FEAT (Global: ADD) - PCGen Documentation

# FEAT (Global: ADD)

## Status

New 5.11.11

## Syntax

`ADD:FEAT|x|y,y`

## Parameters

- x: Number, Variable or Formula (Number of choices granted. Optional)
- y: Text (Feat name)
- y: ALL (List of all feats.)
- y: TYPE=Text (Feat type)

## What it does

- Will add a number (x) of feats from the presented list of feats (y).
- The feat list (y) is a comma-delimited (“,”) list.
- Wildcards (%), e.g. Skill Focus(Craft%), can be used in this tag.
- If the parameter (x) is not used, the count defaults to “1”.
- If the feat being added has a chooser, `ADD:FEAT` will activate it. ( `FEAT` alone will not.)

## Example

`ADD:FEAT|2|Alertness,TYPE=Fighter,Electric Boogalo`

Add two feats from a list of feats consisting of “Alertness”, any “Fighter” type feats and “Electric Boogalo”.

`ADD:FEAT|TYPE=General,TYPE=Metamagic,TYPE=ItemCreation`

Add one feat from the list of feats consisting of “General”, any “Metamagic”, or any “ItemCreation” type feats.

`ADD:FEAT|2|ALL`

Add two feats from all feats available.

`ADD:FEAT|Skill Focus(Craft%)`

Add the skill focus feat and choose only from the Skills with the name that begins with ‘Craft’.

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