WEAPONPROFICIENCY (Global: CHOOSE) - PCGen Documentation

# WEAPONPROFICIENCY (Global: CHOOSE)

## Status

New 5.17.4

## Syntax

`CHOOSE:WEAPONPROFICIENCY|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]`

## Parameters

- x: Text (Weapon proficiency)
- x: DEITYWEAPON (Feat, by name or key)
- x: FEAT=Text (Feat, by name or key)
- x: WIELD=Text (Weapon wield type. Used in `EQUIPMENT` qualifier only.)
- x: TYPE=Text (Weapon proficiency type)
- x: !TYPE=Text (Prohibited weapon proficiency type)
- x: ALL
- y: ANY (Default)
- y: PC
- y: QUALIFIED
- y: EQUIPMENT[x] (Special qualifier)
- y: SPELLCASTER[x] (Special qualifier)

## What it does

- This will produce a list of all weapon proficiencies matching the criteria.
- Using the `DEITYWEAPON` sub-tag will provide the weapon listed as the favored weapon for the player character’s selected deity.
- Using the `FEAT=Text` sub-tag will provide a list of weapon proficiencies selected by the referenced feat. The feat referenced must contain a `CHOOSE:WEAPONPROFICIENCY` tag.
- Using the `WIELD=Text` sub-tag will provide a list of weapon proficiencies for weapons of the referenced wield type. The wield type must one of the following three types: Light, One-Handed, Two-Handed. WIELD type is set for each weapon in the equipment LST file.
- Using the `WIELD=Text` sub-tag in an `EQUIPMENT` qualifier will provide a list of weapon proficiencies for weapons of the referenced wield type. The wield type must one of the following three types: Light, One-Handed, Two-Handed. Wield type is set for each weapon in the equipment LST file. Note: Not all game modes support `WIELD` .
- Using the `EQUIPMENT` qualifier will allow the selection of proficiencies based on weapons. It can be combined with `TYPE=Text` and `WIELD=Text` criteria, contained in square-brackets ([x]) to restrict the proficiencies offered.
- When using the `SPELLCASTER` qualifier will provide a list of proficiencies matching the included criteria as long as the player character is a spellcaster.
- Global qualifiers work for weapon proficiencies. Use of the qualifiers has the following effect:
  - ANY - Will return a list of all weapon proficiencies.
  - PC - Will return a list of all weapon proficiencies already taken by the Player Character.
  - QUALIFIED - Will return a list of all weapon proficiencies that the player character is otherwise qualified for.
- Qualifiers can be logically negated by prefacing with the exclamation point (!), i.e. `!PC` is a valid usage.
- Criteria can be logically combined by using the comma (,), logical AND , and the pipe (|), logical OR . Logical AND s are evaluated before logical OR s.
- The SELECT tag is used in conjunction with this `CHOOSE` tag to define the number of “selections” that can be made.

## Example

`CHOOSE:WEAPONPROFICIENCY|Longsword|Flail`

Will display a list of weapon proficiencies including only Longsword and Flail .

`CHOOSE:WEAPONPROFICIENCY|Longsword|TYPE=Ranged,PC`

Will display a list of weapon proficiencies of the Ranged type that the PC is already proficient with.

`CHOOSE:WEAPONPROFICIENCY|SPELLCASTER[Ray]`

Will add proficiency with the Ray if the PC is a spellcaster.

`CHOOSE:WEAPONPROFICIENCY|EQUIPMENT[TYPE=Finesseable]`

Will display a list of weapon proficiencies for all weapons with a type of Finesseable .

`CHOOSE:WEAPONPROFICIENCY|EQUIPMENT[TYPE=Melee,WIELD=Light]`

Will display a list of weapon proficiencies for all weapons with a type of Melee that also have a wield type of Light .

## Where it is Used

Ability, Domain, Feat, Race, and Template files.

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