
    
    <item>
      <title>ABILITY (Game Mode: migration.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-migration/ability.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-migration/ability.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.01.03&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;ABILITY:x|y&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Old Ability Category)&lt;/li&gt;
&lt;li&gt;y: Text (Old Ability Key)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This tag begins an ability migration line and is used to identify
the old ability key as part of the migration to a new ability key.&lt;/li&gt;
&lt;li&gt;The &lt;code&gt;ABILITY&lt;/code&gt; tag is used in conjunction with the
&lt;a href=&#34;../../list/system/gamemode-migration/newkey.html&#34;&gt;NEWKEY&lt;/a&gt; ,
&lt;a href=&#34;../../list/system/gamemode-migration/newcategory.html&#34;&gt;NEWCATEGORY&lt;/a&gt; ,
and version tags.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;ABILITY:Special Ability|Animal Fury&lt;/code&gt;&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>EQUIPMENT (Game Mode: migration.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-migration/equipment.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-migration/equipment.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.01.03&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;EQUIPMENT:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Old Equipment Key)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This tag begins a equipment migration line and is used to identify
the old equipment key as part of the migration to a new
equipment key.&lt;/li&gt;
&lt;li&gt;The &lt;code&gt;EQUIPMENT&lt;/code&gt; tag is used in conjunction with the
&lt;a href=&#34;../../list/system/gamemode-migration/newkey.html&#34;&gt;NEWKEY&lt;/a&gt; and
version tags.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;Kasari Gusoku&lt;/code&gt;&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>MAXDEVVER (Game Mode: migration.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-migration/maxdevver.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-migration/maxdevver.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.01.03&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;MAXDEVVER:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Version number)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Specifies the developmental version of PCGen (e.g. alpha, beta) when
the associated lst object was last coded in the old format.&lt;/li&gt;
&lt;li&gt;This tag is optional and if included must be later than &lt;code&gt;MAXVER&lt;/code&gt; .&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;MAXDEVVER:6.01.07&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;The associated lst object was coded for PCGen developmental version
6.01.07 or earlier.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>MAXVER (Game Mode: migration.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-migration/maxver.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-migration/maxver.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.01.03&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;MAXVER:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Version number)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Specifies the production version of PCGen when the associated lst
object was last coded in the old format.&lt;/li&gt;
&lt;li&gt;This tag is mandatory.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;MAXVER:6.0.1&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;The associated lst object was coded for PCGen production version 6.0.1
or earlier.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>MINDEVVER (Game Mode: migration.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-migration/mindevver.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-migration/mindevver.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.01.03&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;MINDEVVER:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Version number)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Specifies the developmental version of PCGen (e.g. alpha, beta) when
the associated lst object was first coded in the old format.&lt;/li&gt;
&lt;li&gt;This tag is optional and if included must be later than &lt;code&gt;MINVER&lt;/code&gt; .&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;MINDEVVER:6.01.01&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;The associated lst object was coded for PCGen developmental version
6.01.01 or later.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>MINVER (Game Mode: migration.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-migration/minver.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-migration/minver.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.01.03&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;MINVER:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Version number)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Specifies the production version of PCGen that the associated lst
object was first coded in the old format.&lt;/li&gt;
&lt;li&gt;This tag is optional and if included must be earlier than &lt;code&gt;MAXVER&lt;/code&gt; .&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;MINVER:6.0.0&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;The associated lst object was coded for PCGen production version 6.0.0
or later.&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>NEWCATEGORY (Game Mode: migration.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-migration/newcategory.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-migration/newcategory.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.01.03&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;NEWCATEGORY:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (New Ability Category)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This tag is used in an ability migration line to identify the new
category for the associated ability object when the ability
category changes.&lt;/li&gt;
&lt;li&gt;If this tag is not included in the ability migration line the
ability category will not change for the associated ability.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;NEWCATEGORY:Spell-like Ability&lt;/code&gt;&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>NEWKEY (Game Mode: migration.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-migration/newkey.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-migration/newkey.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.01.03&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;NEWKEY:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (New Key)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;p&gt;This tag is used in a migration line to identify the new key (i.e.
Source, Ability, and Equipment) for the associated LST object.&lt;/p&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;NEWKEY:Guide To Pathfinder Society Organised Play&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;NEWKEY:Animal Fury ~ Rage Power&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;NEWKEY:Kusari Gusoku&lt;/code&gt;&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>RACE (Game Mode: migration.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-migration/race.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-migration/race.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.02.01&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;RACE:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Old Race Key)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This tag begins a race migration line and is used to identify the
old race key as part of the migration to a new race key.&lt;/li&gt;
&lt;li&gt;The &lt;code&gt;RACE&lt;/code&gt; tag is used in conjunction with the
&lt;a href=&#34;../../list/system/gamemode-migration/newkey.html&#34;&gt;NEWKEY&lt;/a&gt; and
version tags.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;RACE:Misspelt Key&lt;/code&gt;&lt;/p&gt;
</description>
    </item>
    
    <item>
      <title>SOURCE (Game Mode: migration.lst)</title>
      <link>http://docs.pcgen.com/list/system/gamemode-migration/source.html</link>
      <pubDate>Mon, 01 Aug 2016 00:00:00 +0000</pubDate>
      
      <guid>http://docs.pcgen.com/list/system/gamemode-migration/source.html</guid>
      <description>

&lt;h2 id=&#34;status&#34;&gt;Status&lt;/h2&gt;

&lt;p&gt;New 6.01.03&lt;/p&gt;

&lt;h2 id=&#34;syntax&#34;&gt;Syntax&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;SOURCE:x&lt;/code&gt;&lt;/p&gt;

&lt;h2 id=&#34;parameters&#34;&gt;Parameters&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;x: Text (Old Source key)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;what-it-does&#34;&gt;What it does&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;This tag begins a source migration line and is used to identify the
old source key as part of the migration to a new source key.&lt;/li&gt;
&lt;li&gt;The &lt;code&gt;SOURCE&lt;/code&gt; tag is used in conjunction with the
&lt;a href=&#34;../../list/system/gamemode-migration/newkey.html&#34;&gt;NEWKEY&lt;/a&gt; and
version tags.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&#34;example&#34;&gt;Example&lt;/h2&gt;

&lt;p&gt;&lt;code&gt;SOURCE:Paizo - Guide To Pathfinder Society Organised Play 4.0&lt;/code&gt;&lt;/p&gt;
</description>
    </item>
    
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